I moved air back to from sz6 to Manchuria to cover for a Russian all-in attack.
If this is not OK (with this setup you could have attacked my fleet in sz6), please let me know and I will redo Japan’s turn in more detail.
16L G40 playoff.quarter final Balanced Mod 2.0 Alba(axis) vs gamerman01(allies)
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I have to go now for a few hours, but rushed USA turn so I could post it for you
Talk to you later -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
COMMENT: USA FTR is on USA Carrier in 110
British buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 bomber moved from India to MalayaCombat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Battle in Normandy Bordeaux
British attack with 1 artillery, 5 infantry and 1 marine
Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 5 infantry and 1 marine remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Malaya to India
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 aaGuns, 9 infantry and 2 mech_infantrys moved from Burma to India
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 aaGuns, 1 armour and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Sikang to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 1 aaGun
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 infantry
1 destroyer and 1 fighter placed in 110 Sea Zone
2 artilleries and 6 infantry placed in United Kingdom
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 1 infantry and 2 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 111 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by French to 111 Sea Zone: 2 infantry
EDIT: Adding units owned by British to 112 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
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Sorry about the mess - had trouble with Triple A doing multinational transports in combat movement and non-combat movement phase in 110.
I used 3 UK transports to attack Normandy with 5 infantry and 1 artillery.
Then in Non-combat I unloaded the AAA from the USA transport, so there is still 1 UK infantry on that USA transport.So that the correct units are on the correct transports for future turns, I added a USA transport with 2 French infantry and put it in Z111, and a USA transport in 112 with 1 UK infantry.
If you would please go into edit mode on Italy’s combat movement phase and select “perform move or other action”, then you could move those two transports to Zone 110 and they will have the correct cargo so I won’t have to do editing in the future to straighten it out.
Or, leave it for me to fix on the ANZAC turn (after not sinking them, of course, they’re actually supposed to be in Z110)
I did the edits correctly - there are supposed to be 3 UK transports and 3 USA transports in Z110, and 1 USA transport has 2 French infantry, and another USA transport has 1 UK infantry on board.
Sorry again for the inconvenience and mess, thank you.
Please use the most recent post - map - the one at the beginning of Italy 5
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour, 2 artilleries and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Southern Italy to 111 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 submarine moved from 97 Sea Zone to 95 Sea Zone -
scramble in sea 111?
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I am sorry for the confusion
Please read my post that I made immediately after making my UK turn
There is nothing in Z111 or Z112 - I put them there so that transports would have the correct units on them. I asked you to edit them to Z110 where they are actually supposed to be, or leave it for me to do on the ANZAC turn.
There is nothing in Z111 or Z112 for you to attack. I am sorry you were confused by this and will have to re-do the Italian turn
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post me the correct file please
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No problem, I will
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 111 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 111 Sea Zone: 1 transport
EDIT: Removing units owned by British from 112 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
I will make edits during ANZ movement phase so that the correct units are on the correct transports.
Everything I did is proper and legal. It is a problem with Triple A and transports.It’s also in the game notes, but to be clear -
2 French infantry are on 1 USA transport
1 UK infantry is on 1 USA transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 111 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 111 Sea Zone: 1 transport
EDIT: Removing units owned by British from 112 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour, 2 artilleries and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Ukraine
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to BessarabiaCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Tunisia to LibyaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 111 Sea Zone: 1 transport
EDIT: Adding units owned by British to 111 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
EDIT: 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Northern Territory to New South Wales
2 aaGuns and 3 infantry moved from Northern Territory to Queensland
1 cruiser and 1 marine moved from 26 Sea Zone to 17 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from Scotland to NenetsiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 1 artillery, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
9 armour, 4 artilleries, 32 infantry and 10 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 marine
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 marineNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Ukraine to Southern Italy
3 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
5 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Sikang to Hopei
1 bomber moved from Russia to Hopei
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to NovgorodCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Novgorod causes 6 damage total.
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Hopei
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 1 armour and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 tactical_bomber moved from Novgorod to Bryansk
1 armour moved from Novosibirsk to Yenisey
1 aaGun moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 armour moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
5 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Timguska to Yenisey
1 infantry moved from Tsinghai to Kansu
1 bomber moved from Hopei to Kansu
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Bryansk
1 armour moved from Vologda to BryanskPlace Units - Russians
2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 62 PUs;
Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
3 bombers moved from Yunnan to India
3 fighters moved from Yunnan to India
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 tactical_bombers moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Hopei
2 fighters moved from Yunnan to Suiyuyan
2 fighters moved from Yunnan to Shensi
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Amur
2 artilleries and 1 marine moved from Korea to Amur -
scramble from india?
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No