@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Southern France
Non Combat Move - Americans
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to Hawaiian Islands
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Burma to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 2 armour in Hopei, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 artillery and 1 infantry placed in Shensi
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Kenya
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 4 : 2/5 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from Iraq to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,3,4,3,5,2,4,4,1,5,3,1,1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.625
Median : 4.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 80
Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.524
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.040
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 25
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.524
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Tunisia to Libya
Combat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Romania to Eastern Poland
1 cruiser, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Java to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Java to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 fighters
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
ANZAC roll dice for 2 fighters in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC roll dice for 2 fighters in Malaya, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Malaya to Shan State
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.545
Median : 4.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
I forgot to land my Brit troops at Gibraltar, would you edit that for me
Cheers
Kris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries moved from Eastern Poland to Western Ukraine
2 armour moved from Romania to Western Ukraine
6 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Karelia
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
5 infantry moved from Finland to Karelia
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 bomber moved from Greece to 93 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 8 armour and 5 artilleries
Russians defend with 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
8 armour owned by the Germans and 1 artillery owned by the Germans retreated to Eastern Poland
Russians win with 3 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 4 artilleries
Casualties for Russians: 3 artilleries, 1 infantry and 2 mech_infantrys
Battle in Karelia
Germans attack with 1 armour, 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from 99 Sea Zone to Eastern Poland
1 bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
9 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
@suprise:
I forgot to land my Brit troops at Gibraltar, would you edit that for me
Cheers
Kris
Considering your Sabres beat my Oilers twice this season I think you owe me a favour. :lol:
I did it anyway.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 artillery moved from Western Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 artillery and 6 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 artillery moved from Western Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 artillery and 6 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 5 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 3 : 0/6 hits
Italians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 4 : 3/5 hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 : 0/5 hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 armour
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 5/10 hits
Italians roll dice for 1 armour and 4 infantry in Belarus, round 2 : 4/5 hits
4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Italians: 1 armour
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Baltic States to Russia
1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Western Ukraine to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Bessarabia to Russia
2 infantry moved from Volgograd to Rostov
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Buryatia to Sakha
2 infantry moved from Buryatia to Amur
1 infantry moved from Olgiy to Kansu
1 armour moved from Ukraine to Smolensk
1 armour moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.315
Median : 3.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 54
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.167
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.900
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.605
Median : 3.500
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38
Cool, Thanks and Cheers.
The Sabres surprised me after the last few years so I’m happy. Its anybody but Dallas, and maybe L.A.K.
I like the grief the Leafs get
L.oosers
E.ven
After
F.ourtey
S.easons
I cant wait for the race for the play-offs
Tanks
Kris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Suiyuyan to Shensi
1 armour moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Shantung to Shensi
1 bomber moved from Kiangsu to Shensi
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Shantung to Amur
1 artillery and 3 infantry moved from Korea to Amur
1 armour and 3 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 fighter moved from Japan to Amur
1 mech_infantry moved from Jehol to Kweichow
1 artillery moved from Siam to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
2 battleships, 3 carriers and 2 cruisers moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to Shensi
2 transports moved from 37 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Sakha from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Sakha to Siberia
1 fighter moved from Amur to Jehol
1 tactical_bomber moved from Amur to Manchuria
2 bombers moved from Shensi to Anhwe
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to Hopei
1 aaGun moved from Korea to Manchuria
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo China
1 bomber placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total
@suprise:
Cool, Thanks and Cheers.
The Sabres surprised me after the last few years so I’m happy. Its anybody but Dallas, and maybe L.A.K.
I like the grief the Leafs get
L.oosers
E.ven
After
F.ourtey
S.easons
I cant wait for the race for the play-offs
Tanks
Kris
Like most folks up here, I HATE the Leafs with a passion. :-D
Glad to see the feeling is mutual South of the border as well.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 battleships, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4