Geo (Axis) vs Inno (Allies) G40 - no bid - Game 2

  • '19 '18 '17 '16 '15

    Ughh…my lovely Germany landing dream does not wor :cry:k!  You are right that my US CA and fighters can’t be used to protect the UK ship from Scrambling!  So when attacking, it does not matter whether the sz has allies ship and they have no effect to the actual defense? :-o

    I would have to replay the US and UK turn again

  • '19 '18 '17 '16 '15

    Sorry for taking long.  Will try to finish the moves later tonight.

    Cheers

  • '19 '18 '17 '16 '15

    : dice 2:

  • '19 '18 '17 '16 '15

    I roll 2 forum dice vs japan sub…as I forgot to do so.

    DiceRolling 2d6:
    (2, 5)

    For japan sub
    DiceRolling 1d6:
    (2)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 8 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from Norway to 115 Sea Zone
                5 fighters moved from Norway to 115 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Western United States to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 109 Sea Zone to Denmark
                1 carrier and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber and 5 fighters
                    Germans defend with 1 battleship and 2 transports
                        Americans roll dice for 1 bomber and 5 fighters in 115 Sea Zone, round 2 :  5/6 hits
                        Germans roll dice for 1 battleship and 2 transports in 115 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans, 2 transports owned by the Germans and 1 fighter owned by the Americans lost in 115 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship and 2 transports
                    Casualties for Americans: 1 fighter
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Denmark
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 :  4/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Denmark
                    Americans win, taking Denmark from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 98 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers
                EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 fighters moved from 115 Sea Zone to Norway
                1 fighter moved from 115 Sea Zone to Norway
                1 bomber moved from 115 Sea Zone to Norway
                2 fighters moved from Denmark to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Denmark to Norway
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 mech_infantry moved from Alexandria to Egypt
                1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 bomber moved from 30 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Western United States to 108 Sea Zone
                1 bomber moved from 108 Sea Zone to United Kingdom
                2 transports moved from 112 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 artillery, 1 infantry and 1 mech_infantry placed in Norway
                1 artillery and 4 infantry placed in Eastern United States
                Americans undo move 2.
                1 artillery and 1 infantry placed in Western United States
                1 bomber placed in Western United States
                2 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                6 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        30 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 6 infantry
        Egypt : 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 aaGun, 1 artillery and 3 infantry
        Norway : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Denmark : 1 flag, 2 infantry
        Tobruk : 1 aaGun and 1 armour
        112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transports
        106 Sea Zone : 4 transports
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        72 Sea Zone : 2 destroyers
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 2 destroyers
        91 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 7 / 0
        Japanese : 100 / 130
        Americans : 56 / 71
        Chinese : 0 / 2
        British : 30 / 33
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39078_Ame11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Trans-Jordan to Iraq
                      British take Iraq from Japanese
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from United Kingdom to Finland

    Combat - British
                Battle in Finland
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 artilleries and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 :  3/5 hits
                        Germans roll dice for 4 artilleries and 2 mech_infantrys in Finland, round 2 :  2/6 hits
                        2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Finland
                    1 artillery owned by the British retreated to Norway
                    Germans win with 3 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Finland to Norway
                1 tactical_bomber moved from Finland to Norway
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Syria to Trans-Jordan
                5 mech_infantrys moved from Egypt to Trans-Jordan
                5 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom
                British undo move 4.
                British undo move 3.
                British undo move 2.
                British undo move 1.
                3 infantry placed in United Kingdom
                2 infantry placed in Egypt
                1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 5 armour, 1 artillery and 6 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Syria : 1 flag
        Norway : 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
        Ethiopia : 1 flag
        112 Sea Zone : 2 transports
        125 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 7 / 0
        Japanese : 98 / 130
        Americans : 56 / 71
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39078_UK_11.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 bomber moved from Samara to Ukraine
                2 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
                3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                1 mech_infantry moved from Greece to Romania

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,1,3
                Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Greater Southern Germany : 3 mech_infantrys
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Belarus : 1 flag, 2 armour
        Eastern Poland : 4 mech_infantrys
        Bessarabia : 1 flag, 1 mech_infantry
        Russia : 1 bomber and 1 fighter
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 4 / 0
        Japanese : 98 / 130
        Americans : 56 / 71
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 6
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39078_Ita11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 4 / 0
        Japanese : 98 / 130
        Americans : 56 / 71
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 6
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39078_ANZ11.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        112 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 4 / 0
        Japanese : 98 / 130
        Americans : 56 / 71
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 6
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39078_Fre11.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Denmark
                1 fighter moved from Novgorod to Denmark
                1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
                1 fighter moved from Novgorod to Archangel
                2 bombers and 1 tactical_bomber moved from Samara to Archangel
                1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Denmark, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                    Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                2 bombers moved from Archangel to Belarus
                1 artillery and 3 mech_infantrys moved from Novgorod to Belarus
                3 artilleries moved from Finland to Vyborg
                2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
                1 artillery and 1 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery, 6 infantry and 1 tactical_bomber placed in Western Germany
                2 mech_infantrys placed in Germany
                Germans undo move 2.
                3 infantry placed in Germany
                1 infantry placed in Germany
                1 artillery, 2 infantry and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
        Germany : 1 aaGun, 1 factory_major, 4 infantry and 2 mech_infantrys
        Denmark : 2 infantry
        Belarus : 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 3 artilleries
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        119 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 3 / 0
        Japanese : 98 / 130
        Americans : 54 / 71
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 17 / 6
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39078_Ger12.tsvg

  • '17 '16 '15

    In fact I won, as I own 6 Pacifc Victoty Cities.  :evil:
    Anyways, I did my turn in case you want to proceed.

    But we can also start a new game if you like. We could also sitch sides.

  • '19 '18 '17 '16 '15

    Ughhhh!  I didn’t realize you don’t have to take Anzac homeland to fulfill the 6 VC Pacific requirement :cry: Good lesson learned!!

    I saw you are proceeding with multiple games…if you can still take one sure I will continue  :lol:  Let me try Axis this time.

  • '17 '16 '15

    Sure. I’m ready for one more  :-D
    Will you set up the game, as you choose the Axis this time?

  • '19 '18 '17 '16 '15

    I just started a new thread here http://www.axisandallies.org/forums/index.php?topic=39719.0

    Let me know if you like to scramble…

    Good luck to the fight :-D

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