@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Muttefikler vs Mihver pt.4
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 bomber moved from Burma to Russia
1 artillery moved from Kwangtung to 61 Sea Zone
1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 battleships and 1 destroyer moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 armour, 3 artilleries, 4 fighters and 5 infantry moved from Burma to India
2 armour moved from French Indo-China Thailand to India
3 infantry moved from Kwangtung to Szechwan
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 transport moved from 64 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 63 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Russia causes 1 damage total.
Battle in India
Japanese attack with 3 armour, 4 artilleries, 4 fighters and 6 infantry
British defend with 1 factory; Americans defend with 1 fighter
Japanese win, taking India from British with 3 armour, 4 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from India to 35 Sea Zone
2 fighters moved from India to Szechwan
1 bomber moved from Russia to Szechwan
1 transport moved from 61 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber and 2 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from Western United States to Alaska
1 armour moved from Eastern Canada to Alaska
1 fighter moved from Central United States to Alaska
2 bombers moved from Eastern United States to Alaska
1 artillery and 6 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Alaska
Americans attack with 2 armour, 2 bombers and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 armour, 2 bombers and 1 fighter in Alaska, round 2 : 5/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery and 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
2 bombers moved from Alaska to Central United States
1 fighter moved from Alaska to Western CanadaPlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
3 fighters moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Ukraine S.S.R. to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Archangel to West Russia
7 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from West Russia to Kazakh S.S.R.Place Units - Russians
2 infantry placed in Caucasus
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 14 Sea Zone to 13 Sea Zone
1 destroyer moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Algeria to Libya
Germans take Libya from British
2 infantry moved from Italy to France
2 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Germany to France
1 fighter moved from Germany to Ukraine S.S.R.
2 submarines moved from 6 Sea Zone to 4 Sea ZoneCombat - Germans
Battle in France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from France to Germany
1 carrier moved from 14 Sea Zone to 15 Sea Zone
4 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 armour moved from Algeria to Libya
1 fighter moved from Ukraine S.S.R. to 15 Sea Zone
1 fighter moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 13 Sea Zone to Germany
1 transport moved from 14 Sea Zone to 15 Sea Zone
2 destroyers moved from 14 Sea Zone to 15 Sea Zone
1 aaGun moved from Baltic States to Belorussia
1 aaGun moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Baltic States to Belorussia
2 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to BelorussiaPlace Units - Germans
2 infantry placed in Karelia S.S.R.
3 artilleries and 5 infantry placed in Germany
1 artillery and 1 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
4 Sea Zone : 2 submarines
15 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Belorussia : 1 aaGun, 10 armour, 4 artilleries and 9 infantry
France : 2 infantry
Germany : 4 artilleries, 1 bomber, 1 factory, 1 fighter and 10 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory and 7 infantry
Libya : 1 armour, 1 artillery and 5 infantry
Ukraine S.S.R. : 1 aaGun and 4 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 41 / 41
British : 27 / 35
Japanese : 41 / 44
Americans : 38 / 44 -
Test summary from TripleA, engine version: 1.9, time: 21:31:24
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 4 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - British
2 infantry moved from Eastern Canada to 10 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to France
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour, 1 artillery, 2 fighters and 5 infantry moved from Egypt to LibyaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in Libya
British attack with 1 armour, 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 armour, 1 artillery and 5 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Libya, round 2 : 2/9 hits
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Libya, round 2 : 1/7 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Libya, round 3 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 3 : 2/5 hits
3 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Libya
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Libya, round 4 : 3/6 hits
Germans roll dice for 1 armour in Libya, round 4 : 0/1 hits
1 armour owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for British: 3 infantry
Battle in France
British attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in France, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 2 : 1/6 hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 bomber, 2 fighters and 2 infantry in France, round 3 : 3/5 hits
Germans roll dice for 1 infantry in France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from France to 8 Sea Zone
1 bomber moved from France to United Kingdom
2 fighters moved from Libya to Caucasus
1 aaGun and 9 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from Germany to United KingdomPlace Units - British
3 artilleries and 4 infantry placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
