@msoot edited my ncm – use 2nd file
L17 G40 Ktylu (L+21) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Chahar
1 bomber moved from Japan to 33 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
1 armour owned by the Japanese retreated to Jehol
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 3 submarines and 2 transports; ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the ANZAC and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 90
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 3 submarines and 2 transports
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 2 submarinesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 33 Sea Zone and was removed
2 bombers moved from 33 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to Marianas
3 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Marianas: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 armour and 1 infantry placed in Manchuria
1 carrier placed in 19 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Chahar
1 bomber moved from Japan to 33 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
1 armour owned by the Japanese retreated to Jehol
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 3 submarines and 2 transports; ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the ANZAC and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 90
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 3 submarines and 2 transports
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 2 submarinesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 33 Sea Zone and was removed
2 bombers moved from 33 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to Marianas
3 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Marianas: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 armour and 1 infantry placed in Manchuria
1 carrier placed in 19 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Novosibirsk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from Timguska: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
I swapped the TacB for a Ftr wich had range to reach Mariana.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
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scramble orders and OOL in sz 97 sir
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Full scramble please.
Will decide Ool after you tell me how many hits you scored in First Round, thank you.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports
Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports -
4 hits sir
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Please sink Ger CV , 1x Ger SS and DD. Thank you.
Next round keep Ita SS. -
submerge sub?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports
Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans -
forgot file, sorry
submerge sub?
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Submerge SS please, Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports
Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Italians Submerged
Americans win, taking 97 Sea Zone from Germans with 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is 51
Casualties for Germans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 1 carrier and 1 destroyerNon Combat Move - Americans
1 armour moved from 97 Sea Zone to Greece
5 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
3 bombers moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to GreecePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 cruiser and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 battleship placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries moved from Anhwe to Kiangsu
1 artillery moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries
Japanese defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor and 6 infantry
Japanese win with 1 aaGun, 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 3 artilleriesNon Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to 97 Sea Zone
2 infantry and 2 mech_infantrys moved from Egypt to 81 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 infantry and 2 mech_infantrys moved from 97 Sea Zone to Albania
1 infantry moved from Kazakhstan to Samara
British take Samara from Germans
2 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Greece to Caucasus
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to West India
2 armour and 1 mech_infantry moved from India to Yunnan
1 destroyer moved from 43 Sea Zone to 38 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 transports; Americans loiter and taunt
Italians defend with 1 submarine
British win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Albania
British attack with 2 infantry and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Albania from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Caucasus
British attack with 1 fighter, 5 infantry and 3 mech_infantrys
Germans defend with 3 armour and 3 mech_infantrys
retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -15
Casualties for Germans: 3 mech_infantrys
Casualties for British: 5 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Caucasus to Iraq
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Egypt to Trans-Jordan
2 fighters moved from 97 Sea Zone to GreecePlace Units - British
1 airfield placed in Greece
2 mech_infantrys placed in Iraq
2 infantry placed in Greece
1 destroyer placed in 97 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bulgaria to Albania
1 fighter moved from Northern Italy to AlbaniaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for British: 1 mech_infantry
Battle in Albania
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry and 2 mech_infantrys
Italians win, taking Albania from British with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 aaGun moved from Bulgaria to Albania
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 fighter moved from Queensland to Shan State
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
3 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Caucasus to Iraq
2 fighters and 3 tactical_bombers moved from Volgograd to Iraq
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Russia to Samara
1 armour moved from Volgograd to Samara
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Bulgaria to 97 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 97 Sea Zone
2 fighters moved from 113 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone





