@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
StuckTojo (Axis) vs. Dawgonit (Allies +20) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 artillery moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Shensi
4 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 22 infantry and 1 mech_infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Iraq to Persia
British take Persia from Germans
7 infantry moved from India to West India
2 fighters moved from Gibraltar to United KingdomCombat - British
Non Combat Move - British
Place Units - British
1 infantry placed in Iraq
1 infantry placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 2 armour and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Persia
1 fighter moved from Kazakhstan to Persia
1 bomber moved from Southern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Persia to Caucasus
4 armour moved from Turkmenistan to Kazakhstan
1 artillery moved from Turkmenistan to Kazakhstan
2 armour moved from Kazakhstan to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Caucasus
1 fighter moved from Caucasus to Kazakhstan
2 artilleries moved from France to Northern Italy
1 artillery moved from France to Southern France
3 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
4 infantry moved from France to Southern FrancePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Shan State to Kwangsi
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
2 armour moved from Szechwan to Shensi
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
ANZAC attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Hopei to Shensi
3 mech_infantrys moved from 37 Sea Zone to Shan State
3 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 infantry and 2 mech_infantrys placed in Queensland
2 infantry and 1 mech_infantry placed in New South Wales
ANZAC undo move 1.
2 mech_infantrys placed in Queensland
ANZAC undo move 1.
1 mech_infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 fighter moved from Gibraltar to Scotland
2 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to PersiaCombat - French
Battle in Scotland
French attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 infantry and 2 mech_infantrys
retreated to Scotland
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantryNon Combat Move - French
1 fighter moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Scotland to United Kingdom
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 mech_infantrys moved from Northwest Persia to Persia
3 fighters and 3 tactical_bombers moved from Northwest Persia to Persia
1 tactical_bomber moved from 110 Sea Zone to United Kingdom -
Scramble in sz 110?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Scotland to United Kingdom
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to United Kingdom
2 mech_infantrys moved from Northwest Persia to Persia
3 fighters and 3 tactical_bombers moved from Northwest Persia to Persia
1 tactical_bomber moved from 110 Sea Zone to United KingdomCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 104 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 infantry
Germans win, taking Persia from British with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in United Kingdom
Germans attack with 6 artilleries, 2 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
2 mech_infantrys retreated to Scotland
British win with 3 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -72
Casualties for Germans: 6 artilleries, 5 fighters, 6 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns and 2 infantryNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
4 aaGuns and 21 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Novosibirsk to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
1 armour moved from Volgograd to Caucasus
1 bomber moved from Cyprus to Normandy Bordeaux
2 armour moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Timguska
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 armour moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 battleship and 1 destroyer placed in 110 Sea Zone
1 airfield and 1 bomber placed in Normandy Bordeaux
3 armour placed in Volgograd
3 armour placed in RussiaTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
HOLY SH*T!!! I’ve never seen anyone roll dice like that with AA guns in my life!!! :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Anhwe to Suiyuyan
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
4 fighters moved from 20 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Hopei
2 fighters moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 submarine moved from 20 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour, 2 infantry and 1 mech_infantry
Battle in Alaska
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese win, taking Alaska from Americans, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
4 fighters moved from Kwangsi to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 carrier and 2 cruisers moved from 91 Sea Zone to 89 Sea Zone
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 fighters moved from West India to Persia
2 fighters moved from West India to Persia
1 bomber and 4 fighters moved from West India to Northwest Persia
1 fighter moved from Iraq to Persia
4 fighters moved from 37 Sea Zone to Kwangsi
3 fighters moved from 37 Sea Zone to Hunan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 49 Sea Zone to 42 Sea Zone
4 fighters moved from 49 Sea Zone to 42 Sea Zone
2 cruisers moved from 54 Sea Zone to 37 Sea Zone
6 fighters moved from Western United States to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Western United States to 89 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 mech_infantry
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Americans attack with 4 fighters
Japanese defend with 3 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Persia
Americans attack with 5 fighters
Germans defend with 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
Americans attack with 3 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
4 fighters moved from Kwangsi to Burma
3 fighters moved from Hunan to Yunnan
2 fighters moved from 44 Sea Zone to Celebes
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
1 bomber and 4 fighters moved from Northwest Persia to Iraq
5 fighters moved from Persia to IraqPlace Units - Americans
1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 armour, 21 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
7 infantry moved from West India to Eastern Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 mech_infantrys
British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,4
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 3 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kazakhstan to Sikang
1 fighter moved from Kazakhstan to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Sikang
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Albania to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Sikang
Italians attack with 1 artillery and 1 bomber
ANZAC defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery
Battle in Northwest Persia
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
Italians win, taking Morocco from French, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 carrier and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
1 armour and 4 mech_infantrys moved from Ukraine to Volgograd
2 fighters moved from Northwest Persia to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 6 infantry moved from Northern Italy to France
2 fighters moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
3 infantry and 3 mech_infantrys moved from Shan State to Yunnan
1 armour moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 artillery, 1 fighter and 2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to SzechwanCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
ANZAC win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Suiyuyan to ShensiPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 infantry, 3 mech_infantrys and 4 transports
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry and 3 mech_infantrys
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
2 bombers moved from Normandy Bordeaux to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Timguska to Kansu
1 artillery and 2 mech_infantrys moved from Novosibirsk to Kansu
1 mech_infantry moved from Kazakhstan to Tsinghai
6 fighters and 3 tactical_bombers moved from Caucasus to Tsinghai -
Scramble in sz 109?