Japanese take Egypt from British
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
3 armour, 4 artilleries and 4 infantry moved from India to Persia
Japanese take Persia from British
1 armour moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
2 battleships, 1 carrier and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Szechwan to Russia
1 armour and 3 infantry moved from Japan to 62 Sea Zone
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour and 3 infantry moved from 61 Sea Zone to Kwangtung
2 armour moved from French Indo-China Thailand to Szechwan
1 infantry moved from Sinkiang to Szechwan
2 fighters moved from Szechwan to Belorussia
2 fighters moved from 35 Sea Zone to Szechwan
1 destroyer moved from 63 Sea Zone to 60 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 64 Sea Zone to 60 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to SzechwanPlace Units - Japanese
2 armour placed in French Indo-China Thailand
2 artilleries and 1 infantry placed in India
1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from 8 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Eastern Canada
3 infantry moved from 10 Sea Zone to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 bombers moved from Central United States to United KingdomNon Combat Move - Americans
Place Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
2 transports placed in 11 Sea Zone
4 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
Test summary from TripleA, engine version: 1.9, time: 19:25:59
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to West Russia
1 armour moved from Kazakh S.S.R. to West Russia
5 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Russia to West RussiaNon Combat Move - Russians
1 infantry moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 aaGun, 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
Germans take Italian East Africa from British
1 bomber moved from Germany to Caucasus
2 infantry moved from Germany to France
1 artillery moved from Italy to Germany
1 fighter moved from Germany to France
4 artilleries moved from Belorussia to Karelia S.S.R.
10 armour moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
3 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Belorussia
1 carrier moved from 15 Sea Zone to 16 Sea Zone
2 fighters moved from 15 Sea Zone to Karelia S.S.R.
1 carrier moved from 16 Sea Zone to 15 Sea ZoneCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in France
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 bomber moved from Caucasus to GermanyPlace Units - Germans
1 artillery placed in Germany
2 artilleries placed in Karelia S.S.R.
1 aaGun, 2 artilleries and 2 infantry placed in Germany
1 artillery and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
4 Sea Zone : 2 submarines
15 Sea Zone : 1 carrier and 2 destroyers
34 Sea Zone : 1 transport
Belorussia : 1 aaGun and 4 infantry
France : 1 infantry
Germany : 1 aaGun, 8 artilleries, 1 bomber, 1 factory, 1 fighter and 10 infantry
Italian East Africa : 1 flag, 1 infantry
Italy : 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 10 armour, 6 artilleries, 1 factory, 2 fighters and 12 infantry
Ukraine S.S.R. : 1 aaGun and 4 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 41 / 41
British : 23 / 38
Japanese : 46 / 49
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
1 armour and 5 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 5 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 armour moved from Libya to Morocco
British take Algeria from Germans
British take Morocco from Germans
2 bombers moved from United Kingdom to GermanyCombat - British
Battle in France
British attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in France, round 2 : 1/1 hits
Germans roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 artillery and 2 infantry moved from Libya to Algeria
2 fighters moved from France to 8 Sea Zone
1 bomber moved from Germany to United Kingdom
2 fighters moved from Caucasus to West Russia
9 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - British
1 fighter and 6 infantry placed in United Kingdom
1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 34 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakh S.S.R.: 1 aaGun
EDIT: Adding units owned by British to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Szechwan to Russia
2 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Egypt to Libya
Germans take Libya from British
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from BritishCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour and 3 infantry moved from Kwangtung to Szechwan
2 artilleries and 1 infantry moved from India to Persia
2 armour moved from French Indo-China Thailand to Szechwan
1 fighter moved from Belorussia to Germany
1 bomber moved from Russia to Szechwan
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
1 fighter moved from Belorussia to Szechwan
1 armour moved from Trans-Jordan to Persia
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Caroline Islands
1 transport moved from 61 Sea Zone to 47 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 60 Sea Zone to 51 Sea Zone
2 bombers moved from Japan to OkinawaPlace Units - Japanese
3 infantry placed in India
2 armour placed in French Indo-China Thailand
1 bomber, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
6 infantry moved from Eastern Canada to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
3 bombers moved from United Kingdom to Germany
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Western Canada to 53 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
2 fighters moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 52 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
2 bombers moved from Germany to FrancePlace Units - Americans
1 artillery placed in Eastern United States
