scramble 3 fighters (2 anzac + 1 am). ask if you need causalties, but anzac fighters die before american
BM Axis Dominion(Axis) vs Aldo Raine(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Kiangsu to Chahar
4 infantry moved from Anhwe to Chahar
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
1 tactical_bomber moved from 35 Sea Zone to New Guinea
5 fighters and 5 tactical_bombers moved from Kwangsi to Chahar
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to HopeiCombat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Aleutian Islands
Battle in Chahar
Japanese attack with 5 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Aleutian Islands from Americans, taking Chahar from Chinese with 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 10 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from Malaya to Yunnan
5 fighters and 5 tactical_bombers moved from Chahar to Anhwe
1 bomber moved from 41 Sea Zone to Yunnan
1 bomber moved from 41 Sea Zone to Yunnan
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 carrier, 3 destroyers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 carrier and 1 cruiser moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer and 5 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Aleutian Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Siberia: 1 artillery and 1 infantry
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Changing PUs for Japanese from 0 to 1
EDIT: Changing PUs for Japanese from 1 to 0
EDIT: Removing units owned by Japanese from Guam: 1 marine
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 1 carrier, 3 destroyers and 2 transports
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship, 1 carrier, 3 destroyers and 2 transports
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Aleutian Islands from Japanese to Americans
EDIT: Turning off Edit Mode
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 1 marine
Americans win, taking Gibraltar from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 marine
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from Western Australia to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Nigeria to British Guiana
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 armour moved from Egypt to Kenya
British take Kenya from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from 98 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from Trans-Jordan to Gibraltar
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Persia
1 fighter placed in 98 Sea Zone
1 infantry placed in Egypt
British undo move 3.
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
I edited ownership of the aluetian islands back to US. I was guessing you changed your mind. Just wanted to let you know.
Also, I noticed that USSR and Japan are still not at war. I am not sure how to correctly edit that due to the fact that I will loose out on some bonuses if the game shows the USSR declaring war instead of Japan. To fix this i think it would be easiest if you just made the declaration at the start of your next turn and i will just add the 4 missing UPC’s that USSR would get.
Does that work with you?
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Sorry about that mix up. I changed the Political relationship between Japan and Russia to war. That should fix that part of the problem.
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Sounds good. Good game so far. I am really enjoying it
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Germans from Allied to War
EDIT: Turning off Edit Mode
1 mech_infantry moved from Romania to Ukraine
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
2 artilleries and 2 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Ukraine
1 armour and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 3 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Eastern Poland
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Algeria to Tunisia
1 battleship, 2 cruisers, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Ukraine to PolandPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Poland: 1 bomber
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 bomber moved from Southern France to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 fighter moved from Western Germany to Baltic States
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
7 armour, 5 artilleries and 25 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Western UkraineCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 7 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 tactical_bomber moved from Southern Italy to Eastern Poland
5 infantry moved from Finland to Norway
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
4 bombers moved from Southern France to Western Germany
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 fighter moved from Algeria to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to FrancePlace Units - Germans
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 3 aaGuns
EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
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sorry i accidentally clicked through the russian turn. I had to add the PU’s since it still showed USSR and Japan at peace.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Shensi
1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Anhwe to Tsinghai
1 fighter moved from Anhwe to Burma
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 3 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Anhwe to BurmaCombat - Japanese
Battle in Tsinghai
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers and 1 fighter
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from French with 1 battleship, 1 carrier, 3 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 artilleries and 2 infantry moved from Yunnan to Shan State
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
3 fighters and 3 tactical_bombers moved from Tsinghai to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to KweichowPlace Units - Japanese
1 submarine placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 2 infantry placed in Japan
5 submarines placed in 6 Sea Zone
1 infantry placed in Malaya
Japanese undo move 4.
1 submarine placed in 37 Sea Zone
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
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scramble / kamikaze?
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2 Kamikazes each DD, full scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 fighters, 4 submarines and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer, 2 fighters, 4 submarines and 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 2 transports moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from British Guiana to United Kingdom
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Belgian Congo to Rhodesia
1 armour moved from Kenya to Rhodesia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in Rhodesia
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French Madagascar
Battle in French West AfricaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to India
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to AlexandriaPlace Units - British
1 fighter and 1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry





