Pherman1215 (Allies) vs simon33 (Axis) BM2

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - Italians

    Non Combat Move - Italians
                3 fighters moved from Ukraine to Southern Italy
                2 aaGuns, 3 artilleries and 3 infantry moved from Yugoslavia to Northern Italy
                3 artilleries and 3 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total

    triplea_39086_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_39086_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39086_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Ukraine to Smolensk
                      Germans take Bryansk from Russians
                      Germans take Smolensk from Russians
                1 armour moved from Eastern Poland to Smolensk
                      Germans take Belarus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 artillery moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans

    Non Combat Move - Germans
                1 armour, 13 artilleries, 11 infantry and 5 mech_infantrys moved from Vologda to Smolensk
                1 infantry moved from Nenetsia to Vologda
                2 mech_infantrys moved from Novgorod to Smolensk
                5 artilleries and 1 infantry moved from Novgorod to Belarus
                1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                8 mech_infantrys moved from Eastern Poland to Smolensk
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                14 armour and 42 mech_infantrys moved from Ukraine to Smolensk
                1 aaGun, 3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                4 infantry moved from Ukraine to Western Ukraine
                1 aaGun, 8 artilleries and 6 infantry moved from Ukraine to Rostov
                1 fighter and 2 tactical_bombers moved from Ukraine to Southern Italy
                1 aaGun moved from Ukraine to Rostov

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                3 artilleries placed in Novgorod
                1 infantry and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_39086_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Russians
                2 armour, 18 artilleries, 3 fighters, 102 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Smolensk
                4 infantry moved from Kazakhstan to Caucasus
                4 infantry moved from Tambov to Volgograd

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 armour, 18 artilleries, 3 fighters, 102 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 17 armour, 13 artilleries, 11 infantry and 57 mech_infantrys
                    Russians win, taking Smolensk from Germans with 2 armour, 18 artilleries, 3 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 202
                    Casualties for Germans: 17 armour, 13 artilleries, 11 infantry and 57 mech_infantrys
                    Casualties for Russians: 71 infantry
                Battle in Caucasus
                    Russians attack with 4 infantry
                    Italians defend with 1 armour
                    Russians win, taking Caucasus from Italians with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Volgograd
                    Russians attack with 4 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Tambov to Russia
                2 aaGuns moved from Russia to Smolensk

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_39086_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 fighter moved from Malaya to 41 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese

    Purchase Units - Japanese
                Japanese buy 12 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                2 fighters moved from French Indo China to Shantung
                1 fighter moved from 43 Sea Zone to French Indo China
                1 artillery and 5 infantry moved from French Indo China to Yunnan
                7 infantry moved from Malaya to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shantung
                1 fighter moved from 41 Sea Zone to India

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Korea: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs

    triplea_39086_Jap10.tsvg

  • '19 '17 '16

    Must have miscalculated in Smolensk. Hmm.


  • Maybe you forgot to put in the art?

  • '19 '17 '16

    @Pherman1215:

    Maybe you forgot to put in the art?

    Hopefully not that bad but you never know.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Johnston Island to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 32 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
                3 fighters moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 30 Sea Zone to 32 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 4 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 22 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 battleship, 7 carriers, 2 cruisers, 5 destroyers and 10 submarines moved from 33 Sea Zone to 26 Sea Zone
                4 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                4 fighters moved from 22 Sea Zone to 26 Sea Zone
                5 fighters moved from 34 Sea Zone to New Guinea
                1 armour and 1 artillery moved from Central United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 carriers and 4 submarines placed in 10 Sea Zone
                4 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_39086_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese

    Purchase Units - British
                British buy 2 artilleries, 6 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                2 battleships, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 aaGuns, 3 armour, 10 artilleries, 22 infantry and 23 mech_infantrys moved from Eastern Persia to West India
                3 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 armour and 7 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 submarines moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_39086_UK_10.tsvg

  • '19 '17 '16

    File is zero length. Do you still have it? There’s problems posting to the forum.


  • I don’t think I have it.  No point continuing this one anyway right?

  • '19 '17 '16

    @Pherman1215:

    I don’t think I have it.  No point continuing this one anyway right?

    Harsh! Germany might be pushing it uphill but Japan can still win, right?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 4 infantry
                        Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  3/8 hits
                        Russians roll dice for 4 infantry in Caucasus, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 3 infantry owned by the Russians lost in Caucasus
                        Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Italians
                1 artillery moved from Ukraine to Rostov
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun, 3 artilleries and 3 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,5,4
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total

    triplea_39086_Ita10.tsvg

  • '19 '17 '16

    Ok, I’ve adjusted for the Allied moves although I didn’t know to do anything for China.

    I’ve had a look at the lay of the land and I want to keep playing.


  • OK, so the newest save is up to date then?

  • '19 '17 '16

    Yep,except for China.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_39086_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 artillery moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 artilleries and 4 infantry moved from Rostov to Volgograd

    Purchase Units - Germans
                Germans buy 8 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Volgograd, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 :  1/3 hits
                        Russians roll dice for 3 infantry in Volgograd, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 :  1/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 2 artilleries in Volgograd, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 5 :  0/1 hits
                        Germans roll dice for 2 artilleries in Volgograd, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                5 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 artillery and 1 infantry moved from Rostov to Ukraine
                7 artilleries and 3 infantry moved from Belarus to Novgorod
                7 mech_infantrys moved from Eastern Poland to Novgorod
                1 aaGun, 1 artillery and 1 infantry moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Baltic States
                8 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Novgorod
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 artilleries placed in Western Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_39086_Ger11.tsvg

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