TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 1
Combat Move - Seleucid
1 cataphract moved from Palmyra to Petra
3 hoplites and 1 phalanx moved from Bostra to Petra
1 cataphract moved from Damascus to Petra
3 hoplites and 1 phalanx moved from Damascus to Jerusalem
3 hoplites and 1 phalanx moved from Tarsus to SZ 61
1 phalanx moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 bireme, 1 flagship, 4 hoplites, 2 phalanxs, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 59
4 hoplites and 2 phalanxs moved from SZ 59 to Jerusalem
1 cataphract, 1 catapult, 2 hoplites, 1 leader, 1 phalanx and 1 warelephant moved from Antioch to Sidon
1 cataphract moved from Edessa to Sidon
1 cataphract moved from Antioch to Jerusalem
1 cataphract moved from Antioch to Sidon
Purchase Units - Seleucid
Seleucid buy 1 bireme, 1 catapult, 2 hoplites and 1 quadrireme; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 1 cataphract, 7 hoplites and 3 phalanxs
Egypt defend with 1 chariot, 1 phalanx and 1 warelephant
Seleucid win, taking Jerusalem from Egypt with 1 cataphract, 4 hoplites and 3 phalanxs remaining. Battle score for attacker is 4
Casualties for Egypt: 1 chariot, 1 phalanx and 1 warelephant
Casualties for Seleucid: 3 hoplites
Battle in Petra
Seleucid attack with 2 cataphracts, 3 hoplites and 1 phalanx
Egypt defend with 3 archers
Seleucid win, taking Petra from Egypt with 1 cataphract and 1 phalanx remaining. Battle score for attacker is -5
Casualties for Egypt: 3 archers
Casualties for Seleucid: 1 cataphract and 3 hoplites
Battle in Sidon
Seleucid attack with 3 cataphracts, 1 catapult, 2 hoplites, 1 leader, 1 phalanx and 1 warelephant
Egypt defend with 2 archers, 2 chariots and 1 phalanx
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Sidon from Egypt with 3 cataphracts, 1 catapult, 1 hoplite, 1 leader, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 30
Casualties for Egypt: 2 archers, 2 chariots and 1 phalanx
Casualties for Seleucid: 1 hoplite
Non Combat Move - Seleucid
1 cataphract and 1 phalanx moved from Vologesia to Seleucia
1 phalanx moved from Euphrates to Seleucia
3 hoplites moved from Palmyra to Bostra
1 hoplite moved from Emesa to Damascus
1 phalanx moved from Emesa to Damascus
2 hoplites and 1 phalanx moved from Ninive to Seleucia
2 cataphracts and 2 phalanxs moved from Hatra to Seleucia
3 hoplites, 1 phalanx and 1 warelephant moved from Edessa to Antioch
Place Units - Seleucid
1 bireme and 1 quadrireme placed in SZ 61
1 catapult placed in Seleucia
1 hoplite placed in Antioch
1 hoplite placed in Seleucia
Research Technology - Seleucid
Trigger SELTechAct: Seleucid gains access to conscription
Trigger SELTechAct: Seleucid gains access to construction
Trigger SELTechAct: Seleucid gains access to economics
Trigger SELTechAct: Seleucid gains access to tradeRoutes
Trigger SELTechAct: Seleucid gains access to siegeWeapons
Trigger SELTechAct: Seleucid gains access to warCollege
Trigger SELTechAct: Seleucid gains access to navalAcademy
Trigger SELTechAct: Seleucid gains access to supraremes
Trigger SELTechAct: Seleucid gains access to quinqueremes
Trigger SELTechAct: Seleucid gains access to quadriremes
Trigger SELTechAct: Seleucid gains access to triremes
Trigger SELTechAct: Seleucid gains access to biremes
Turn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 64 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 63 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 62 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 61 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 64 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 67 PUs
Territory Summary for Seleucid :
Jerusalem : 1 flag, 1 cataphract, 4 hoplites and 3 phalanxs
Damascus : 1 hoplite and 1 phalanx
Petra : 1 flag, 1 cataphract and 1 phalanx
Antioch : 1 city, 4 hoplites, 1 phalanx, 3 walls and 1 warelephant
SZ 61 : 1 bireme and 1 quadrireme
Seleucia : 7 cataphracts, 1 catapult, 1 city, 7 hoplites, 7 phalanxs, 3 walls and 1 warelephant
Bostra : 3 hoplites
SZ 59 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Sidon : 1 flag, 3 cataphracts, 1 catapult, 1 hoplite, 1 leader, 1 phalanx and 1 warelephant
Production/PUs Summary :
RomanRepublic : 52 / 60
GreekCityStates : 34 / 44
Pergamon : 27 / 24
Carthage : 48 / 47
Macedonia : 47 / 46
Bosporus : 27 / 27
Pontus : 13 / 19
Seleucid : 68 / 67
Egypt : 34 / 39
Parthia : 28 / 24
Armenia : 19 / 19
AI_Barbarians : 12 / 16
AI_Neutral : 173 / 0
triplea_39183_Sel1.tsvg