Dir auch viel Spaß und viel Glück.
Scrambelst du ?
39181-01-germany-b-1.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
6 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
1 bomber moved from India to Volgograd
1 fighter and 1 tactical_bomber moved from Wake Island to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Kwangsi
Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans win, taking Kwangsi from Japanese with 2 artilleries, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 110 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Western United States to Wake Island
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Volgograd to Russia
Place Units - Americans
1 factory_minor placed in French Indo China
5 transports placed in 101 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 artillery
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 artilleries and 6 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1
Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Shensi to Caucasus
1 bomber moved from India to Caucasus
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Caucasus
British attack with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour and 3 mech_infantrys
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for British: 1 bomber and 2 mech_infantrys
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
4 fighters moved from Malta to Syria
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Shensi to Kazakhstan
2 mech_infantrys moved from Shensi to Sikang
6 mech_infantrys moved from India to Eastern Persia
4 mech_infantrys moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from Shan State to French Indo China
1 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from French Central Africa to Egypt
2 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
Place Units - British
1 submarine placed in 110 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Southern Italy to France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from Libya to Tunisia
2 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 3 infantry moved from Bryansk to Rostov
2 armour moved from Archangel to Bryansk
1 infantry moved from Archangel to Belarus
1 submarine moved from 124 Sea Zone to 110 Sea Zone
Combat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 3 infantry and 1 mech_infantry
Americans defend with 1 armour
Italians win, taking Tunisia from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 110 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Americans win with 1 carrier, 3 destroyers, 5 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Bryansk to Rostov
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to Russia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 74 PUs;
Germans buy 3 armour, 2 artilleries, 3 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 bombers and 1 fighter moved from Novgorod to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
11 armour and 7 mech_infantrys moved from Volgograd to Caucasus
13 armour and 1 mech_infantry moved from Bryansk to Caucasus
Scramble off the UK?
yeah go for it. sigh. making too many mistakes! not like I haven’t been playing enough.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 74 PUs;
Germans buy 3 armour, 2 artilleries, 3 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 bombers and 1 fighter moved from Novgorod to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Bryansk to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
11 armour and 7 mech_infantrys moved from Volgograd to Caucasus
13 armour and 1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers
Casualties for British: 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 24 armour and 8 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Caucasus from Russians with 24 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from 110 Sea Zone to Western Germany
3 bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 armour placed in Volgograd
2 artilleries placed in Ukraine
1 factory_minor placed in Western Ukraine
1 factory_minor placed in Rostov
1 factory_minor placed in Poland
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 factory_minor
EDIT: Adding units owned by Germans to Ukraine: 1 artillery
EDIT: Changing PUs for Germans from 85 to 93
EDIT: Turning off Edit Mode
I must have misclicked when I set up my buy. Only wanted 2 factories and 3 art. Somehow they got switched, so I switched them back and added the difference to Germany’s total. Sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun and 16 infantry moved from Anhwe to Kiangsi
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 units repaired.
3 artilleries and 3 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 fighters and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Kiangsu
3 fighters moved from Shantung to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Yenisey to Kansu
Japanese take Kansu from Chinese
1 armour moved from Novosibirsk to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Nenetsia
Japanese take Nenetsia from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
3 artilleries and 9 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 artilleries, 4 infantry and 2 mech_infantrys moved from Shantung to Anhwe
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 artilleries and 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Kiangsu
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Kiangsu to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
4 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Kwangtung to Kwangsi
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters placed in Japan
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 2 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 infantry
EDIT: Removing units owned by Japanese from Anhwe: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Chahar: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
1 bomber moved from Russia to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to Midway
1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Ukraine to Russia
1 bomber moved from Eastern United States to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
3 fighters moved from Szechwan to Russia
Place Units - Americans
3 infantry placed in French Indo China
2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries and 10 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 6 artilleries and 11 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese win, taking Kwangsi from Japanese with 6 artilleries and 11 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Sikang to Kansu
4 mech_infantrys moved from Szechwan to Kansu
Combat - British
Battle in Kansu
British attack with 5 mech_infantrys
Japanese defend with 1 armour
British win, taking Kansu from Japanese with 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kazakhstan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
retreated to Kazakhstan
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from French Indo China to Yunnan
1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Syria
6 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
4 mech_infantrys moved from India to Eastern Persia
5 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Iraq
1 armour moved from Belgian Congo to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Western Germany to Southern Italy
1 armour moved from France to Northern Italy
3 infantry moved from Holland Belgium to Western Germany
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 3 infantry moved from Rostov to Caucasus
2 armour moved from Bryansk to Caucasus
1 infantry moved from Belarus to Bryansk
Place Units - Italians
1 destroyer and 1 fighter placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 bombers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
24 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Southern France to France
2 artilleries and 3 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in Northwest Persia
Germans attack with 28 armour and 8 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from ANZAC with 28 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Place Units - Germans
3 artilleries placed in Western Ukraine
3 infantry placed in Rostov
5 bombers placed in Western Germany
2 submarines placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 3x airfield; Remaining resources: 5 PUs;
Russians buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 16 infantry moved from Kiangsi to Kwangsi
Place Units - Russians
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs