17L G40 BM Giallo (Allies) vs ABH (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 1x airfield, 14x factory_major; Remaining resources: 29 PUs;
                British buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                8 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                5 mech_infantrys moved from Egypt to Iraq
                1 marine moved from Crete to 99 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 marine and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 bomber moved from Egypt to Russia
                4 fighters moved from 99 Sea Zone to Russia
                1 fighter and 4 tactical_bombers moved from Cyprus to 94 Sea Zone
                1 fighter moved from India to Persia
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                1 cruiser and 1 destroyer moved from 116 Sea Zone to 108 Sea Zone
                10 artilleries and 25 infantry moved from India to Burma

    Combat - British

    Non Combat Move - British
                3 aaGuns moved from India to Burma

    Place Units - British
                1 aaGun and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_39231_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 infantry moved from Rostov to Tambov
                1 fighter moved from Southern Italy to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from Caucasus to Rostov
                1 bomber moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Northern Italy to France
                EDIT: 1 mech_infantry moved from Romania to Greece
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 infantry placed in Ukraine
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from British to Italians
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    triplea_39231_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39231_ANZ8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 8

    Politics - French

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_39231_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Bryansk to Volgograd
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Bryansk
                2 armour and 2 mech_infantrys moved from Sikang to Yunnan
                2 armour, 4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                2 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 4 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                9 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
                2 bombers, 1 fighter and 2 tactical_bombers moved from Germany to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Norway to Finland
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in United Kingdom
                    Germans attack with 2 armour, 5 artilleries, 11 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry; Americans defend with 1 bomber
                    Germans captures 47PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 2 armour, 5 artilleries, 11 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 59
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Germans: 2 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for British: 6 aaGuns, 1 bomber, 15 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                9 bombers moved from United Kingdom to Western Germany
                2 bombers, 1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 carrier placed in 110 Sea Zone
                2 bombers and 4 fighters placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 fighter
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 73 PUs; end with 120 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 125 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 130 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 140 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 145 PUs

    triplea_39231_Ger9.tsvg


  • With the fall of London, should we call it a game?

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 14 PUs;
                Russians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                18 infantry moved from Amur to Manchuria
                2 fighters and 1 tactical_bomber moved from Persia to Russia

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber
                    Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 32
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Korea

    Place Units - Russians
                1 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs

    triplea_39231_Rus9.tsvg

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    lets continue for a little bit


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                5 fighters moved from Japan to Korea
                2 fighters moved from Japan to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Philippines to 34 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                3 bombers moved from Philippines to Java
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                Battle in Java
                    Japanese attack with 3 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Java from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 5 fighters
                    Russians defend with 1 aaGun; Americans defend with 1 artillery
                    Japanese win with 4 fighters remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 aaGun
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                4 fighters moved from Korea to Japan
                3 bombers moved from Java to Borneo
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Anhwe to Yunnan
                1 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,3,3,1,3,6,2,2,4,5,5,5,4,4,1,6,5,4,5,1,4,5,4,2,1,1,2,6,3,6,3,6,5
                Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_39231_Jap9.tsvg


  • US vs the Axis.  Should be interesting.

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 94 Sea Zone to 91 Sea Zone
                5 bombers moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from Midway to Japan
                2 artilleries and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone

    triplea_39231_Ame9.tsvg

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    scramble, tokens?


  • No scrambles, 1 token on each of your destroyers and cruisers.

  • 21 20 19 18 17 16

    3 hits in 110


  • 2 destroyers, 1 cruiser

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 94 Sea Zone to 91 Sea Zone
                5 bombers moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from Midway to Japan
                2 artilleries and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 7 transports
                    Germans win with 2 carriers, 2 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 cruiser and 2 destroyers
                    Casualties for Americans: 5 bombers
                Battle in Japan
                    Americans attack with 2 artilleries, 9 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 8 fighters and 1 harbour
                    Americans captures 55PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 artillery, 5 fighters and 1 infantry
                    Casualties for Japanese: 3 aaGuns and 8 fighters
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese

    Non Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Scotland

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                6 fighters placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Americans collect 62 PUs (3 lost to blockades); end with 118 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 123 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 128 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 133 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 143 PUs

    triplea_39231_Ame9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer and 4 transports
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer and 4 transports
                EDIT: Adding units owned by Americans to Trans-Jordan: 1 artillery
                EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode
                1 destroyer moved from 108 Sea Zone to 104 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine, 4 tactical_bombers and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Persia to Russia
                1 armour, 10 artilleries and 25 infantry moved from Burma to India
                1 fighter moved from Northwest Persia to Russia
                5 mech_infantrys moved from Iraq to Eastern Persia
                9 artilleries and 4 infantry moved from Northwest Persia to Iraq
                1 cruiser moved from 108 Sea Zone to 106 Sea Zone

    Combat - British

    Non Combat Move - British
                3 aaGuns moved from Burma to India
                1 marine moved from 98 Sea Zone to Trans-Jordan
                3 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_39231_UK_9.tsvg

  • 21 20 19 18 17 16

    I’ve edit the us fleet back in the meds


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to France
                1 fighter moved from Southern Italy to France
                1 fighter moved from Rostov to Southern Italy
                1 bomber moved from Bryansk to France
                3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 aaGuns moved from Rostov to Bryansk

    Place Units - Italians
                1 bomber and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total

    triplea_39231_Ita9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 artillery and 4 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 artilleries placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_39231_ANZ9.tsvg

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