Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Volgograd to Turkey
1 fighter moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Bessarabia
3 fighters moved from Volgograd to Bessarabia
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Turkey
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Turkey from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 artillery and 4 mech_infantrys
Russians win, taking Bessarabia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 4 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Bessarabia to Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 aaGun, 1 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Turkey to Ukraine
3 artilleries moved from Volgograd to Caucasus
1 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
7 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 mech_infantry moved from French Indo China to Kwangsi
2 bombers moved from Hunan to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Kwangsi to Japan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Hunan to Anhwe
3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 3 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 bomber moved from British Guiana to Spain
1 marine moved from Central United States to 101 Sea Zone
1 battleship and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 marine
Germans defend with 4 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
Americans win, taking Spain from Germans with 2 fighters and 1 marine remaining. Battle score for attacker is 15
Casualties for Germans: 4 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for Americans: 2 artilleries, 1 bomber and 4 infantry
Non Combat Move - Americans
2 fighters moved from Spain to 91 Sea Zone
1 artillery and 1 infantry moved from Venezuela to British Guiana
1 artillery moved from Colombia to Brazil
1 infantry moved from Central America to Colombia
1 bomber moved from Eastern United States to British Guiana
3 artilleries and 6 infantry moved from Central United States to Southeast Mexico
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 12 Sea Zone to 64 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 carrier and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Central United States
1 artillery, 3 fighters and 1 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 4 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Kwangsi
UK_Pacific take French Indo China from Japanese
1 artillery and 1 marine moved from India to 39 Sea Zone
1 artillery, 1 marine and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 marine moved from 36 Sea Zone to Hainan
Combat - British
Battle in Hainan
Battle in Yunnan
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Hainan from Japanese, taking Yunnan from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 infantry moved from India to Burma
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 4 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 bomber moved from Southern Italy to Turkey
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
2 fighters moved from 92 Sea Zone to Spain
Combat - Italians
Battle in Spain
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 marine
Italians win, taking Spain from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Turkey
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Turkey from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
5 infantry moved from Iraq to Syria
5 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Gold Coast to French Central Africa
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Mozambique to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
Italians take French Madagascar from Neutral_Axis
2 fighters moved from Spain to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Mozambique to Belgian Congo
Place Units - Italians
3 transports placed in 97 Sea Zone
3 armour placed in Egypt
4 artilleries placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 46 PUs; end with 46 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Okinawa
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Philippines to Jehol
Combat - ANZAC
Battle in Okinawa
Battle in Jehol
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 3 infantry
ANZAC win, taking Okinawa from Japanese, taking Jehol from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from Philippines to Yunnan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 armour, 4 artilleries and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Belarus to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Scotland to United Kingdom
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
3 mech_infantrys placed in France
10 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Russia to Smolensk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour moved from Persia to Northwest Persia
1 fighter moved from Ukraine to Iraq
1 artillery moved from Northwest Persia to Iraq
1 fighter moved from Ukraine to Iraq
1 fighter moved from Ukraine to Turkey
1 artillery moved from Caucasus to Turkey
1 infantry moved from Northwest Persia to Turkey
1 fighter moved from Bryansk to Smolensk
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 2 : 0/3 hits
Italians roll dice for 2 infantry in Turkey, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Turkey, round 3 : 2/3 hits
Italians roll dice for 2 infantry in Turkey, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Turkey
Russians win, taking Turkey from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Iraq to Northwest Persia
1 fighter moved from Turkey to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Rostov
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 9 artilleries and 13 infantry
EDIT: Removing units owned by Russians from Russia: 9 artilleries and 13 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 1 marine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
OOL in SZ 19?
Max D.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers and 1 marine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Philippines
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber; Americans defend with 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Aleutian Islands from Americans, taking Philippines from Americans, taking 19 Sea Zone from ANZAC with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Shantung
Place Units - Japanese
2 carriers placed in 19 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
The dice have changed sides multiple times in this game.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters, 6 infantry and 3 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
2 destroyers moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 fighters moved from Midway to 19 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery moved from Brazil to Bolivia
Americans take Bolivia from Neutral_True
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 bomber moved from British Guiana to Spain
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Portugal
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Spain, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Spain, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Spain
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Spain, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Portugal
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Portugal, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Portugal, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Portugal, round 2 : 2/3 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Portugal
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Portugal, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Portugal
Americans win, taking Portugal from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers and 2 fighters
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers and 2 fighters in 19 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 2 carriers in 19 Sea Zone, round 2 : 1/3 hits
3 destroyers owned by the Americans lost in 19 Sea Zone
1 submarine owned by the Americans retreated to 20 Sea Zone
Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is -24
Casualties for Americans: 3 destroyers
Non Combat Move - Americans
2 fighters moved from 19 Sea Zone to Jehol
1 transport moved from 48 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Portugal to 91 Sea Zone
1 bomber moved from Spain to British Guiana
3 infantry moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from 89 Sea Zone to Venezuela
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 fighters moved from Eastern United States to 89 Sea Zone
2 artilleries and 4 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
3 submarines placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Jehol
Place Units - Chinese
1 artillery and 1 infantry placed in Jehol
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,6,3,4
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from India to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from Hainan to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
Combat - British
Battle in Hunan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Hunan, round 5 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Hunan, round 6 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 6 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Philippines
British attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 harbour and 1 infantry
British roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
British win, taking Philippines from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 armour and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kweichow to Jehol
1 infantry moved from India to West India
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - UK_Pacific
2 artilleries, 1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 1 mech_infantry
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Greece to Turkey
1 fighter moved from Southern Italy to Turkey
1 fighter moved from Southern Italy to Iraq
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
4 artilleries moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Spain
4 artilleries moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Spain
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians win, taking Iraq from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Turkey
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians win, taking Turkey from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Spain
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Spain from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 4 artilleries, 2 fighters and 4 infantry
Americans defend with 3 artilleries, 1 harbour and 3 infantry
Italians win, taking Gibraltar from Americans with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Non Combat Move - Italians
1 bomber moved from Spain to Southern Italy
2 fighters moved from Gibraltar to 92 Sea Zone
2 aaGuns, 2 armour and 5 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Turkey to Greece
4 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
3 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 44 PUs; end with 44 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 61 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Greece to Turkey
1 fighter moved from Southern Italy to Turkey
1 fighter moved from Southern Italy to Iraq
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
4 artilleries moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Spain
4 artilleries moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Spain
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Spain
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians win, taking Iraq from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Turkey
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians win, taking Turkey from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Spain
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Spain from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 4 artilleries, 2 fighters and 4 infantry
Americans defend with 3 artilleries, 1 harbour and 3 infantry
Italians win, taking Gibraltar from Americans with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Non Combat Move - Italians
1 bomber moved from Spain to Southern Italy
2 fighters moved from Gibraltar to 92 Sea Zone
2 aaGuns, 2 armour and 5 mech_infantrys moved from Bulgaria to Greece
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Turkey to Greece
4 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
3 transports placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 44 PUs; end with 44 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode