Oh dear. This isn’t going well.
16L G40 playoff.quarter final Balanced Mod 2.0 Alba(axis) vs gamerman01(allies)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 bombers and 1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Marianas to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Bryansk to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone -
Scramble fighter to Zone 6?
Scramble to Zone 97?Thank you
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scramble with jap, not fot ita
at start ool automatic, when carriers takes hit for die, please give me the file, i decide losses
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Absolutely
Here, and rolling now -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 bombers and 1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Marianas to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Bryansk to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Borneo
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers and 2 fighters
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 carrier, 3 destroyers, 4 fighters and 3 submarines
Japanese defend with 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese -
OK, round 2 rolled for Zone 6 - this is where you wanted to choose
Thanks
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continue with automatic loss
thanks -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 bombers and 1 fighter moved from Caroline Islands to 6 Sea Zone
1 bomber moved from Marianas to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber and 2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Bryansk to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Borneo
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers and 2 fighters
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 carrier, 3 destroyers, 4 fighters and 3 submarines
Japanese defend with 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Americans win with 2 bombers remaining. Battle score for attacker is 44
Casualties for Americans: 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 3 submarines
Casualties for Japanese: 3 carriers, 1 destroyer, 5 fighters, 2 submarines, 2 tactical_bombers and 2 transportsNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 marine and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry and 1 marine moved from 22 Sea Zone to Marianas
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Southeast Mexico to Alberta Saskatchewan Manitoba
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
1 bomber moved from 97 Sea Zone to Ukraine
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 bombers moved from 97 Sea Zone to Cyprus
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 8 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
3 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
17 infantry moved from India to Burma
4 artilleries moved from India to BurmaCombat - British
British creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Shan State: 1 bomber
EDIT: Turning off Edit Mode
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sumatra
Battle in Shan State
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Burma
British attack with 4 artilleries and 17 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Burma from Japanese with 4 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 transport placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 35 PUs (5 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 fighters moved from Southern Italy to Cyprus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Alexandria to Egypt
Italians take Egypt from British
2 artilleries and 2 infantry moved from Libya to TobrukCombat - Italians
Battle in Cyprus
Italians attack with 2 fighters
Americans defend with 2 bombers
Italians win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombersNon Combat Move - Italians
2 fighters moved from Cyprus to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caucasus to Rostov
2 fighters moved from Caroline Islands to Java
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Rostov to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
4 infantry moved from Western Germany to France
1 armour moved from Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters moved from Eastern Poland to Smolensk
3 infantry moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
3 bombers moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Bessarabia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 battleship and 2 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Smolensk
Germans attack with 2 artilleries, 2 fighters and 4 infantry
Russians defend with 1 aaGun, 1 armour and 4 infantry
Germans win, taking Smolensk from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun, 1 armour and 4 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
Russians defend with 1 armour and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
3 bombers moved from Western Ukraine to Belarus
2 fighters moved from Smolensk to Belarus
5 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
8 infantry placed in Germany
2 artilleries and 1 infantry placed in France
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 bomber moved from Russia to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 bomber moved from Yenisey to Buryatia
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 artilleries and 1 marine
retreated to Buryatia
Japanese win with 1 artillery and 1 marine remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Buryatia to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
7 infantry moved from Russia to Bryansk
1 bomber moved from Bessarabia to Russia
1 fighter moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Ukraine to Russia
3 armour and 1 mech_infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Western UkrainePlace Units - Russians
10 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
If you want to lose the Japanese marine instead of the artillery you need to use edit mode
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I’ve no more chances to win, i surrender, gg
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Good game, VonAlba
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Gratz Gamerman!