@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Tue vs Morten balance mod 2.0
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
1 artillery and 3 infantry moved from Korea to Amur
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
1 fighter and 1 tactical_bomber moved from Korea to Amur
1 fighter moved from Manchuria to Sakha
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Jehol to YunnanPurchase Units - Japanese
Japanese buy 1 bomber, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Chahar
2 infantry moved from Jehol to Chahar
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
1 aaGun moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
1 bomber moved from Western United States to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to Midway
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Western United States to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Syria to Iraq
2 fighters moved from Malta to Trans-Jordan
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Kenya
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
1 destroyer moved from 58 Sea Zone to 72 Sea Zone
1 artillery and 5 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarPurchase Units - British
British buy 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 transport
Germans defend with 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Morocco
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British win, taking Morocco from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Kenya
British attack with 1 bomber and 3 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French MadagascarNon Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Kenya to Tanganyika Territory
1 fighter and 1 tactical_bomber moved from Iraq to Persia
3 aaGuns moved from Burma to Shan State
1 mech_infantry moved from India to Shan StatePlace Units - British
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
9 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Quebec: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 9 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoPurchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 armour moved from Normandy Bordeaux to France
1 armour moved from France to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to IraqPurchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 8 PUs;Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Northern Territory to South Australia
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Germans
3 armour and 4 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Alexandria to Turkey
1 marine moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
1 tactical_bomber moved from Southern Italy to Turkey
2 bombers moved from Western Germany to Sweden
1 tactical_bomber moved from Western Germany to Turkey
1 bomber moved from Western Germany to Turkey
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to SwedenPurchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Turkey
Germans attack with 3 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers in Turkey, round 2 : 3/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Germans lost in Turkey
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits
5 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Turkey
Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Sweden
Germans attack with 2 artilleries, 2 bombers and 7 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Sweden, round 2 : 2/11 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Sweden
Germans roll dice for 2 artilleries, 2 bombers and 6 infantry in Sweden, round 3 : 3/10 hits
Neutral_True roll dice for 4 infantry in Sweden, round 3 : 3/4 hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Germans lost in Sweden
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Sweden, round 4 : 3/7 hits
Neutral_True roll dice for 1 infantry in Sweden, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 marine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Turkey to Greece
1 bomber moved from Turkey to Southern Italy
3 tactical_bombers moved from Turkey to Greece
6 armour moved from Yugoslavia to Bulgaria
2 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
2 bombers moved from Sweden to Western Germany
2 carriers moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 artilleries, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarCombat Move - Germans
3 armour and 4 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Alexandria to Turkey
1 marine moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
1 tactical_bomber moved from Southern Italy to Turkey
2 bombers moved from Western Germany to Sweden
1 tactical_bomber moved from Western Germany to Turkey
1 bomber moved from Western Germany to Turkey
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to SwedenPurchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in Turkey
Germans attack with 3 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers in Turkey, round 2 : 3/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Germans lost in Turkey
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits
5 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Turkey
Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in Sweden
Germans attack with 2 artilleries, 2 bombers and 7 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Sweden, round 2 : 2/11 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Sweden
Germans roll dice for 2 artilleries, 2 bombers and 6 infantry in Sweden, round 3 : 3/10 hits
Neutral_True roll dice for 4 infantry in Sweden, round 3 : 3/4 hits
3 infantry owned by the Neutral_True and 3 infantry owned by the Germans lost in Sweden
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Sweden, round 4 : 3/7 hits
Neutral_True roll dice for 1 infantry in Sweden, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 marine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 marine moved from 91 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Turkey to Greece
1 bomber moved from Turkey to Southern Italy
3 tactical_bombers moved from Turkey to Greece
6 armour moved from Yugoslavia to Bulgaria
2 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
2 bombers moved from Sweden to Western Germany
2 carriers moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 artilleries, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 armour
EDIT: Adding units owned by Germans to Greece: 4 armour
EDIT: Turning off Edit Mode -
lavede en non combat movement edit. Saa brug den sidste upload
og jeg er nu gået i krig med neutral. Ved ikke hvordan det ender -
spændende udvikling
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZonePurchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Non Combat Move - Russians
2 infantry moved from Russia to Samara
1 artillery and 4 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 6 infantry moved from Vyborg to Karelia
2 artilleries moved from Novgorod to Belarus
10 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Olgiy to Kansu
7 infantry moved from Dzavhan to Olgiy
2 infantry moved from Ulaanbaatar to Dzavhan
2 aaGuns and 7 infantry moved from Yakut S.S.R. to Dzavhan
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to RussiaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Japanese
1 armour moved from Siberia to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 battleships and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 20 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Suiyuyan to Kansu
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Suiyuyan to Kansu
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to KansuPurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry; Chinese defend with 3 infantry
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Suiyuyan
Chinese win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 2 transports
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 fighter and 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 fighter and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 carriers moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
3 mech_infantrys moved from Shantung to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 aaGun and 5 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Buryatia to Buyant-Uhaa
1 artillery and 2 infantry moved from Amur to Buyant-Uhaa
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Kiangsu to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
ret endelig de resterende kinesiske/russiske tropper i feltet hvor jeg kun angreb en runde og trak mig tilbage i din ønskede kombination.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 carrier and 2 fighters moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 mech_infantry moved from Central United States to Central America
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to Shensi
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
2 artilleries and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to AngolaCombat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Turkey
2 fighters moved from Trans-Jordan to Turkey
1 fighter and 1 tactical_bomber moved from Persia to Turkey
1 bomber moved from Tanganyika Territory to Turkey
9 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 artillery, 4 infantry and 1 mech_infantry moved from Shan State to Malaya
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea ZonePurchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in French Indo China
British attack with 2 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Turkey
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour
British win, taking Turkey from Germans with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Belgian Congo to Angola
British take Angola from Neutral_True
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber, 3 fighters and 1 tactical_bomber moved from Turkey to Iraq
2 aaGuns moved from Shan State to Burma
1 aaGun moved from Shan State to Malaya
1 fighter moved from United Kingdom to Quebec
1 armour and 1 infantry moved from 104 Sea Zone to Spain
British take Spain from Neutral_True
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from United Kingdom to ScotlandPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 submarine placed in 106 Sea Zone
2 infantry placed in Quebec
British undo move 3.
1 infantry placed in United Kingdom
1 infantry placed in Quebec
British undo move 3.
1 infantry placed in Quebec
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 36 PUs (2 lost to blockades); end with 39 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,1,2,4,2,3,5,3,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,1,4,3,6
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry -
ret endelig de resterende kinesiske/russiske tropper i feltet hvor jeg kun angreb en runde og trak mig tilbage i din �nskede kombination.
ja hvorfor trak du dig tilbage…?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Italians
1 armour and 4 infantry moved from Greece to Turkey
1 fighter moved from Southern Italy to TurkeyPurchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 fighter and 4 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win, taking Turkey from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Turkey to Greece
1 artillery moved from Alexandria to Egypt
1 infantry moved from Morocco to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Tunisia to Libya
3 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 105 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
jeg ville ikke have mine sparsomme landtroppe strandet fremme hvor du kunne taeve dem.