@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Paulau Island
Battle in Marshall Islands
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Philippines
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
Combat - Germans
Battle in Norway
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 mech_infantry moved from Germany to Romania
2 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Bessarabia to Romania
9 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Novgorod to Caucasus
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Rostov to Volgograd
1 armour moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
3 artilleries and 8 infantry moved from Ukraine to Rostov
1 artillery and 5 infantry moved from Russia to Bryansk
1 aaGun and 4 infantry moved from Sikang to Kazakhstan
Place Units - Russians
1 transport placed in 127 Sea Zone
1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Volgograd
1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Suiyuyan to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Anhwe to 17 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 battleship and 1 submarine
Battle in Szechwan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 17 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in French Indo China
Battle in Marianas
Battle in Spain
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 1 infantry
Americans win, taking French Indo China from Japanese, taking Marianas from Japanese, taking Spain from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Spain to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Iceland
1 artillery moved from Southeast Mexico to Central America
2 artilleries and 3 infantry moved from Central United States to Southeast Mexico
1 carrier and 1 destroyer moved from 7 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 1 Sea Zone
1 fighter moved from Eastern United States to 1 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Colombia to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Midway to Dutch New Guinea
Place Units - Americans
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from India to Yunnan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 6 infantry moved from India to Burma
2 fighters moved from 35 Sea Zone to Yunnan
1 bomber moved from Persia to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Battle in 34 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking Kwangtung from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 2 artilleries and 6 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 3 fighters
Japanese defend with 1 artillery
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 99 Sea Zone to Ukraine
1 artillery and 1 infantry moved from Ontario to Central United States
1 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Central United States
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Angola to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from Angola to Kenya
Italians take Kenya from British
1 armour moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Nigeria to French West Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 artillery and 3 infantry moved from Turkey to Caucasus
3 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
2 armour and 6 mech_infantrys moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 armour, 2 fighters and 1 harbour
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Americans: 1 armour and 2 fighters
Battle in French West Africa
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery
Italians win, taking French West Africa from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Italians attack with 2 armour and 6 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Bessarabia to Romania
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Angola to Rhodesia
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
Italians undo move 3.
1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 63 PUs
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
Intercept in Kiangsu?
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to Kiangsu
Combat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 1 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Cleaning up after air battles
Non Combat Move - ANZAC
1 bomber moved from Kiangsu to French Indo China
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 32 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
Non Combat Move - French
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Turn Complete - French
In order to speed things up, I assumed no intercept in Kiangsu. If you want to intercept, we can roll it in the forum and edit if necessary.
That was a safe assumption.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 63 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Norway to Finland
2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
6 artilleries, 37 infantry and 1 mech_infantry moved from Poland to Baltic States
2 armour and 5 mech_infantrys moved from Romania to Baltic States
1 armour, 1 bomber and 2 mech_infantrys moved from Germany to Baltic States
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Spain
Germans attack with 2 artilleries and 5 infantry
Americans defend with 1 artillery
Germans win, taking Spain from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Baltic States
Germans attack with 3 armour, 6 artilleries, 2 bombers, 3 fighters, 37 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 8 artilleries and 32 infantry
Germans win, taking Baltic States from Russians with 3 armour, 6 artilleries, 2 bombers, 1 fighter, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 2 fighters and 25 infantry
Casualties for Russians: 2 aaGuns, 8 artilleries and 32 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
3 aaGuns moved from Poland to Baltic States
4 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Switzerland to Western Germany
1 mech_infantry moved from Switzerland to Germany
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Eire to Scotland
Place Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in France
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Volgograd to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
3 artilleries and 8 infantry moved from Rostov to Caucasus
2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Karelia to Finland
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
Combat - Russians
Battle in Scotland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
Russians win, taking Scotland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 4 infantry
Italians defend with 3 infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Caucasus
Russians attack with 2 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Italians with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 artillery moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun and 4 infantry moved from Kazakhstan to Caucasus
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
Place Units - Russians
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
I don’t think I’ve seen Axis go down with Italy’s income so high but I don’t think it can be maintained.
I’ve definitely never had Italy’s income so high in a game before. It may indeed be untenable. This has been a very unique game.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 36 PUs;
Japanese buy 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 bombers moved from Japan to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 armour moved from Anhwe to Kwangtung
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour
British defend with 1 infantry; UK_Pacific defend with 1 harbour
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 bomber
Japanese win, taking French Indo China from Americans with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 2 fighters
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Hunan
1 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,3,2,5,6,2,4,3,5,5
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total