Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Angola to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from Angola to Kenya
Italians take Kenya from British
1 armour moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Nigeria to French West Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 artillery and 3 infantry moved from Turkey to Caucasus
3 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
2 armour and 6 mech_infantrys moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 armour, 2 fighters and 1 harbour
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Americans: 1 armour and 2 fighters
Battle in French West Africa
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery
Italians win, taking French West Africa from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Italians attack with 2 armour and 6 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Bessarabia to Romania
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Angola to Rhodesia
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
Italians undo move 3.
1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 63 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
Intercept in Kiangsu?
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 1 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from Kiangsu to French Indo China
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 32 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
Non Combat Move - French
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Turn Complete - French
In order to speed things up, I assumed no intercept in Kiangsu. If you want to intercept, we can roll it in the forum and edit if necessary.
That was a safe assumption.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 63 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Norway to Finland
2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
6 artilleries, 37 infantry and 1 mech_infantry moved from Poland to Baltic States
2 armour and 5 mech_infantrys moved from Romania to Baltic States
1 armour, 1 bomber and 2 mech_infantrys moved from Germany to Baltic States
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Spain
Germans attack with 2 artilleries and 5 infantry
Americans defend with 1 artillery
Germans win, taking Spain from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Baltic States
Germans attack with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 37 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 8 artilleries and 32 infantry
Germans win, taking Baltic States from Russians with 3 armour, 6 artilleries, 2 bombers, 1 fighter, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 2 fighters and 25 infantry
Casualties for Russians: 2 aaGuns, 8 artilleries and 32 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
3 aaGuns moved from Poland to Baltic States
4 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Switzerland to Western Germany
1 mech_infantry moved from Switzerland to Germany
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Eire to Scotland
Place Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in France
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Volgograd to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
3 artilleries and 8 infantry moved from Rostov to Caucasus
2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Karelia to Finland
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Combat - Russians
Battle in Scotland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
Russians win, taking Scotland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 4 infantry
Italians defend with 3 infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Caucasus
Russians attack with 2 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Italians with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 artillery moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun and 4 infantry moved from Kazakhstan to Caucasus
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
Place Units - Russians
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
I don’t think I’ve seen Axis go down with Italy’s income so high but I don’t think it can be maintained.
I’ve definitely never had Italy’s income so high in a game before. It may indeed be untenable. This has been a very unique game.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 36 PUs;
Japanese buy 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 bombers moved from Japan to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 armour moved from Anhwe to Kwangtung
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour
British defend with 1 infantry; UK_Pacific defend with 1 harbour
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 bomber
Japanese win, taking French Indo China from Americans with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Hunan
1 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,3,2,5,6,2,4,3,5,5
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Dutch New Guinea to Yunnan
1 destroyer, 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 infantry and 1 mech_infantry moved from Brazil to Venezuela
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
Combat - Americans
Battle in Spain
Americans attack with 3 artilleries and 3 infantry
Germans defend with 2 artilleries and 4 infantry
Germans win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -21
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Venezuela
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier moved from 1 Sea Zone to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 12 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 30 Sea Zone to 12 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Iceland to British Guiana
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery moved from Central America to Colombia
1 artillery and 2 infantry moved from Southeast Mexico to Central America
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
Place Units - Americans
1 battleship placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
3 artilleries, 1 bomber and 6 infantry placed in Central United States
Americans undo move 3.
1 bomber placed in Eastern United States
3 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to Kwangsi
1 bomber moved from Ukraine to Kansu
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - British
Battle in Kansu
British attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Place Units - UK_Pacific
1 artillery, 1 infantry, 1 marine and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to Kwangsi
1 bomber moved from Ukraine to Kansu
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - British
Battle in Kansu
British attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 tactical_bomber
British win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
Place Units - UK_Pacific
1 artillery, 1 infantry, 1 marine and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 marine
EDIT: Adding units owned by Americans to Central United States: 1 marine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 mech_infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters; Neutral_Axis loiter and taunt
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns moved from Romania to Bulgaria
2 armour and 5 mech_infantrys moved from Eastern Poland to Bulgaria
1 fighter moved from Romania to Iraq
5 infantry moved from Turkey to Iraq
2 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Mozambique
Italians take Mozambique from Neutral_True
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from South West Africa to Union of South Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
Place Units - Italians
3 armour placed in Egypt
4 infantry placed in Northern Italy
1 bomber placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
1 transport placed in 71 Sea Zone
Turn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 111 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 bomber moved from Western Germany to Scotland
2 infantry moved from Western Germany to 113 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from Americans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Baltic States to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Finland from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Battle in Scotland
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield and 1 artillery
Germans win, taking Scotland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
3 aaGuns, 3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
4 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Finland to Western Germany
1 bomber moved from Scotland to Western Germany
1 fighter moved from 111 Sea Zone to Spain
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
2 artilleries and 1 infantry moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from France to Spain
Place Units - Germans
1 infantry placed in United Kingdom
3 mech_infantrys placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs