@ManuC23 said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
I guess the M84 rule is used in these games?
Do you mean the economic victory for the Axis? If yes, then yes that is a standard victory condition.
I just realize my last move is illegal as my carrier can’t enter the med zone….hence the replay :-D let me know please if you have any questions.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from 36 Sea Zone to Buryatia S.S.R.
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 60 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
1 armour and 3 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from 61 Sea Zone to Kwangtung
1 battleship moved from 36 Sea Zone to 61 Sea Zone
2 fighters moved from French Indo-China Thailand to Burma
1 fighter moved from 36 Sea Zone to Buryatia S.S.R.
1 bomber moved from Solomon Islands to Burma
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 2/5 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 1/5 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Burma to 61 Sea Zone
1 fighter moved from Solomon Islands to 61 Sea Zone
1 bomber and 1 fighter moved from Burma to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
Place Units - Japanese
1 artillery, 1 bomber and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Territory Summary for Japanese :
61 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transports
62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag, 1 artillery and 2 infantry
Borneo : 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 6 infantry
Kwangtung : 1 armour, 1 artillery and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 2 artilleries, 1 bomber, 1 fighter and 4 infantry
Production/PUs Summary :
Russians : 25 / 32
Germans : 41 / 41
British : 28 / 33
Japanese : 36 / 36
Americans : 38 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Kazakh S.S.R. to Szechwan
1 fighter moved from West Russia to Szechwan
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Szechwan
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 13 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 4 : 2/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 13 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Eastern Australia to Western Australia
1 transport moved from 53 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 infantry moved from Alaska to Western Canada
1 submarine moved from 53 Sea Zone to 50 Sea Zone
1 bomber moved from Germany to West Russia
2 fighters moved from 13 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer, 1 fighter and 1 transport placed in 11 Sea Zone
1 carrier placed in 11 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Territory Summary for Americans :
11 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
50 Sea Zone : 1 submarine
53 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Hawaiian Islands : 1 fighter and 4 infantry
Kazakh S.S.R. : 1 fighter
Persia : 1 infantry
United Kingdom : 2 fighters
West Russia : 1 bomber
Western Australia : 1 fighter
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 25 / 32
Germans : 41 / 41
British : 28 / 33
Japanese : 36 / 36
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 bomber moved from Russia to Sinkiang
2 fighters moved from Caucasus to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
Combat - Russians
Battle in Sinkiang
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Sinkiang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Sinkiang, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
1 armour moved from Caucasus to West Russia
1 bomber moved from Sinkiang to Russia
2 armour moved from Russia to West Russia
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 armour moved from West Russia to Caucasus
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag
Caucasus : 5 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 aaGun
Russia : 2 armour, 1 bomber, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 10 infantry
Production/PUs Summary :
Russians : 29 / 30
Germans : 37 / 41
British : 28 / 33
Japanese : 36 / 36
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 bomber moved from Russia to Sinkiang
2 fighters moved from Caucasus to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
Combat - Russians
Battle in Sinkiang
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Sinkiang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Sinkiang, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sinkiang
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery moved from Caucasus to West Russia
2 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
1 armour moved from Caucasus to West Russia
1 bomber moved from Sinkiang to Russia
2 armour moved from Russia to West Russia
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 armour moved from West Russia to Caucasus
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag
Caucasus : 5 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 aaGun
Russia : 2 armour, 1 bomber, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 10 infantry
Production/PUs Summary :
Russians : 29 / 30
Germans : 37 / 41
British : 28 / 33
Japanese : 36 / 36
Americans : 38 / 39
I made an edit by moving a US infantry back to Eastern side…pls let me know if you have any questions :lol:
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
This turned out to be a difficult turn…
I forgot to post the turn - hence, this solution where I posted the save before the UK turn (and not after the German turn).
I made some edits in order to give the best odds for the German Navy: I figured I dont need to secure Gibraltar and that I need the last plane in France and not in the battle.
It is probably better I just redo the turn - let me know what you think?
