L17 - Talleyrand19 (Axis) vs Simon33 (Allies) Balanced Mod


  • yeah, alright thanks, I’ll just undo the move for now and then post


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 carriers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 6 Sea Zone from Americans with 2 carriers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Timguska: 1 infantry
                EDIT: Changing ownership of Timguska from Japanese to Russians
                EDIT: Changing ownership of Olgiy from Russians to Neutral_True
                EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
                EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral_True
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
                EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
                EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
                EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
                EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
                EDIT: Removing units owned by Russians from Olgiy: 2 infantry
                EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
                EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
                EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
                EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
                EDIT: Adding units owned by Japanese to Kansu: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour, 1 artillery and 3 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                3 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
                2 bombers moved from 34 Sea Zone to Philippines
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Java to 42 Sea Zone
                3 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                Japanese collect 44 PUs; end with 47 PUs total

    triplea_39155_Jap4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Norway to Sweden
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Korea to Manchuria

    Combat - Americans
                Battle in Sweden
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Americans win, taking Sweden from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Germans defend with 1 cruiser and 1 destroyer
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Colombia from Neutral_True to Americans
                EDIT: Turning off Edit Mode
                1 fighter moved from Sweden to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Norway to Finland
                2 transports moved from 125 Sea Zone to 123 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry and 3 mech_infantrys moved from Central America to Colombia
                1 infantry moved from Southeast Mexico to Central America
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 carrier, 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 artillery and 2 infantry placed in Korea
                1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                1 artillery, 2 bombers, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,5,4
                Americans collect 53 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39155_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Kweichow
                4 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_39155_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter and 1 mech_infantry moved from India to Afghanistan
                2 artilleries and 1 infantry moved from West India to Afghanistan
                1 fighter moved from 39 Sea Zone to Afghanistan
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                4 infantry moved from Brazil to Venezuela
                1 tactical_bomber moved from Gibraltar to Venezuela
                1 armour and 1 mech_infantry moved from Algeria to Libya
                      British take Tunisia from Neutral_Axis
                      British take Libya from Italians

    Combat - British
                Battle in Afghanistan
                    British attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 4 infantry
                    British win, taking Afghanistan from Neutral_True with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 4 infantry
                Battle in Venezuela
                    British attack with 4 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    British win, taking Venezuela from Neutral_True with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Borneo from Japanese to British
                EDIT: Changing ownership of Borneo from British to UK_Pacific
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Venezuela to British Guiana
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Iraq to Persia
                1 fighter moved from Afghanistan to India
                1 fighter moved from India to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Burma to India
                2 armour, 1 fighter and 1 mech_infantry moved from Shan State to India
                2 aaGuns and 1 infantry moved from Shan State to Siam
                1 fighter moved from Afghanistan to West India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 2 infantry placed in India
                UK_Pacific undo move 1.
                1 fighter placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 fighter

    triplea_39155_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Finland
                1 infantry moved from Turkey to Northwest Persia
                      Italians take Northwest Persia from Russians
                3 artilleries moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians
                3 mech_infantrys moved from Egypt to Iraq

    Combat - Italians
                Battle in Finland
                    Italians attack with 1 bomber
                    Americans defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Finland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                3 fighters moved from Egypt to Turkey
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from Neutral_Axis
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 armour moved from Greece to Turkey
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from Southern France to Spain
                      Italians take Spain from Neutral_True
                3 infantry moved from Northern Italy to Southern France
                2 aaGuns and 1 infantry moved from Western Germany to France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Turkey
                3 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Southern France

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs

    triplea_39155_Ita4.tsvg


  • one sec, changing NCM move


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Finland
                1 infantry moved from Turkey to Northwest Persia
                      Italians take Northwest Persia from Russians
                3 artilleries moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians
                3 mech_infantrys moved from Egypt to Iraq

    Combat - Italians
                Battle in Finland
                    Italians attack with 1 bomber
                    Americans defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Finland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                3 fighters moved from Egypt to Turkey
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from Neutral_Axis
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 armour moved from Greece to Turkey
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 infantry moved from Southern France to Spain
                      Italians take Spain from Neutral_True
                3 infantry moved from Northern Italy to Southern France
                2 aaGuns and 1 infantry moved from Western Germany to France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Turkey
                3 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Southern France

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Syria: 1 infantry
                EDIT: Changing ownership of Syria from Italians to Neutral_Axis
                EDIT: Changing ownership of Saudi Arabia from Neutral_True to Italians
                EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
                EDIT: Adding units owned by Italians to Saudi Arabia: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 38 to 39
                EDIT: Turning off Edit Mode

    triplea_39155_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Caroline Islands
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from South Australia to New South Wales
                1 artillery moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39155_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    triplea_39155_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Karelia to Sweden
                      Germans take Finland from Russians
                2 bombers moved from Western Germany to Sweden
                2 fighters moved from Western Germany to Sweden
                1 armour moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Sweden
                    Germans attack with 3 armour, 2 bombers and 2 fighters
                    Americans defend with 1 armour and 1 artillery
                    Germans win, taking Sweden from Americans with 2 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour and 1 artillery

