Actually, will stick with it as-is, sorry about the delay.
16L G40 playoff.quarter final Balanced Mod 2.0 Alba(axis) vs gamerman01(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 39 Sea Zone
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 bomber moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Morocco to Algeria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer and 2 submarines placed in 110 Sea Zone
1 marine placed in United Kingdom
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
Well, if my USA fighters keep this up in the Pacific, you’ve got little to fear from 104 income
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
3 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Libya to TunisiaCombat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries and 4 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to GermanyPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Sheesh, heart attack over the Celebes -
this automatic rolling is terrifying sometimesAgree, I really don’t like it^^
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I need to take a deep breath before rolling the next die sometimes! I guess I could look away. I’ve been burned on those money islands with inf/art vs. single unit too many times…
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Crap, Baltic States opened up without loss. Well, I was lucky to have a man there in the first place…
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OK, so I’m trying to visualize Italian bombers in Berlin IRL…… can’t do it :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Caroline Islands to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 3 fighters
Japanese defend with 1 artillery
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
2 aaGuns and 2 infantry moved from Queensland to Northern Territory
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
Non Combat Move - French
COMMENT: 2 French on USA transport in 110
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
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https://www.youtube.com/watch?v=PHQLQ1Rc_Js
Ding dong, the artillery’s dead
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Norway to Finland
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Karelia
1 bomber moved from Southern Italy to Vyborg
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
7 armour, 3 artilleries, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Romania to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Poland to Baltic States
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Vyborg
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for French: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Southern France to France
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Vyborg to Finland
1 bomber moved from Karelia to Finland
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
2 artilleries and 1 infantry placed in France
2 artilleries and 6 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Alba only has two dice modes: God and hell mode:D
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I think so - it’s time for hell mode again
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 armour; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Vologda to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Vologda to Russia
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 110 Sea Zone to 125 Sea Zone
7 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Belarus to Russia
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Novgorod to Novosibirsk
1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
8 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 marine and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 45 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Burma
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
2 bombers, 7 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
2 infantry and 1 tactical_bomber moved from Jehol to ManchuriaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Manchuria
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from 46 Sea Zone to Philippines
1 aaGun moved from Hunan to Yunnan
1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Manchuria to Kiangsu
8 fighters moved from Manchuria to Jehol
3 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from 22 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter and 1 marine placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total -
Still in God mode, obviously. That was criminal
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It usually doesn’t matter, but the rulebook requires that the order of conducting combat is
- SBR
- Amphibious assaults and requisite naval battles
- All other
The battle in New Guinea should have been rolled first
Usually doesn’t matter, but is a good habit to get into, and I wanted to tell you in case someone would complain against you some day
Von Alba, I do expect everyone to follow the rule book. You should have conducted combat on Z43 and then the Celebes first according to the rules.
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oh dayyUM! what a whopping round of success for japan, now siberia is wide open for the plunder!
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It usually doesn’t matter, but the rulebook requires that the order of conducting combat is
- SBR
- Amphibious assaults and requisite naval battles
- All other
The battle in New Guinea should have been rolled first
Usually doesn’t matter, but is a good habit to get into, and I wanted to tell you in case someone would complain against you some day
Ok for the next, thank you
Von Alba, I do expect everyone to follow the rule book. You should have conducted combat on Z43 and then the Celebes first according to the rules.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 6 Sea Zone
1 bomber moved from Northern Territory to 43 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 destroyer moved from 26 Sea Zone to 6 Sea Zone