@dawgoneit Scramble SZ 35?
17L G40 BM Giallo (Allies) vs ABH (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Politics - French
Combat Move - French
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 armour, 4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
9 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
2 bombers, 1 fighter and 2 tactical_bombers moved from Germany to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Norway to Finland
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 armour, 5 artilleries, 11 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; Americans defend with 1 bomber
Germans captures 47PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 5 artilleries, 11 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 59
Casualties for French: 1 fighter and 2 infantry
Casualties for Germans: 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for British: 6 aaGuns, 1 bomber, 15 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
9 bombers moved from United Kingdom to Western Germany
2 bombers, 1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 carrier placed in 110 Sea Zone
2 bombers and 4 fighters placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 73 PUs; end with 120 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 125 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 140 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 145 PUs -
With the fall of London, should we call it a game?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 14 PUs;
Russians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
18 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Persia to RussiaCombat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 32
Casualties for Russians: 6 infantry
Casualties for Japanese: 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to KoreaPlace Units - Russians
1 armour and 2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs -
lets continue for a little bit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
5 fighters moved from Japan to Korea
2 fighters moved from Japan to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 bombers moved from Philippines to Java
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Java
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Java from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 5 fighters
Russians defend with 1 aaGun; Americans defend with 1 artillery
Japanese win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 aaGun
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
4 fighters moved from Korea to Japan
3 bombers moved from Java to Borneo
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
4 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,3,3,1,3,6,2,2,4,5,5,5,4,4,1,6,5,4,5,1,4,5,4,2,1,1,2,6,3,6,3,6,5
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
US vs the Axis. Should be interesting.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 94 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Midway to Japan
2 artilleries and 1 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone -
scramble, tokens?
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No scrambles, 1 token on each of your destroyers and cruisers.
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3 hits in 110
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2 destroyers, 1 cruiser
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 94 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Midway to Japan
2 artilleries and 1 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total.
Battle in 110 Sea Zone
Americans attack with 5 bombers
Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 7 transports
Germans win with 2 carriers, 2 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -32
Casualties for Germans: 1 cruiser and 2 destroyers
Casualties for Americans: 5 bombers
Battle in Japan
Americans attack with 2 artilleries, 9 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 8 fighters and 1 harbour
Americans captures 55PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Americans: 1 artillery, 5 fighters and 1 infantry
Casualties for Japanese: 3 aaGuns and 8 fighters
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to JapaneseNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to ScotlandPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
6 fighters placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Americans collect 62 PUs (3 lost to blockades); end with 118 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 143 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer and 4 transports
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer and 4 transports
EDIT: Adding units owned by Americans to Trans-Jordan: 1 artillery
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine, 4 tactical_bombers and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Russia
1 armour, 10 artilleries and 25 infantry moved from Burma to India
1 fighter moved from Northwest Persia to Russia
5 mech_infantrys moved from Iraq to Eastern Persia
9 artilleries and 4 infantry moved from Northwest Persia to Iraq
1 cruiser moved from 108 Sea Zone to 106 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns moved from Burma to India
1 marine moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
I’ve edit the us fleet back in the meds
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to France
1 fighter moved from Southern Italy to France
1 fighter moved from Rostov to Southern Italy
1 bomber moved from Bryansk to France
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
2 aaGuns moved from Rostov to BryanskPlace Units - Italians
1 bomber and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from 45 Sea Zone to Northern Territory
1 artillery and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
1 infantry moved from Northwest Persia to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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Forgot to declare a combat on SZ104. I will roll it here:
2 bombers + 1 tac
Rolling 3d6:
(1, 3, 3)
1 fighter
Rolling 1d6:
(2)UK destroyer
Rolling 1d6:
(6)