Seems fine with me. I will continue from the posted file. If you prefer to restart the turn let me know.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 5 PUs;
Combat Move - British
1 bomber moved from India to 14 Sea Zone
1 bomber moved from India to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 fighter moved from Persia to 17 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from India to Anglo-Egyptian Sudan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in 14 Sea Zone
British attack with 3 bombers
Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 3 bombers in 14 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the British and 1 destroyer owned by the Germans lost in 14 Sea Zone
British roll dice for 2 bombers in 14 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 battleship, 1 destroyer and 1 transport
Casualties for British: 2 bombers
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 17 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 17 Sea Zone to Persia
1 infantry moved from Persia to India
2 fighters moved from Burma to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 fighter moved from Anglo-Egyptian Sudan to Italian East Africa
1 artillery moved from Rhodesia to Italian East Africa
1 bomber moved from 14 Sea Zone to Caucasus
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 25 Sea Zone to 13 Sea Zone
1 cruiser moved from 25 Sea Zone to 13 Sea Zone
1 fighter moved from Trans-Jordan to India
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian Congo
1 carrier moved from 28 Sea Zone to 24 Sea Zone
1 transport moved from 28 Sea Zone to 25 Sea Zone
Place Units - British
2 armour and 1 artillery placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 33 PUs total
Territory Summary for British :
10 Sea Zone : 1 transport
13 Sea Zone : 1 cruiser and 1 submarine
24 Sea Zone : 1 carrier and 1 transport
25 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 2 infantry
Burma : 2 infantry
Caucasus : 1 bomber
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 5 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Italian East Africa : 1 artillery and 1 fighter
Kazakh S.S.R. : 1 armour and 2 fighters
Persia : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 23 / 30
Germans : 44 / 44
British : 28 / 33
Japanese : 35 / 36
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 5 PUs;
Combat Move - British
1 bomber moved from India to 14 Sea Zone
1 bomber moved from India to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
1 fighter moved from Persia to 17 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from India to Anglo-Egyptian Sudan
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in 14 Sea Zone
British attack with 3 bombers
Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 3 bombers in 14 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the British and 1 destroyer owned by the Germans lost in 14 Sea Zone
British roll dice for 2 bombers in 14 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 14 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 battleship, 1 destroyer and 1 transport
Casualties for British: 2 bombers
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 17 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 17 Sea Zone to Persia
1 infantry moved from Persia to India
2 fighters moved from Burma to Kazakh S.S.R.
1 armour moved from India to Kazakh S.S.R.
1 fighter moved from Anglo-Egyptian Sudan to Italian East Africa
1 artillery moved from Rhodesia to Italian East Africa
1 bomber moved from 14 Sea Zone to Caucasus
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 25 Sea Zone to 13 Sea Zone
1 cruiser moved from 25 Sea Zone to 13 Sea Zone
1 fighter moved from Trans-Jordan to India
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian Congo
1 carrier moved from 28 Sea Zone to 24 Sea Zone
1 transport moved from 28 Sea Zone to 25 Sea Zone
Place Units - British
2 armour and 1 artillery placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Territory Summary for British :
10 Sea Zone : 1 transport
13 Sea Zone : 1 cruiser and 1 submarine
24 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 2 infantry
Burma : 2 infantry
Caucasus : 1 bomber
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 5 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry
Italian East Africa : 1 artillery and 1 fighter
Kazakh S.S.R. : 1 armour and 2 fighters
Persia : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
Western Australia : 2 infantry
Production/PUs Summary :
Russians : 23 / 30
Germans : 44 / 44
British : 28 / 33
Japanese : 35 / 36
Americans : 38 / 39
I made an edit by putting artillery in Homeland and a bomber in India :lol:. Ping me please if you have any questions
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
50% chance of taking out all your Indian units was too tempting - I guess I wont get better odds in the game… let proceed a few rounds, but we are getting close to game over!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
2 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from Kazakh S.S.R. to Trans-Jordan
1 bomber moved from Caucasus to Germany
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon Islands
1 battleship moved from 53 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Solomon Islands, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
2 carriers moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from United Kingdom to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Western Canada to Western United States
1 fighter moved from Western Australia to India
1 submarine moved from 50 Sea Zone to 59 Sea Zone
1 destroyer moved from 53 Sea Zone to 44 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 fighter moved from Trans-Jordan to India
Place Units - Americans
1 destroyer placed in 11 Sea Zone
1 submarine placed in 11 Sea Zone
Americans undo move 2.
