I can’t defend both places! Or at least not without doing more in the Pacific than what I am doing. Will have to have a look at this more when I get back home.
Simon33 Allies +17 vs GeneralSvend-Sved L17
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Tambov
Italians take Tambov from Russians
1 armour moved from Caucasus to Samara
Italians take Samara from Russians
1 bomber moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour moved from Turkey to Caucasus
1 armour moved from Turkey to Caucasus
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
2 carriers moved from 97 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Algeria
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
3 destroyers moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Algeria
Italians attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 artilleries and 2 infantry
Italians win, taking Algeria from British with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 artilleries and 2 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Italians win, taking Northwest Persia from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Algeria to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
2 artilleries and 3 infantry moved from South Australia to New South Wales
1 destroyer moved from 63 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in New South Wales
ANZAC attack with 2 artilleries and 3 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
ANZAC win, taking New South Wales from Japanese, taking Queensland from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 infantry moved from Persia to IraqTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,5,1,5,5,6,2,6,1,4,4,5,2,5,3,3,1,5,1,6
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x airfield, 6x factory_major; Remaining resources: 53 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Smolensk to Russia
21 armour, 1 artillery and 14 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Kazakhstan to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from Western Germany to Karelia
1 fighter moved from Western Germany to Karelia
2 infantry moved from Western Germany to Holland Belgium
4 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Vyborg
Germans attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Russia
Germans attack with 22 armour, 1 artillery, 2 bombers and 17 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 3 fighters and 18 infantry; British defend with 7 fighters and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour and 2 bombers remaining. Battle score for attacker is 59
Casualties for Germans: 7 armour, 1 artillery and 17 mech_infantrys
Casualties for Russians: 2 artilleries, 3 fighters and 18 infantry
Casualties for British: 7 fighters and 1 tactical_bomberNon Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
4 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsinghai to Urals
Japanese take Novosibirsk from Russians
Japanese take Urals from Russians
3 transports moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
3 armour moved from Tsinghai to Szechwan
4 armour moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Hunan to India
1 bomber moved from Hunan to India
2 artilleries moved from French Indo China to YunnanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Strategic bombing raid in India
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Queensland
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 1 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Queensland to 54 Sea Zone
5 fighters moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Shensi to Yunnan
2 fighters moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to 37 Sea Zone
1 aaGun moved from Hunan to Yunnan
2 bombers moved from India to Yunnan
5 artilleries and 5 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in Malaya
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 83 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
Was wondering why you didn’t take down Russia a few turns ago.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from New Zealand to 56 Sea ZoneCombat - Americans
Air Battle in Western Germany -
Intercept in W Germany.
-
Was wondering why you didn’t take down Russia a few turns ago.
Was because of all the planes, I wanted to wait till I could attack with more so I would reduce my losses, maybe not worth it. And yes to intercepts in w germany, will intercepts there always, so next time you dont have to ask.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 armour and 1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from New Zealand to 56 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Americans
1 armour moved from Sweden to Finland
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from Southeast Mexico to Central America
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 fighter moved from Eastern United States to Iceland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 3 carriers, 5 destroyers, 2 fighters, 2 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to Wake Island
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from 56 Sea Zone to Western Australia
1 fighter moved from New Zealand to Wake IslandPlace Units - Americans
1 factory_minor placed in Sweden
2 artilleries and 1 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 41 PUs;
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Syria to Turkey
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 artilleries and 1 infantry moved from Iraq to Turkey
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
1 artillery moved from Iraq to Saudi Arabia
EDIT: 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Turkey
British attack with 4 artilleries and 2 infantry
Germans defend with 1 infantry
British win, taking Turkey from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Saudi Arabia
British attack with 2 artilleries and 1 infantry
Neutral_True defend with 2 infantry
1 artillery owned by the British retreated to Iraq
Neutral_True win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Turkey
2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from West India to IndiaPlace Units - British
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Tanganyika Territory: 1 artillery and 3 infantry
EDIT: Removing units owned by British from Mozambique: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 fighters placed in 80 Sea Zone
1 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2
British collect 39 PUs (4 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Tambov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Caucasus
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from British
1 infantry moved from Algeria to Morocco
Italians take Morocco from British
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Southern France
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
3 destroyers moved from 94 Sea Zone to 96 Sea Zone
2 carriers moved from 94 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Italians win, taking Northwest Persia from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Gibraltar to Algeria
1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from 91 Sea Zone to AlgeriaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 78 PUs;
Germans buy 2 armour, 5 artilleries, 1 bomber, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Bryansk to Finland
1 bomber moved from Bryansk to Sweden
1 infantry moved from Novgorod to Karelia
1 fighter and 2 tactical_bombers moved from Novgorod to Karelia
5 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Sweden
Bombing raid in Sweden rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Sweden causes 4 damage total.
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in Karelia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Karelia from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
5 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 bomber moved from Finland to Novgorod
1 bomber moved from Sweden to Western Germany
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Volgograd to Caucasus
11 armour moved from Russia to Volgograd
1 armour moved from Russia to Belarus
3 armour moved from Russia to Volgograd
2 armour and 2 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Novgorod
2 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
Nothing for USSR.
-
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 4 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 destroyers moved from 6 Sea Zone to 31 Sea Zone
1 battleship moved from 6 Sea Zone to 31 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from 6 Sea Zone to 31 Sea Zone
2 fighters moved from Japan to 31 Sea Zone
3 artilleries and 2 infantry moved from Queensland to New South Wales
3 carriers moved from 54 Sea Zone to 31 Sea Zone
2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from 54 Sea Zone to New South Wales
3 transports moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 artilleries and 5 infantry moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
4 armour moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
3 armour moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to India
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 armour moved from Urals to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to TimguskaCombat - Japanese
-
scramble in 31?
-
Nothing for USSR.
Sorry!
No need to be sorry. Just thought I’d post a comment - wasn’t sure if you were waiting for USSR or not.
scramble in 31?
Yes. Looks like I stuffed up there again.