@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 7 infantry moved from Shensi to Hopei
Place Units - Chinese
2 artilleries placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 20 PUs;
British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Shan State to Hunan
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from India to Hunan
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Hunan
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Hunan from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Ethiopia
Non Combat Move - British
1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Hunan to India
6 mech_infantrys moved from India to Yunnan
2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Shan State
6 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 artillery moved from Syria to Trans-Jordan
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
5 fighters moved from Scotland to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
Place Units - British
3 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,2,6,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
1 bomber moved from Tobruk to Egypt
Combat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Rhodesia
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Algeria to Tunisia
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
2 armour moved from Archangel to Belarus
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
1 bomber moved from Tobruk to Egypt
Combat - Italians
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Rhodesia
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians win, taking Rhodesia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Algeria to Tunisia
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
2 armour moved from Archangel to Belarus
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Shan State to Shensi
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 destroyer placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 9 artilleries, 21 infantry and 11 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
7 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Belarus to Russia
1 bomber moved from Archangel to Russia
4 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
7 infantry moved from Novgorod to Belarus
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7,4 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Ukraine
Germans attack with 7 armour and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 9 armour, 9 artilleries, 22 infantry and 11 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 9 armour, 9 artilleries, 22 infantry and 11 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
3 bombers moved from Russia to Novgorod
5 fighters and 4 tactical_bombers moved from Belarus to Novgorod
2 submarines moved from 109 Sea Zone to 124 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
17 infantry moved from Central Mongolia to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Central Mongolia to Chahar
1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Olgiy to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to Yenisey
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
10 hits on your USA fleet round 1. How would you like them allocated?
Ow! max d
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yenisey
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Anhwe
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to Shantung
Place Units - Japanese
3 artilleries placed in Shantung
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yenisey
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Anhwe
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to Shantung
Place Units - Japanese
3 artilleries placed in Shantung
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Shan State to French Indo China
Americans take French Indo China from Neutral_Axis
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Americans win, taking 106 Sea Zone from Germans, taking Morocco from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Guam
Non Combat Move - Americans
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to India
4 fighters and 1 tactical_bomber moved from Queensland to Shan State
2 fighters moved from 54 Sea Zone to Shan State
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
3 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 armour moved from Yakut S.S.R. to Yenisey
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 2 cruisers and 6 fighters remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yenisey
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Yenisey from Russians with 3 armour remaining. Battle score for attacker is 7
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 12 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
3 artilleries, 1 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Shantung to Anhwe
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to Shantung
Place Units - Japanese
3 artilleries placed in Shantung
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun, 3 artilleries and 5 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 aaGun, 3 artilleries, 5 infantry and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
EDIT: Turning off Edit Mode
My bad - didn’t see you were already working on your turn. Feel free to ignore the edits if you like.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from India to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
2 infantry moved from French Central Africa to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
Combat - British
Battle in French West Africa
British attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
Battle in Kwangsi
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Tanganyika Territory from Italians, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 aaGun and 3 infantry moved from Shan State to French Indo China
1 bomber moved from Kwangsi to India
1 aaGun and 10 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Shan State
3 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from French West Africa to French Central Africa
4 fighters moved from Gibraltar to Malta
1 mech_infantry moved from Eire to United Kingdom
3 aaGuns moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 artilleries and 5 infantry moved from Alexandria to Egypt
2 infantry moved from Yunnan to French Indo China
4 mech_infantrys moved from Yunnan to French Indo China
3 mech_infantrys moved from Yunnan to Shensi
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,2,3,5,4,3,4,4,5,2
UK_Pacific collect 17 PUs (5 lost to blockades); end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Belarus to Archangel
2 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
2 armour moved from Smolensk to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Union of South Africa
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Tunisia to Libya
2 aaGuns, 2 artilleries and 3 infantry moved from Belarus to Bryansk
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
hey I didnt see your message re the edits. I’ll add them in now.