@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 6 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from Philippines to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese win with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Americans: 2 carriers, 1 fighter, 2 tactical_bombers and 2 transports
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 transport
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter moved from 54 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
4 infantry and 1 marine moved from Java to 42 Sea Zone
3 carriers, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from 54 Sea Zone to New Guinea
1 bomber moved from 54 Sea Zone to New Guinea
2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 59 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Chahar
1 infantry moved from Chahar to Hopei
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
EDIT: 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in Kiangsu
2 destroyers and 6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Turning off Edit Mode
Sorry Allied Pacific fleet…
yes that could be costly
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Spain
3 submarines moved from 54 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Southern France
Non Combat Move - Americans
1 bomber moved from Spain to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier moved from 50 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Spain to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
I meant to attack Afghanistan with 1 inf. Here are the rolls.
Rolls: 1@1; Total Hits: 01@1: (3)
Rolls: 4@2; Total Hits: 14@2: (4, 4, 2, 6)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Iraq to Turkey
2 infantry moved from Syria to Turkey
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Turkey
1 infantry moved from Eastern Persia to West India
1 armour moved from Trans-Jordan to Turkey
2 fighters moved from Trans-Jordan to Saudi Arabia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Turkey
British attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 1 artillery, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
9 artilleries and 18 infantry moved from India to Burma
3 aaGuns moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from Saudi Arabia to India
1 fighter moved from Saudi Arabia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 tactical_bomber moved from Turkey to Trans-Jordan
Place Units - British
1 fighter and 2 submarines placed in 98 Sea Zone
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 fighter moved from Tunisia to 93 Sea Zone
1 infantry moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Algeria to Tunisia
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 bomber and 1 fighter moved from Rostov to Ukraine
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
3 fighters moved from India to Russia
1 infantry moved from Alexandria to Tobruk
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Turkey
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
3 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Turkey
1 tactical_bomber moved from Ukraine to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Turkey
Germans attack with 3 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour, 2 artilleries and 2 infantry
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Vyborg to Novgorod
1 aaGun and 2 infantry moved from Finland to Karelia
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 mech_infantry moved from Germany to Yugoslavia
1 artillery moved from France to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from France to Northern Italy
2 fighters and 2 tactical_bombers moved from Turkey to 97 Sea Zone
3 bombers moved from Turkey to Southern Italy
2 fighters and 2 tactical_bombers moved from Turkey to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
2 bombers moved from Volgograd to Ukraine
3 armour and 4 mech_infantrys moved from Germany to Romania
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
Place Units - Germans
1 armour and 2 mech_infantrys placed in France
1 armour placed in Novgorod
1 armour, 2 bombers and 7 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour, 2 bombers and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Interesting time to do a neutral crush. Let’s see how it works out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 26 PUs;
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
3 infantry moved from Tambov to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
2 aaGuns, 1 artillery and 9 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Rostov
16 infantry moved from Bryansk to Rostov
Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 bomber, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 4 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to 54 Sea Zone
1 bomber moved from New Guinea to 54 Sea Zone
1 submarine moved from 59 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Szechwan
1 armour moved from Szechwan to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
4 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 55 Sea Zone to 33 Sea Zone
4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 7 submarines moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from 55 Sea Zone to Yunnan
4 artilleries and 7 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
2 artilleries and 1 infantry moved from Malaya to Shan State
2 bombers moved from 54 Sea Zone to Philippines
Place Units - Japanese
3 artilleries placed in Malaya
Japanese undo move 1.
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 bomber placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 63 Sea Zone to 29 Sea Zone
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 27 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
2 mech_infantrys moved from Gibraltar to Spain
3 infantry moved from Gibraltar to Spain
2 aaGuns moved from Gibraltar to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 bomber moved from Gibraltar to Eastern United States
1 bomber moved from Eastern United States to Western United States
Place Units - Americans
4 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 factory_minor placed in Spain
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
9 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Yunnan
British attack with 1 armour, 9 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour, 7 artilleries, 2 fighters, 9 infantry and 10 mech_infantrys
Japanese win with 3 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is -69
Casualties for British: 1 armour, 9 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 3 artilleries, 9 infantry and 10 mech_infantrys
I think that is GG. I am not sure what you meant by 1 offensive re-roll so i just did the entire battle and i came up wanting. This was fun. I will demand a rematch at some point.
If you want to redo the battle as Low Luck, you are also welcome to do it that way. You should be able to win with a few ground troops left over. I am not sure if that battle matters too much though.
Would i be stuck with that attack or could i play the UK’s turn from the start and choose a different battle?