Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Tambov
Italians take Tambov from Russians
1 armour moved from Caucasus to Samara
Italians take Samara from Russians
1 bomber moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
2 carriers moved from 97 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Algeria
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
3 destroyers moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Algeria
Italians attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 artilleries and 2 infantry
Italians win, taking Algeria from British with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 artilleries and 2 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Italians win, taking Northwest Persia from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Algeria to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
2 artilleries and 3 infantry moved from South Australia to New South Wales
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 2 artilleries and 3 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
ANZAC win, taking New South Wales from Japanese, taking Queensland from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 infantry moved from Persia to Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,5,1,5,5,6,2,6,1,4,4,5,2,5,3,3,1,5,1,6
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield, 6x factory_major; Remaining resources: 53 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Smolensk to Russia
21 armour, 1 artillery and 14 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Kazakhstan to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from Western Germany to Karelia
1 fighter moved from Western Germany to Karelia
2 infantry moved from Western Germany to Holland Belgium
4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Vyborg
Germans attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Russia
Germans attack with 22 armour, 1 artillery, 2 bombers and 17 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 3 fighters and 18 infantry; British defend with 7 fighters and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour and 2 bombers remaining. Battle score for attacker is 59
Casualties for Germans: 7 armour, 1 artillery and 17 mech_infantrys
Casualties for Russians: 2 artilleries, 3 fighters and 18 infantry
Casualties for British: 7 fighters and 1 tactical_bomber
Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
4 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
3 transports moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
3 armour moved from Tsinghai to Szechwan
4 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Hunan to India
1 bomber moved from Hunan to India
2 artilleries moved from French Indo China to Yunnan
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Strategic bombing raid in India
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Queensland
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Queensland to 54 Sea Zone
5 fighters moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Shensi to Yunnan
2 fighters moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to 37 Sea Zone
1 aaGun moved from Hunan to Yunnan
2 bombers moved from India to Yunnan
5 artilleries and 5 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 83 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Was wondering why you didn’t take down Russia a few turns ago.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from New Zealand to 56 Sea Zone
Combat - Americans
Air Battle in Western Germany
Intercept in W Germany.
Was wondering why you didn’t take down Russia a few turns ago.
Was because of all the planes, I wanted to wait till I could attack with more so I would reduce my losses, maybe not worth it. And yes to intercepts in w germany, will intercepts there always, so next time you dont have to ask.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from New Zealand to 56 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
1 armour moved from Sweden to Finland
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from Southeast Mexico to Central America
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 fighter moved from Eastern United States to Iceland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 3 carriers, 5 destroyers, 2 fighters, 2 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to Wake Island
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 56 Sea Zone to Western Australia
1 fighter moved from New Zealand to Wake Island
Place Units - Americans
1 factory_minor placed in Sweden
2 artilleries and 1 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 41 PUs;
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Syria to Turkey
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 artilleries and 1 infantry moved from Iraq to Turkey
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
1 artillery moved from Iraq to Saudi Arabia
EDIT: 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in Turkey
British attack with 4 artilleries and 2 infantry
Germans defend with 1 infantry
British win, taking Turkey from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Saudi Arabia
British attack with 2 artilleries and 1 infantry
Neutral_True defend with 2 infantry
1 artillery owned by the British retreated to Iraq
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Turkey
2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from West India to India
Place Units - British
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Tanganyika Territory: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Mozambique: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 fighters placed in 80 Sea Zone
1 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2
British collect 39 PUs (4 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Caucasus
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Southern France
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
3 destroyers moved from 94 Sea Zone to 96 Sea Zone
2 carriers moved from 94 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Gibraltar to Algeria
1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to Algeria
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 78 PUs;
Germans buy 2 armour, 5 artilleries, 1 bomber, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Bryansk to Finland
1 bomber moved from Bryansk to Sweden
1 infantry moved from Novgorod to Karelia
1 fighter and 2 tactical_bombers moved from Novgorod to Karelia
5 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Sweden
Bombing raid in Sweden rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Sweden causes 4 damage total.
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Karelia from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
5 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 bomber moved from Finland to Novgorod
1 bomber moved from Sweden to Western Germany
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Volgograd to Caucasus
11 armour moved from Russia to Volgograd
1 armour moved from Russia to Belarus
3 armour moved from Russia to Volgograd
2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Novgorod
2 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Nothing for USSR.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 battleship moved from 6 Sea Zone to 31 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
3 artilleries and 2 infantry moved from Queensland to New South Wales
3 carriers moved from 54 Sea Zone to 31 Sea Zone
2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from 54 Sea Zone to New South Wales
3 transports moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 artilleries and 5 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
4 armour moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
3 armour moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to India
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 armour moved from Urals to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Timguska
Combat - Japanese
scramble in 31?
Nothing for USSR.
Sorry!
No need to be sorry. Just thought I’d post a comment - wasn’t sure if you were waiting for USSR or not.
scramble in 31?
Yes. Looks like I stuffed up there again.