@surfer Scramble? You have 6 planes!
StuckTojo (Axis) vs. Dawgonit (Allies +20) G40
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 armour, 21 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
7 infantry moved from West India to Eastern Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 mech_infantrys
British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,4
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kazakhstan to Sikang
1 fighter moved from Kazakhstan to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Sikang
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Albania to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Sikang
Italians attack with 1 artillery and 1 bomber
ANZAC defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery
Battle in Northwest Persia
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians win, taking Morocco from French, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 carrier and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
1 armour and 4 mech_infantrys moved from Ukraine to Volgograd
2 fighters moved from Northwest Persia to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 6 infantry moved from Northern Italy to France
2 fighters moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
3 infantry and 3 mech_infantrys moved from Shan State to Yunnan
1 armour moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 artillery, 1 fighter and 2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to SzechwanCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
ANZAC win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Suiyuyan to ShensiPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 infantry, 3 mech_infantrys and 4 transports
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry and 3 mech_infantrys
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Timguska to Kansu
1 artillery and 2 mech_infantrys moved from Novosibirsk to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
6 fighters and 3 tactical_bombers moved from Caucasus to Tsinghai -
Scramble in sz 109?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Timguska to Kansu
1 artillery and 2 mech_infantrys moved from Novosibirsk to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
6 fighters and 3 tactical_bombers moved from Caucasus to TsinghaiCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 carrier
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 6 bombers, 1 cruiser and 1 fighter
Americans defend with 3 transports
Germans win with 6 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Kansu
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Germans attack with 6 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Northwest Persia
3 aaGuns moved from Caucasus to Kazakhstan
24 armour and 1 artillery moved from Caucasus to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
3 armour moved from Russia to Kazakhstan
2 armour, 1 artillery and 9 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 carriers, 9 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 109 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
6 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Bessarabia
6 fighters and 3 tactical_bombers moved from Tsinghai to Kazakhstan
2 armour moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
9 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Southern France to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 fighters placed in Normandy Bordeaux
1 armour placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
2 submarines placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 fighter placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Anhwe to Chahar
2 mech_infantrys moved from Shantung to Hopei
2 tactical_bombers moved from Kwangtung to Hopei
2 fighters moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Kwangsi
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 3 transports
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 destroyer and 3 transports
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Battle in Aleutian Islands
Battle in Kwangsi
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Java from UK_Pacific, taking Aleutian Islands from Americans, taking Kwangsi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Hopei
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Chahar to Kwangtung
1 fighter moved from Hopei to Kwangtung
1 fighter moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Iraq to Egypt
2 fighters moved from Iraq to Turkmenistan
1 bomber and 3 fighters moved from Iraq to Northwest Persia
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to Kwangsi
2 fighters moved from Yunnan to Kiangsi
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Celebes to 37 Sea Zone
3 carriers, 1 cruiser and 1 submarine moved from 49 Sea Zone to 30 Sea Zone
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Libya to Tobruk
2 mech_infantrys moved from Tobruk to Alexandria
2 armour moved from Tobruk to Alexandria
1 carrier, 2 cruisers and 1 fighter moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
2 infantry moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 25 Sea Zone
4 fighters moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to KwangsiCombat - Americans
Battle in 36 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Turkmenistan
Americans attack with 2 fighters
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 aaGun; Italians defend with 2 mech_infantrys
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 fighters
Battle in British Columbia
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans win, taking British Columbia from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Americans attack with 4 fighters
Japanese defend with 1 infantry and 1 mech_infantry
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 cruiser
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from 25 Sea Zone to Midway
3 carriers, 1 cruiser and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to Malaya
3 fighters moved from Kwangsi to Siam
2 fighters moved from Kiangsi to Yunnan
2 fighters moved from Turkmenistan to Eastern Persia
1 bomber and 1 fighter moved from Northwest Persia to EgyptPlace Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
1 armour and 1 mech_infantry moved from Iraq to Caucasus
British take Northwest Persia from Italians
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
2 fighters moved from United Kingdom to 104 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
British win, taking Caucasus from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 104 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 104 Sea Zone to United Kingdom
10 armour, 10 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
2 armour, 22 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
2 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to IraqPlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 4x harbour; Remaining resources: 35 PUs;
Italians buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Caucasus
1 bomber and 2 fighters moved from Kazakhstan to Caucasus
2 fighters moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Volgograd to Caucasus
6 armour moved from Kazakhstan to Shensi
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Shensi
Italians attack with 6 armour
ANZAC defend with 1 armour, 2 artilleries and 1 fighter
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 armour, 2 artilleries and 1 fighter
Casualties for Italians: 6 armour
Battle in Turkmenistan
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Alexandria
Italians attack with 2 artilleries, 1 fighter and 4 infantry
Americans defend with 2 armour and 2 mech_infantrys
Italians win, taking Alexandria from British with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 20
Casualties for Americans: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from France to Northern Italy
5 infantry moved from France to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from Caucasus to Volgograd
2 fighters moved from Turkmenistan to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to VolgogradPlace Units - Italians
1 bomber placed in Southern Italy
3 infantry placed in Ukraine
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 2 fighters
EDIT: Adding units owned by Italians to Ukraine: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 4x harbour; Remaining resources: 35 PUs;
Italians buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Caucasus
1 bomber and 2 fighters moved from Kazakhstan to Caucasus
2 fighters moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Volgograd to Caucasus
6 armour moved from Kazakhstan to Shensi
2 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Shensi
Italians attack with 6 armour
ANZAC defend with 1 armour, 2 artilleries and 1 fighter
Chinese win with no units remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 armour, 2 artilleries and 1 fighter
Casualties for Italians: 6 armour
Battle in Turkmenistan
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Battle in Alexandria
Italians attack with 2 artilleries, 1 fighter and 4 infantry
Americans defend with 2 armour and 2 mech_infantrys
Italians win, taking Alexandria from British with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 20
Casualties for Americans: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from France to Northern Italy
5 infantry moved from France to Northern Italy
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from Caucasus to Volgograd
2 fighters moved from Turkmenistan to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Ukraine to VolgogradPlace Units - Italians
1 bomber placed in Southern Italy
3 infantry placed in Ukraine
2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 2 fighters
EDIT: Adding units owned by Italians to Ukraine: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 94 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
your win
-
OK, let me know if you want a re-match.
-
OK, let me know if you want a re-match.
Of course, I mean once you have your new computer set up, and are able to play regularly once again.





