SZ54 will be attacked by Japan. Everything on or around the Carolines plus 2 more pairs of planes. Can I assume a scramble? I can’t see a reason why it shouldn’t be max D.
Simon33 Allies +17 vs GeneralSvend-Sved L17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Caucasus
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Southern France
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
3 destroyers moved from 94 Sea Zone to 96 Sea Zone
2 carriers moved from 94 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Gibraltar to Algeria
1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to AlgeriaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 78 PUs;
Germans buy 2 armour, 5 artilleries, 1 bomber, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Bryansk to Finland
1 bomber moved from Bryansk to Sweden
1 infantry moved from Novgorod to Karelia
1 fighter and 2 tactical_bombers moved from Novgorod to Karelia
5 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Sweden
Bombing raid in Sweden rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Sweden causes 4 damage total.
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Karelia from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 bomber moved from Finland to Novgorod
1 bomber moved from Sweden to Western Germany
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Volgograd to Caucasus
11 armour moved from Russia to Volgograd
1 armour moved from Russia to Belarus
3 armour moved from Russia to Volgograd
2 armour and 2 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Novgorod
2 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
Nothing for USSR.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 battleship moved from 6 Sea Zone to 31 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
3 artilleries and 2 infantry moved from Queensland to New South Wales
3 carriers moved from 54 Sea Zone to 31 Sea Zone
2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from 54 Sea Zone to New South Wales
3 transports moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 artilleries and 5 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
4 armour moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
3 armour moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to India
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 armour moved from Urals to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to TimguskaCombat - Japanese
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scramble in 31?
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Nothing for USSR.
Sorry!
No need to be sorry. Just thought I’d post a comment - wasn’t sure if you were waiting for USSR or not.
scramble in 31?
Yes. Looks like I stuffed up there again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 battleship moved from 6 Sea Zone to 31 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
3 artilleries and 2 infantry moved from Queensland to New South Wales
3 carriers moved from 54 Sea Zone to 31 Sea Zone
2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from 54 Sea Zone to New South Wales
3 transports moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 artilleries and 5 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
4 armour moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
3 armour moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to India
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 armour moved from Urals to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to TimguskaCombat - Japanese
Americans scrambles 2 units out of Wake Island to defend against the attack in 31 Sea Zone
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 3 carriers, 5 destroyers, 4 fighters, 8 submarines and 2 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Americans: 3 carriers, 5 destroyers, 4 fighters, 8 submarines and 2 transports
Casualties for Japanese: 1 carrier, 5 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Battle in New South Wales
Japanese attack with 3 artilleries, 4 fighters and 2 infantry
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from India to Burma
1 aaGun moved from Yunnan to Burma
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from New South Wales to 62 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 infantry placed in Malaya
Japanese undo move 2.
3 fighters placed in Malaya
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 2.
2 armour and 1 infantry placed in Malaya
2 fighters placed in 6 Sea Zone
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 74 PUs;
Americans buy 7 artilleries, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
8 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Wake Island to Queensland
1 fighter moved from Western Australia to QueenslandCombat - Americans
Battle in Queensland
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 8 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers -
Bummer, only one hit in SZ31. OOL?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 74 PUs;
Americans buy 7 artilleries, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
8 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Wake Island to Queensland
1 fighter moved from Western Australia to QueenslandCombat - Americans
Battle in Queensland
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 8 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers -
Bummer, only one hit in SZ31. OOL?
I assumed you’d take it on the already dented CV. If you want to lose a cruiser instead I thought we can roll second round defence in the forum but I forgot about the first strike capability. Anyway, can’t imagine you would want to change that.
Now there’s 3 hits second round. Need to lose either a BB or let some planes sink.
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can u sink planes when u only attack with subs? if so then take out the strat bombers first.
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can u sink planes when u only attack with subs? if so then take out the strat bombers first.
I can if I damage the CV and they have no landing site. They can’t take any hits themselves.
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Were you not aware of that?
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I see, no was not aware, but then take out the planes first please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 74 PUs;
Americans buy 7 artilleries, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
8 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Wake Island to Queensland
1 fighter moved from Western Australia to QueenslandCombat - Americans
Battle in Queensland
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 8 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 8 submarines
Casualties for Japanese: 2 carriers and 1 cruiser
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber and 1 fighter moved from Queensland to Western Australia
1 artillery and 3 infantry moved from Central America to Colombia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Karelia to Finland
1 fighter moved from Iceland to 110 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Finland
2 artilleries and 1 infantry placed in Sweden
2 artilleries and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor, 4x factory_minor; Remaining resources: 74 PUs;
Americans buy 7 artilleries, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
8 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Wake Island to Queensland
1 fighter moved from Western Australia to QueenslandCombat - Americans
Battle in Queensland
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 31 Sea Zone
Americans attack with 8 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 8 submarines
Casualties for Japanese: 2 carriers and 1 cruiser
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
1 bomber and 1 fighter moved from Queensland to Western Australia
1 artillery and 3 infantry moved from Central America to Colombia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 bomber and 1 fighter moved from Karelia to Finland
1 fighter moved from Iceland to 110 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Finland
2 artilleries and 1 infantry placed in Sweden
2 artilleries and 1 infantry placed in Norway
1 artillery and 2 infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs