Will have to come to this later.
Simon33 Allies +17 vs GeneralSvend-Sved L17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Norway to Novgorod
2 bombers moved from Western Ukraine to Novgorod
2 armour and 2 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Western Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
1 armour moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 bombers, 6 fighters, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 2 armour, 2 bombers, 6 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Russians: 1 armour, 7 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Western Ukraine
2 tactical_bombers moved from Novgorod to Baltic States
6 fighters moved from Novgorod to Baltic StatesPlace Units - Germans
1 infantry and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 2.
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,2,4,4,5,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Russians
Battle in Szechwan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Szechwan to Sikang
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
4 infantry and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Smolensk to RussiaPlace Units - Russians
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 31 Sea Zone to 26 Sea Zone
1 battleship moved from 31 Sea Zone to 26 Sea Zone
1 cruiser moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Java
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Hunan to Szechwan
1 fighter moved from Anhwe to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 bombers moved from Malaya to Java
2 artilleries and 1 infantry moved from Malaya to Shan State
1 transport moved from 43 Sea Zone to 21 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
2 carriers moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 4 Sea Zone
1 carrier moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 carrier and 1 fighter
Americans defend with 1 infantry and 1 transport
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry and 1 transport
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Siberia
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
2 bombers moved from Java to Malaya
2 fighters moved from Szechwan to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
3 artilleries and 1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 submarine moved from 37 Sea Zone to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,3,3 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in NorwayNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 bomber and 3 fighters moved from Eastern United States to Western United States
1 aaGun, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
3 bombers moved from Western Germany to United KingdomPlace Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
6 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
1 armour and 4 fighters moved from India to Shan State
UK_Pacific take Burma from JapaneseCombat - British
Battle in Shan State
British attack with 1 armour and 4 fighters
Japanese defend with 2 artilleries and 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to 39 Sea Zone
3 fighters moved from Shan State to India
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Eastern Persia
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Algeria to Egypt
4 infantry moved from United Kingdom to 109 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
4 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Western Ukraine to TambovCombat - Italians
Battle in Gibraltar
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Greece
1 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery moved from South Australia to New South Wales
2 aaGuns and 1 infantry moved from South Australia to New South Wales
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
2 mech_infantrys moved from Rostov to Samara
2 bombers moved from Western Ukraine to Samara
1 mech_infantry moved from Novgorod to Vyborg
2 armour and 2 mech_infantrys moved from Novgorod to Finland
Germans take Karelia from Russians
Germans take Finland from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Vyborg
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Vyborg from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Finland
3 fighters moved from Baltic States to Western Germany
1 aaGun moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
2 bombers moved from Samara to Western Ukraine
3 fighters and 2 tactical_bombers moved from Baltic States to NovgorodPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry placed in France
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 armour, 20 artilleries and 45 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 20 artilleries and 45 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 armour, 20 artilleries and 45 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Kazakhstan to Tsinghai
1 aaGun and 1 armour moved from Sikang to Tsinghai
2 aaGuns and 1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Malaya to Java
2 bombers moved from Malaya to Java
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to MalayaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 3 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Java
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Java to Malaya
1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Anhwe to Hunan
1 fighter moved from Soviet Far East to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 fighters and 2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to Burma
3 fighters moved from India to Burma
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
6 artilleries, 6 infantry and 1 mech_infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in Sumatra
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northwest Persia
British attack with 2 artilleries and 3 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 3 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 artillery and 2 infantry moved from West India to India
1 fighter moved from Eastern Persia to India
1 fighter moved from Burma to Tsinghai
2 fighters moved from Burma to India
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Eastern Persia to West India
2 artilleries and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
4 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Iraq to Eastern PersiaPlace Units - British
1 armour and 2 artilleries placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 34 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry -
Sorry about missing USA. Clicked the wrong option. Probably some missing dice emails too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Rostov to Tambov
1 bomber moved from Greece to Tambov
2 armour moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
2 artilleries and 2 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to VolgogradPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
Sorry about missing USA. Clicked the wrong option. Probably some missing dice emails too.
Thats ok!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - ANZAC
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major; Remaining resources: 54 PUs;
Germans buy 3 armour, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Novgorod to Bryansk
7 armour, 19 artilleries, 2 bombers, 14 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Archangel to BryanskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 109 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 15 armour, 19 artilleries, 2 bombers, 3 fighters, 14 infantry, 20 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 20 artilleries and 46 infantry
Germans win, taking Bryansk from Russians with 15 armour, 1 artillery, 2 bombers, 1 fighter, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 18 artilleries, 2 fighters, 14 infantry and 14 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 20 artilleries and 46 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
2 bombers moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Holland Belgium
1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
2 armour moved from Finland to Novgorod
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Novgorod to Belarus
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry and 1 tactical_bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs