in 81… would you allow me to adjust to 82?
17L - Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 96 PUs;
Germans buy 10 artilleries, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Spain
1 fighter moved from Southern Italy to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Iraq to Persia
3 armour and 3 mech_infantrys moved from Iraq to Saudi Arabia
36 armour and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
7 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 mech_infantrys moved from Caucasus to Syria
6 infantry moved from Northwest Persia to Iraq
24 artilleries and 5 infantry moved from Caucasus to Turkey
3 mech_infantrys moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Rostov to Kazakhstan
3 infantry moved from France to Northern Italy
8 artilleries and 2 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Northern Italy
2 artilleries and 3 infantry moved from Holland Belgium to Western Germany
6 bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy BordeauxCombat - Germans
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Spain causes 6 damage total.
Battle in Trans-Jordan
Germans attack with 36 armour and 13 mech_infantrys
British defend with 4 infantry
Germans win, taking Trans-Jordan from British with 36 armour and 13 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Persia
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 6 bombers, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 6 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Saudi Arabia
Germans attack with 3 armour and 3 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Saudi Arabia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Caucasus to Turkey
3 aaGuns moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Spain to Northern Italy
6 bombers moved from Normandy Bordeaux to Northern Italy
8 infantry moved from Sweden to NorwayPlace Units - Germans
9 artilleries and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
6 infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 6 infantry
Germans defend with 6 mech_infantrys
Germans win with 4 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
4 fighters moved from Shantung to Kiangsu
4 fighters moved from Shantung to JeholCombat - Japanese
Battle in Kiangsu
Japanese attack with 4 fighters and 1 mech_infantry
Americans defend with 1 armour
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Japanese attack with 4 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Jehol from Chinese with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
4 fighters moved from Jehol to Shantung
4 fighters moved from Kiangsu to Shantung
3 mech_infantrys moved from Manchuria to Shantung
1 mech_infantry moved from Korea to Manchuria
3 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
8 fighters moved from 37 Sea Zone to MalayaPlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
3 armour placed in Manchuria
3 mech_infantrys placed in Korea
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 22 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry -
13 hits against n italy. ool?
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We might need to go round by round here - this could get hairy. For now, lose the Italian AAs, the German Inf, and 6 German MInf.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 22 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry -
7 hits :| more mechs?
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Yea. Take out the German stuff first, Mechs then Art. Chew away at the Italian Inf after that. I think we don’t need to go round by round anymore. Sorry for the holdup.
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it’s weird, that last AME post brings me back to the first round of battle, after I rolled my hits…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
15 artilleries, 25 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern Italy
1 artillery and 22 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 22 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 15 artilleries, 1 bomber, 25 infantry and 2 mech_infantrys
Germans defend with 8 artilleries, 7 bombers, 2 fighters, 5 infantry and 10 mech_infantrys; Italians defend with 2 aaGuns, 1 bomber, 1 factory_major, 12 infantry and 1 mech_infantry
2 mech_infantrys owned by the Americans and 6 artilleries owned by the Americans retreated to Southern France
Italians win with 2 artilleries, 8 bombers, 2 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Germans: 6 artilleries, 5 infantry and 10 mech_infantrys
Casualties for Italians: 2 aaGuns
Casualties for Americans: 9 artilleries and 25 infantryNon Combat Move - Americans
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I’m gonna call it here. Well played man, I thought I had you in the bag early on but you musta just been a bit rusty :-P.
Axis turn coming up shortly