1 submarine placed in 56 Sea Zone
2 fighters placed in Eastern United States
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 destroyer
13 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
44 Sea Zone : 1 battleship, 1 destroyer and 1 transport
56 Sea Zone : 1 submarine
59 Sea Zone : 1 submarine
Caucasus : 1 bomber
Central United States : 1 fighter and 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry
Hawaiian Islands : 2 infantry
India : 2 fighters
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Solomon Islands : 1 flag, 2 infantry
Trans-Jordan : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 21 / 30
Germans : 42 / 44
British : 28 / 33
Japanese : 38 / 40
Americans : 39 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
1 artillery owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 4 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 5 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Karelia S.S.R. to West Russia
2 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 aaGun moved from Kazakh S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to West Russia
2 armour moved from Russia to Caucasus
Place Units - Russians
1 armour placed in Russia
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Caucasus : 1 aaGun, 7 armour, 1 factory and 4 infantry
Russia : 1 armour, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 2 fighters and 10 infantry
Production/PUs Summary :
Russians : 23 / 23
Germans : 40 / 44
British : 28 / 33
Japanese : 38 / 40
Americans : 39 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
1 artillery owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 4 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 5 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Karelia S.S.R. to West Russia
2 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 aaGun moved from Kazakh S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to West Russia
2 armour moved from Russia to Caucasus
Place Units - Russians
1 armour placed in Russia
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from West Russia: 2 armour
EDIT: Adding units owned by Russians to Caucasus: 2 armour
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Caucasus : 1 aaGun, 9 armour, 1 factory and 4 infantry
Russia : 1 armour, 1 factory and 4 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 aaGun, 4 artilleries, 1 bomber, 2 fighters and 10 infantry
Production/PUs Summary :
Russians : 23 / 23
Germans : 40 / 44
British : 28 / 33
Japanese : 38 / 40
Americans : 39 / 40
Yeah I didn’t realised you can have more than 50% chance taking down India…looks like I have an upper hand on dice luck today :-D
The Russia attack was a little bit undesired. Let see if Germany would gain any momentum here.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 40 PUs;
Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Poland to Ukraine S.S.R.
2 bombers moved from Germany to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 4 artilleries and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/9 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Algeria to Libya
1 armour moved from Poland to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
1 artillery and 13 infantry moved from Baltic States to Karelia S.S.R.
8 armour moved from Poland to Karelia S.S.R.
1 artillery moved from Italy to Germany
1 infantry moved from Italy to Germany
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 14 Sea Zone to 15 Sea Zone
1 aaGun moved from France to Germany
2 bombers moved from Ukraine S.S.R. to Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Baltic States
1 fighter moved from France to Karelia S.S.R.
1 fighter moved from France to Karelia S.S.R.
2 fighters moved from France to Germany
Place Units - Germans
2 artilleries placed in Karelia S.S.R.
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Territory Summary for Germans :
15 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
Archangel : 1 flag, 1 infantry
Baltic States : 2 artilleries and 4 infantry
Belorussia : 1 infantry
Egypt : 1 flag, 1 infantry
Germany : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 9 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 9 armour, 3 artilleries, 1 factory, 2 fighters and 13 infantry
Libya : 1 artillery and 1 infantry
Poland : 2 infantry
Trans-Jordan : 1 flag, 1 aaGun, 1 armour, 4 artilleries and 3 infantry
Ukraine S.S.R. : 2 infantry
Production/PUs Summary :
Russians : 20 / 23
Germans : 44 / 44
British : 27 / 33
Japanese : 38 / 40
Americans : 39 / 40
It was too tempting not to play twice today :-D
Which casualty would u like to take? I score 2 hits