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
3 fighters moved from West Russia to France
3 infantry moved from Russia to West RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 fighters; Remaining resources: 21 PUs;Combat Move - Germans
10 armour moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Germany
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from Italy to Germany
1 bomber moved from Germany to United Kingdom
2 infantry moved from Italy to Germany
4 infantry moved from Karelia S.S.R. to Archangel
6 artilleries moved from Karelia S.S.R. to Archangel
6 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
4 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Poland
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Italian East Africa to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Germans take Union of South Africa from BritishCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Archangel
Germans attack with 10 armour, 6 artilleries and 11 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 10 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 aaGun moved from Belorussia to Poland
1 aaGun moved from Ukraine S.S.R. to PolandPlace Units - Germans
2 fighters placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 37 PUs; end with 58 PUs totalTerritory Summary for Germans :
2 Sea Zone : 1 submarine
3 Sea Zone : 1 submarine
15 Sea Zone : 1 carrier and 2 destroyers
28 Sea Zone : 1 transport
Archangel : 1 flag, 10 armour, 6 artilleries and 11 infantry
Belorussia : 1 infantry
Germany : 1 aaGun, 9 artilleries, 1 bomber, 1 factory, 3 fighters and 12 infantry
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory, 2 fighters and 5 infantry
Poland : 2 aaGuns and 2 infantry
Ukraine S.S.R. : 1 infantry
Union of South Africa : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 19 / 20
Germans : 37 / 58
British : 28 / 34
Japanese : 46 / 48
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from France to Italy
British take Italy from Germans
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in 3 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
2 fighters moved from West Russia to France
1 armour moved from Morocco to AlgeriaPlace Units - British
2 artilleries and 5 infantry placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalDice Statistics:
Total
1 was rolled 6 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10Null / Other
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 33 PUs;
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from France to Italy
British take Italy from Germans
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 8 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in 3 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
2 fighters moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to France
2 fighters moved from West Russia to France
1 armour moved from Morocco to AlgeriaPlace Units - British
2 artilleries and 5 infantry placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 3 infantry
EDIT: Removing units owned by British from United Kingdom: 4 artilleries
EDIT: Adding units owned by British to France: 4 artilleries and 4 infantry
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 6 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10Null / Other
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 infantry moved from Evenki National Okrug to Novosibirsk
1 bomber moved from Szechwan to Russia
1 fighter moved from Szechwan to Novosibirsk
3 armour, 6 artilleries and 4 infantry moved from Persia to Kazakh S.S.R.
5 armour and 7 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Japanese take French Equatorial Africa from British
1 submarine moved from 51 Sea Zone to 52 Sea Zone
2 bombers moved from Okinawa to 52 Sea Zone
2 fighters moved from 51 Sea Zone to Szechwan
1 carrier, 1 cruiser and 1 destroyer moved from 51 Sea Zone to 60 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Novosibirsk
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakh S.S.R.
Japanese attack with 8 armour, 6 artilleries and 11 infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 8 armour, 6 artilleries and 10 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 armour moved from French Indo-China Thailand to Szechwan
2 infantry moved from Kwangtung to Szechwan
3 infantry moved from India to Persia
2 infantry moved from Egypt to Libya
2 battleships, 1 carrier and 1 destroyer moved from 34 Sea Zone to 15 Sea Zone
1 bomber moved from Russia to Archangel
1 fighter moved from Novosibirsk to Archangel
2 fighters moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Archangel
1 bomber moved from Japan to Archangel
1 fighter moved from Japan to Szechwan
2 infantry moved from Caroline Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
2 bombers moved from 52 Sea Zone to Kwangtung
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
2 armour placed in French Indo-China Thailand
3 infantry placed in India
2 infantry placed in Japan
2 fighters placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery and 10 infantry; Remaining resources: 4 PUs;Combat Move - Americans
2 bombers moved from France to Karelia S.S.R.
2 fighters moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 8 Sea Zone to 2 Sea Zone
4 infantry moved from Eastern Canada to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to FranceCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/2 hits
Bombing raid in Karelia S.S.R. rolls: 5,3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.Non Combat Move - Americans
2 bombers moved from Karelia S.S.R. to France
2 fighters moved from 2 Sea Zone to 8 Sea Zone
6 transports moved from 8 Sea Zone to 10 Sea Zone
1 armour moved from Alaska to Eastern CanadaPlace Units - Americans
1 artillery and 10 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 42 PUs total