    Non Combat Move - Germans
                2 bombers moved from Sweden to Western Germany
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                2 bombers moved from Western Germany to France
                2 fighters moved from Sweden to Novgorod
                1 aaGun moved from Karelia to Finland
                2 aaGuns moved from Karelia to Novgorod
                3 infantry moved from Karelia to Finland
                3 artilleries moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                4 armour and 7 mech_infantrys moved from Western Ukraine to Belarus
                8 artilleries and 11 infantry moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Western Germany to France
                3 mech_infantrys moved from Western Germany to Southern France
                1 tactical_bomber moved from Turkey to France
                3 infantry moved from Karelia to Finland
                2 infantry moved from Karelia to Finland
                3 infantry moved from Karelia to Finland
                3 infantry moved from Karelia to Novgorod
                2 fighters moved from Western Germany to France
                1 mech_infantry moved from France to Southern France

    Place Units - Germans
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                2 bombers and 1 fighter placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_39155_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 artilleries and 11 infantry moved from Archangel to Belarus
                3 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                3 artilleries moved from Volgograd to Rostov
                2 artilleries and 8 infantry moved from Caucasus to Rostov
                1 artillery and 6 infantry moved from Norway to Sweden

    Combat - Russians
                Battle in Rostov
                    Russians attack with 5 artilleries and 8 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 5 armour and 7 mech_infantrys
                    Russians win, taking Belarus from Germans with 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 5 armour and 7 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Sweden
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 2 armour
                    Russians win, taking Sweden from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Norway to Sweden
                1 aaGun moved from Archangel to Belarus
                3 fighters and 1 tactical_bomber moved from Belarus to Russia
                9 artilleries and 24 infantry moved from Russia to Bryansk
                1 aaGun moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 aaGun and 1 fighter moved from Sikang to Tsinghai
                2 aaGuns and 18 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                1 fighter and 2 infantry placed in Volgograd
                8 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_39155_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 artilleries and 11 infantry moved from Archangel to Belarus
                3 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                3 artilleries moved from Volgograd to Rostov
                2 artilleries and 8 infantry moved from Caucasus to Rostov
                1 artillery and 6 infantry moved from Norway to Sweden

    Combat - Russians
                Battle in Rostov
                    Russians attack with 5 artilleries and 8 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 5 armour and 7 mech_infantrys
                    Russians win, taking Belarus from Germans with 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 5 armour and 7 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Sweden
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 2 armour
                    Russians win, taking Sweden from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Norway to Sweden
                1 aaGun moved from Archangel to Belarus
                3 fighters and 1 tactical_bomber moved from Belarus to Russia
                9 artilleries and 24 infantry moved from Russia to Bryansk
                1 aaGun moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 aaGun and 1 fighter moved from Sikang to Tsinghai
                2 aaGuns and 18 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                1 fighter and 2 infantry placed in Volgograd
                8 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 1 aaGun
                EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
                EDIT: Removing units owned by Russians from Volgograd: 1 fighter
                EDIT: Adding units owned by Russians to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 artillery
                EDIT: Adding units owned by Russians to Volgograd: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_39155_Rus5.tsvg


  • Don’t know what the hell I was doing putting the mechs and tanks there,  but only three hits? This game couldn’t be more one-sided on dice…after I eventually lose I would like to play you again as Axis to have a real game…for now, we carry on

  • '19 '17 '16

    @Talleyrand19:

    Don’t know what the hell I was doing putting the mechs and tanks there,  but only three hits? This game couldn’t be more one-sided on dice…after I eventually lose I would like to play you again as Axis to have a real game…for now, we carry on

    Fair enough.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from Yunnan to 39 Sea Zone
                1 bomber moved from Philippines to 43 Sea Zone
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                2 battleships moved from 42 Sea Zone to 39 Sea Zone
                3 carriers moved from 42 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Japanese creates battle in territory 33 Sea Zone

    triplea_39155_Jap5.tsvg


  • scramble india?

  • '19 '17 '16

    Yeah, I reckon.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from Yunnan to 39 Sea Zone
                1 bomber moved from Philippines to 43 Sea Zone
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                2 battleships moved from 42 Sea Zone to 39 Sea Zone
                3 carriers moved from 42 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Japanese creates battle in territory 33 Sea Zone
                British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport; Americans defend with 1 destroyer; ANZAC defend with 2 fighters
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 mech_infantry
                    British defend with 1 aaGun
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Celebes
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 43 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Yunnan to Philippines
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in Shantung
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    triplea_39155_Jap5.tsvg


  • what did I do to deserve these dice? stupid 4s can’t hit a damn thing

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