G40 bm axis-dominion vs karl7

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from Egypt to 96 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 81 Sea Zone to 96 Sea Zone
                2 fighters moved from 96 Sea Zone to Malta
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malta
                    British attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Malta from Italians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from Belgian Congo to Egypt
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from 80 Sea Zone to Persia
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 fighters placed in Persia
                British undo move 1.
                1 artillery and 2 fighters placed in Persia
                2 armour and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39182_UK_5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                4 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 4 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 4 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                1 infantry and 2 mech_infantrys placed in Southern Italy
                3 infantry placed in Southern France
                Italians undo move 2.
                1 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    triplea_39182_Ita5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_39182_ANZ5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 5

    Combat Move - French
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_39182_Fre5.tsvg

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    ha ha, I think thins game  is over…  :lol:

    No AA hits and I’ve lost tons of planes!  Sometimes the dice just decide.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                3 bombers moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                1 fighter and 1 tactical_bomber moved from Romania to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                1 fighter moved from Romania to Smolensk
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8,8,5,6,3 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour moved from Novgorod to Bryansk
                1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
                1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                8 artilleries and 16 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Smolensk to Ukraine
                2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter and 2 tactical_bombers moved from Romania to Ukraine
                1 aaGun moved from Belarus to Smolensk
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                6 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Bessarabia to Bryansk
                2 fighters moved from Russia to Ukraine
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                2 armour moved from Bessarabia to Bryansk
                6 mech_infantrys moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Ukraine to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 55 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_39182_Ger6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 18 PUs;
                Russians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Vologda
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                6 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Samara to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Vologda to Russia
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Place Units - Russians
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39182_Rus6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 9 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                2 bombers moved from French Indo China to Philippines
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Szechwan to Malaya
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 artillery moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                4 infantry moved from Jehol to Chahar
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from Philippines to Borneo
                1 fighter moved from Java to Borneo
                1 fighter moved from 43 Sea Zone to Sumatra
                1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Hopei to Yunnan

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                2 tactical_bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Jehol: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_39182_Jap6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Libya to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                2 fighters moved from 99 Sea Zone to Crete

    Combat - Americans
                Battle in Crete
                    Americans attack with 2 fighters and 1 marine
                    Italians defend with 2 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 marine
                    2 fighters owned by the Americans retreated

    Non Combat Move - Americans
                2 fighters moved from Crete to 99 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_39182_Ame6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_39182_Chi6.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Malta to 96 Sea Zone
                1 armour and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from 96 Sea Zone to Crete
                2 fighters moved from 96 Sea Zone to Cyprus
                2 battleships and 3 cruisers moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Crete
                    British attack with 1 armour, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Crete from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Cyprus
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Cyprus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Caucasus
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Caucasus from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                2 fighters moved from Persia to Russia
                1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                2 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Rhodesia to Belgian Congo
                2 carriers, 3 destroyers and 1 submarine moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from Crete to 99 Sea Zone
                2 fighters moved from Cyprus to 99 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to Egypt
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 infantry moved from Burma to India
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                3 fighters placed in Persia
                1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 artillery
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39182_UK_6.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Bryansk to Vologda
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Vologda

    Combat - Italians
                Battle in Vologda
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Vologda from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Southern Italy
                2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,4,4,1,3,5,2,3,3,1,2,1,1,6,6,4,2,4,2,4,5,4,2,5
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total

    triplea_39182_Ita6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39182_ANZ6.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from British Somaliland to Ethiopia
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_39182_Fre6.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 2 marines, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Smolensk to Russia
                12 armour, 8 artilleries, 2 bombers, 2 fighters, 18 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 armour, 1 bomber, 3 fighters, 7 mech_infantrys and 3 tactical_bombers moved from Ukraine to Russia
                2 bombers and 3 tactical_bombers moved from Novgorod to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 8 artilleries, 6 bombers, 5 fighters, 21 infantry, 27 mech_infantrys and 7 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 10 armour, 12 artilleries, 1 factory_major, 3 fighters, 42 infantry and 2 mech_infantrys; British defend with 2 fighters
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 4 artilleries, 6 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 105
                    Casualties for Germans: 4 artilleries, 2 fighters, 21 infantry and 27 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 10 armour, 12 artilleries, 3 fighters, 42 infantry and 2 mech_infantrys
                    Casualties for British: 2 fighters
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                1 aaGun moved from Smolensk to Vologda
                2 bombers moved from Russia to Germany
                3 bombers moved from Russia to Finland
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Vologda
                1 fighter and 6 tactical_bombers moved from Russia to Belarus
                2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from Finland to Norway
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Southern Italy to Northern Italy

    Place Units - Germans
                1 fighter, 1 tactical_bomber and 5 transports placed in 112 Sea Zone
                Germans undo move 1.
                1 fighter, 1 tactical_bomber and 5 transports placed in 112 Sea Zone
                3 artilleries placed in Western Germany
                2 marines placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,6,3
                Germans collect 58 PUs (2 lost to blockades); end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs

    triplea_39182_Ger7.tsvg

  • 22 20 19 18 17 16 15 14 12

    well done, not much of an allied resistance…. :-P

    If I had Japan contained or battered maybe I’d go on, but the dice royally f’d me right to left… :lol:

    GG

  • 25 24 22 21 20 19 18 16 15

    @Karl7:

    well done, not much of an allied resistance…. :-P

    If I had Japan contained or battered maybe I’d go on, but the dice royally f’d me right to left… :lol:

    GG

    gg karl!! while you certainly had a bad break in one smaller pac battle, i wouldn’t just lay all the blame on the dice! honestly you didn’t adjust your russian strat to the more aggressive german barbarossa in this game…you bought TANKS and ARTS and even a FIGHTER and did a number of skirmishes when you should’ve been hunkering down with inf…

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion:

    @Karl7:

    well done, not much of an allied resistance…. :-P

    If I had Japan contained or battered maybe I’d go on, but the dice royally f’d me right to left… :lol:

    GG

    gg karl!! while you certainly had a bad break in one smaller pac battle, i wouldn’t just lay all the blame on the dice! honestly you didn’t adjust your russian strat to the more aggressive german barbarossa in this game…you bought TANKS and ARTS and even a FIGHTER and did a number of skirmishes when you should’ve been hunkering down with inf…

    oh yeah, I see that!

  • 22 20 19 18 17 16 15 14 12

    Yeah, not adjusting to Russia was big.  But it would have been salvageable if I had pressure on Japan.  But losing that battle set me back a turn or tow… too long to rerout to save russia

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