Odonis (Axis) vs General Svend-Sved (Allies +20) G40L 17

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 artillery and 2 infantry moved from Samara to Tambov
                2 infantry moved from Russia to Bryansk
                4 mech_infantrys moved from Smolensk to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 armour moved from Smolensk to Novgorod
                6 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 artillery moved from Samara to Russia
                3 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Belarus
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Russians win, taking Novgorod from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 armour and 3 mech_infantrys
                    Casualties for Russians: 1 fighter and 5 mech_infantrys

    Non Combat Move - Russians
                1 aaGun moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                6 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Urals to Vologda
                1 mech_infantry moved from Vologda to Archangel
                2 armour moved from Smolensk to Archangel
                5 fighters moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 infantry moved from Smolensk to Archangel
                4 infantry moved from Smolensk to Russia

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39118_Rus9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Jehol
                2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                3 fighters moved from Japan to Jehol
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    triplea_39118_Jap9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Jehol
                2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                3 fighters moved from Japan to Jehol
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 3 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 2 fighters; Chinese defend with 1 fighter and 5 infantry; Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 armour, 2 fighters and 4 mech_infantrys
                    Casualties for ANZAC: 2 fighters
                    Casualties for Chinese: 1 fighter and 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Jehol to Kiangsu
                1 tactical_bomber moved from Jehol to Shantung
                2 mech_infantrys moved from French Indo China to Yunnan
                2 fighters moved from 26 Sea Zone to Japan
                1 battleship and 2 carriers moved from 26 Sea Zone to 23 Sea Zone
                1 infantry moved from India to West India

    Place Units - Japanese
                2 fighters placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                Japanese collect 58 PUs (1 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_39118_Jap9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Manchuria to Jehol
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 fighter moved from Manchuria to Jehol
                1 fighter and 2 tactical_bombers moved from Manchuria to Shantung
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
                3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                3 carriers moved from 94 Sea Zone to 92 Sea Zone
                3 carriers moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                5 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Shantung
                    Americans attack with 1 fighter and 2 tactical_bombers
                    Japanese defend with 1 tactical_bomber
                    Americans win with 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Jehol
                    Americans attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour
                    Americans win, taking Jehol from Japanese with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Greece
                    Americans attack with 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Greece from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 tactical_bombers moved from Shantung to Manchuria
                1 fighter moved from Jehol to Manchuria
                2 artilleries moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                1 bomber and 1 fighter placed in Western United States
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_39118_Ame9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    triplea_39118_Chi9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries moved from Tunisia to 94 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                4 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters moved from Iraq to Egypt
                1 fighter moved from Persia to Egypt
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Egypt
                    British attack with 5 armour, 3 artilleries, 5 fighters, 3 infantry and 3 mech_infantrys
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
                    British win, taking Egypt from Italians with 5 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for British: 3 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 10 infantry and 3 mech_infantrys
                Battle in Northwest Persia
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in West India
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Iraq
                2 fighters moved from Egypt to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
                British collect 32 PUs (2 lost to blockades); end with 33 PUs total

    Turn Complete - UK_Pacific

    triplea_39118_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                5 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 72 Sea Zone to 71 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    triplea_39118_Ita9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Dutch New Guinea
                1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 submarine moved from 43 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39118_ANZ9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_39118_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Ukraine to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                2 mech_infantrys moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Greece
                1 mech_infantry moved from Bulgaria to Greece
                1 bomber moved from Western Germany to Greece
                1 tactical_bomber moved from Rostov to Greece
                1 infantry moved from Volgograd to Kazakhstan
                4 artilleries and 3 infantry moved from Volgograd to Tambov
                1 bomber moved from Normandy Bordeaux to Greece
                1 mech_infantry moved from Baltic States to Belarus
                1 fighter moved from Rostov to Greece

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 4 artilleries and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Greece
                    Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 3 infantry and 1 mech_infantry
                    Germans win, taking Greece from Americans with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Greece to Ukraine
                1 aaGun moved from Ukraine to Bryansk
                12 armour, 3 artilleries and 12 mech_infantrys moved from Ukraine to Bryansk
                2 aaGuns, 6 artilleries and 10 infantry moved from Rostov to Bryansk
                3 armour and 5 mech_infantrys moved from Volgograd to Bryansk
                5 mech_infantrys moved from Baltic States to Bryansk
                1 artillery and 1 infantry moved from Poland to Baltic States
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from France to Northern Italy

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 bomber placed in Western Germany
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                7 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_39118_Ger10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Archangel to Novgorod
                2 fighters moved from Archangel to Novgorod
                3 infantry moved from Archangel to Belarus
                1 fighter moved from Archangel to Belarus
                2 fighters and 1 tactical_bomber moved from Archangel to Tambov
                4 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                2 armour moved from Archangel to Russia
                1 mech_infantry moved from Archangel to Russia
                1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 artilleries and 2 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters and 5 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Belarus to Russia
                2 fighters moved from Novgorod to Russia

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39118_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Kiangsu to Jehol
                3 mech_infantrys moved from Kiangsu to Jehol
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                3 fighters moved from Japan to Jehol
                1 fighter moved from French Indo China to 43 Sea Zone
                1 mech_infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 5 fighters and 3 mech_infantrys
                    Chinese defend with 1 infantry; Americans defend with 2 armour, 1 artillery and 1 mech_infantry
                    Japanese win, taking Jehol from Chinese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 2 armour, 1 artillery and 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                2 mech_infantrys moved from Yunnan to Hopei
                3 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 battleship and 2 carriers moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from Jehol to Kiangsu
                1 infantry moved from Sikang to Kazakhstan

    Place Units - Japanese
                3 infantry placed in India
                1 fighter placed in French Indo China
                3 fighters placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39118_Jap10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
                3 carriers, 1 destroyer, 6 fighters and 2 transports moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Americans creates battle in territory 26 Sea Zone
                Battle in Jehol
                    Americans attack with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                    Americans win, taking 26 Sea Zone from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 armour and 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from Jehol to Korea
                2 tactical_bombers moved from Jehol to Korea
                2 fighters moved from 26 Sea Zone to Korea
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                3 armour placed in Korea
                3 artilleries and 3 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3,6,1,2,4,1,2,1,4
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_39118_Ame10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    triplea_39118_Chi10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 artillery moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                4 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                5 armour and 1 mech_infantry moved from Egypt to Iraq
                2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Iraq to Egypt
                2 fighters moved from 98 Sea Zone to Iraq

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 airfield placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 99 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    triplea_39118_UK_10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Romania
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    triplea_39118_Ita10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Dutch New Guinea to Guam
                1 tactical_bomber moved from Queensland to Dutch New Guinea
                1 bomber moved from New South Wales to Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39118_ANZ10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_39118_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus
                1 bomber moved from Western Germany to Tambov
                3 infantry moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Smolensk to Belarus
                2 armour moved from Eastern Poland to Belarus
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Volgograd to Samara
                1 tactical_bomber moved from Ukraine to Samara
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Samara to Volgograd
                2 armour moved from Volgograd to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 bomber moved from Novgorod to Bryansk
                2 bombers moved from Tambov to Bryansk
                1 infantry moved from Bryansk to Smolensk
                7 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 104 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 bombers placed in Western Germany
                1 fighter and 2 tactical_bombers placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_39118_Ger11.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Samara
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Vologda from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                    Russians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Samara to Russia
                2 fighters moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_39118_Rus11.tsvg

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