Forgot to Blitz Alexandria so I did it during NCM.
17L MrCunego (L) vs Talleyrand19 (X) - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
3 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Bessarabia
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to UkraineCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 3 armour, 11 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Romania
5 infantry moved from Finland to Karelia
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
4 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Norway to Finland
3 fighters moved from Western Germany to Western Ukraine
3 tactical_bombers moved from Western Germany to Western Ukraine
1 bomber moved from Belarus to Romania
1 bomber moved from Bessarabia to RomaniaPlace Units - Germans
6 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 bomber and 2 fighters moved from Russia to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
4 aaGuns, 8 artilleries and 29 infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Vologda to RussiaPlace Units - Russians
9 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Shan State
2 bombers moved from Kwangsi to Shan State
1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 3 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
2 bombers, 4 fighters and 6 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Manchuria
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Midway to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to GibraltarCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Italians win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
2 bombers owned by the Americans retreatedNon Combat Move - Americans
2 bombers moved from Gibraltar to French Guiana
3 bombers moved from 25 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Eastern United States
2 carriers, 1 destroyer and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Kansu to Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from 99 Sea Zone to PersiaPlace Units - British
1 transport placed in 106 Sea Zone
2 fighters and 1 mech_infantry placed in Iraq
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from Russians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Bryansk to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Romania to UkraineCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
4 infantry moved from Romania to Yugoslavia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to New South Wales
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Burma to IndiaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 tactical_bombers moved from Western Ukraine to Vologda
3 fighters moved from Western Ukraine to Vologda
4 bombers moved from Romania to Vologda
3 bombers moved from Western Germany to Vologda
5 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 7 bombers, 3 fighters and 3 tactical_bombers
Russians defend with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans win with 7 bombers and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for Russians: 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
7 bombers and 2 tactical_bombers moved from Vologda to Archangel
7 mech_infantrys moved from Eastern Poland to Archangel
2 aaGuns, 3 armour, 11 artilleries, 22 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
4 armour moved from Romania to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
1 artillery and 1 infantry moved from Finland to VyborgPlace Units - Germans
7 mech_infantrys placed in Germany
1 bomber and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in 98 Sea Zone
Russians attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Rostov
Russians attack with 1 armour, 2 fighters and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 infantry placed in Volgograd
1 fighter, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 mech_infantrys moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 bombers moved from Yunnan to India
2 tactical_bombers moved from Yunnan to TsinghaiCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Tsinghai
Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Tsinghai from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
6 tactical_bombers moved from Tsinghai to Shensi
4 fighters moved from Tsinghai to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Chahar to Hopei
3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 harbour placed in French Indo China
3 infantry placed in Manchuria
Japanese undo move 1.
Japanese undo move 2.
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from French Guiana to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
3 bombers moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 bombers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Queensland to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports -
Hi
Need order of loses outside malysia.
Best regards
MrCunego -
go max defense…
so take dmg on carriers and battleship first and then go max defense, tactical should die before cruiser, leave dmg’d battleship for last…
hopefully I didn’t make this more confusing haha
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 bombers moved from French Guiana to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
3 bombers moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 bombers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Queensland to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
retreated to 37 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for Americans: 1 bomber, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 2 bombers
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Battle in 91 Sea Zone
Russians loiter and taunt; Americans attack with 2 bombers, 1 destroyer, 1 fighter and 4 transports
Italians defend with 1 submarine
Americans win with 2 bombers, 1 fighter and 4 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Morocco
Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
Americans win, taking Morocco from Italians with 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 destroyers, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Neutral with 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
3 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 destroyer placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 artillery and 5 infantry placed in Central United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from India to Burma
1 artillery, 20 infantry and 7 mech_infantrys moved from India to BurmaCombat - British
Battle in Greece
Battle in Burma
British attack with 1 artillery, 21 infantry and 7 mech_infantrys
Japanese defend with 1 infantry
British win, taking Greece from Italians, taking Burma from Japanese with 1 artillery, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 16 PUs total





