no scrambles. thanks.
Pherman1215(Axis+3) vs Adam514(Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 15 infantry and 1 mech_infantry moved from India to Burma
1 armour and 1 artillery moved from Tunisia to Libya
1 bomber moved from Trans-Jordan to Libya
2 infantry moved from Tunisia to LibyaCombat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 artilleries and 1 mech_infantry
British win, taking Libya from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 mech_infantry
Battle in Burma
British attack with 2 artilleries, 15 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 2 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Libya to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern France
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from India to Trans-Jordan
1 aaGun moved from India to Burma
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 54 Sea Zone to 30 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 submarines placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 36 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to New South Wales
1 aaGun, 2 artilleries and 4 infantry moved from Queensland to New South Wales
1 cruiser, 1 submarine and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
3 infantry placed in New South Wales
3 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 6x factory_minor; Remaining resources: 95 PUs;
Germans buy 5 armour, 2 artilleries, 1 factory_minor, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
4 artilleries and 18 infantry moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Romania to UkraineCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans win, taking 109 Sea Zone from British, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Ukraine
Germans attack with 4 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantryNon Combat Move - Germans
10 armour and 11 mech_infantrys moved from Russia to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Ukraine
2 infantry moved from Novgorod to Belarus
1 bomber moved from Bryansk to Ukraine
2 armour and 3 mech_infantrys moved from Western Germany to France
1 fighter moved from 110 Sea Zone to Southern Italy
2 armour and 6 mech_infantrys moved from Germany to France
1 mech_infantry moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Southern Italy to France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to 109 Sea ZonePlace Units - Germans
1 factory_minor placed in Western Ukraine
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
1 armour and 2 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Russia
Russians take Russia from Germans
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 artillery and 3 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 3 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Samara
1 infantry moved from Tambov to Rostov
2 aaGuns, 1 armour, 11 artilleries, 30 infantry and 1 mech_infantry moved from Tambov to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Vologda to RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 marine moved from New Guinea to 46 Sea Zone
2 battleships and 1 marine moved from 46 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 bomber moved from Malaya to Kweichow
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Caroline Islands
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Caroline Islands from Americans, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines and 2 transports moved from 46 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Malaya to Philippines
2 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 armour moved from Hunan to French Indo ChinaPlace Units - Japanese
1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Gibraltar to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to Southern France
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 infantry, 12 submarines and 3 transports moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in Southern France
2 fighters, 1 infantry and 1 marine placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 infantry moved from Hopei to Anhwe
1 fighter moved from Kansu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 fighter, 2 infantry and 1 tactical_bomber
3 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomberNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - British
British converts factory_major into different units
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 4 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 4 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from ItaliansCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 2 cruisers, 2 destroyers, 8 fighters, 7 submarines and 1 tactical_bomber; Americans loiter and taunt
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 2 fighters
Casualties for British: 2 cruisers, 2 destroyers, 3 fighters and 7 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transportNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 artillery moved from Libya to Tunisia
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 infantry moved from India to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,2,2,5,5,1,6,2,3,5,4,3,2,2,6
British collect 34 PUs (8 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 4 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from ItaliansCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 2 cruisers, 2 destroyers, 8 fighters, 7 submarines and 1 tactical_bomber; Americans loiter and taunt
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 2 fighters
Casualties for British: 2 cruisers, 2 destroyers, 3 fighters and 7 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transportNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 artillery moved from Libya to Tunisia
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
3 infantry moved from India to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,2,2,5,5,1,6,2,3,5,4,3,2,2,6
British collect 34 PUs (8 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 30 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,3,3,3
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
3 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
3 infantry placed in Iraq
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to Southern FranceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
10 armour, 4 artilleries, 17 infantry and 21 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from France to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to France
2 armour moved from Western Germany to France
2 armour moved from Western Germany to Germany
4 mech_infantrys moved from Southern Italy to France
2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Germany
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 artillery and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Germans to France: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,3,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
2 aaGuns, 11 artilleries and 31 infantry moved from Russia to SamaraPlace Units - Russians
1 bomber, 1 fighter and 1 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
2 aaGuns, 11 artilleries and 31 infantry moved from Russia to SamaraPlace Units - Russians
1 bomber, 1 fighter and 1 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 47 Sea Zone to New Britain
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in Solomon Islands
Battle in New BritainNon Combat Move - Japanese
6 carriers, 2 cruisers, 5 destroyers, 7 fighters, 6 submarines and 5 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 aaGun and 8 infantry moved from Manchuria to Korea
1 destroyer and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Philippines to 49 Sea Zone
1 tactical_bomber moved from Philippines to 49 Sea Zone
1 bomber moved from French Indo China to Philippines
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 destroyer and 5 submarines moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
2 fighters, 1 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern France to Normandy BordeauxCombat - Americans
Battle in Crete
Battle in Malta
Americans attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 infantry
Americans win, taking Crete from Italians, taking Malta from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Northern Italy to 99 Sea Zone
1 tactical_bomber moved from Northern Italy to 99 Sea Zone
1 fighter moved from Northern Italy to Southern France
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 99 Sea Zone
1 transport moved from 93 Sea Zone to 99 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs