@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
L17 G40 GeneralSvend-Sved (L+23) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Archangel to Vologda
1 armour moved from Vologda to Russia
1 mech_infantry moved from Ukraine to Western Ukraine
6 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Smolensk to BelarusCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 tactical_bombers placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Queensland
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun, 1 airfield and 1 harbour
Japanese win, taking Queensland from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGunNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Venezuela to British Guiana
Americans take British Guiana from Germans
1 armour moved from British Guiana to Brazil
1 artillery and 1 infantry moved from Venezuela to Brazil
1 armour and 1 artillery moved from Colombia to Brazil
2 bombers moved from Central America to Brazil
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Brazil
2 fighters moved from 101 Sea Zone to Brazil
1 carrier moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 86 Sea Zone
1 carrier moved from 89 Sea Zone to 86 Sea Zone
1 destroyer moved from 89 Sea Zone to 86 Sea Zone
7 destroyers moved from 64 Sea Zone to 101 Sea Zone
8 submarines moved from 64 Sea Zone to 101 Sea Zone
1 armour moved from Soviet Far East to Sakha
1 bomber moved from Midway to Sakha
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to Siberia
2 bombers moved from Midway to Sakha
2 artilleries moved from Soviet Far East to 4 Sea Zone
2 infantry moved from Soviet Far East to 4 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 4 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone -
Scramble from Japan?
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Nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Venezuela to British Guiana
Americans take British Guiana from Germans
1 armour moved from British Guiana to Brazil
1 artillery and 1 infantry moved from Venezuela to Brazil
1 armour and 1 artillery moved from Colombia to Brazil
2 bombers moved from Central America to Brazil
3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Brazil
2 fighters moved from 101 Sea Zone to Brazil
1 carrier moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 89 Sea Zone to 86 Sea Zone
1 carrier moved from 89 Sea Zone to 86 Sea Zone
1 destroyer moved from 89 Sea Zone to 86 Sea Zone
7 destroyers moved from 64 Sea Zone to 101 Sea Zone
8 submarines moved from 64 Sea Zone to 101 Sea Zone
1 armour moved from Soviet Far East to Sakha
1 bomber moved from Midway to Sakha
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to Siberia
2 bombers moved from Midway to Sakha
2 artilleries moved from Soviet Far East to 4 Sea Zone
2 infantry moved from Soviet Far East to 4 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 4 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Battle in Korea
Battle in Brazil
Americans attack with 2 armour, 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Americans win, taking Caroline Islands from Japanese, taking Korea from Japanese, taking Brazil from Germans with 2 armour, 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 infantry
Battle in Sakha
Americans attack with 1 armour and 3 bombers
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Sakha to Siberia
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
5 fighters and 1 tactical_bomber moved from Brazil to 86 Sea Zone
2 bombers moved from Brazil to Eastern United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 9 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tunisia to Algeria
British take Algeria from Germans
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Germans
9 armour and 6 mech_infantrys moved from Rostov to Bryansk
4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
3 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Rostov
1 bomber moved from India to RussiaCombat - British
Non Combat Move - British
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-JordanNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Normandy Bordeaux to Southern FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 54 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 artillery moved from Union of South Africa to South West Africa
ANZAC take South West Africa from Germans
1 infantry moved from Union of South Africa to Rhodesia
ANZAC take Rhodesia from Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Greece
1 bomber moved from Egypt to Greece
3 armour moved from Saudi Arabia to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea ZoneCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 3 armour
Italians defend with 2 infantry
ANZAC win, taking Trans-Jordan from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for ANZAC: 1 armour
Battle in 54 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
ANZAC attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry; Italians defend with 1 fighter and 1 infantry
retreated to Greece
Germans win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
1 bomber moved from Greece to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 54 Sea Zone to New South WalesPlace Units - ANZAC
3 infantry placed in New South Wales
1 armour, 1 artillery and 1 fighter placed in Saudi ArabiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
2 armour moved from Northern Italy to 95 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Greece to Turkey
Germans take Turkey from British
3 bombers moved from Southern Italy to Egypt
4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 bombers moved from Western Germany to Egypt
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 fighter moved from Novgorod to Belarus
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Egypt
Germans attack with 6 armour, 2 artilleries, 6 bombers, 1 fighter, 5 infantry and 3 mech_infantrys
French defend with 2 infantry; British defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys; ANZAC defend with 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys; Americans defend with 1 fighter
Germans win, taking Egypt from British with 6 armour, 1 artillery, 6 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 68
Casualties for French: 2 infantry
Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 2 fighters and 2 mech_infantrys
Casualties for ANZAC: 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 fighter
Battle in Bessarabia
Germans attack with 1 infantry
British defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Greece
3 armour moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Eastern Poland to Novgorod
1 fighter moved from Egypt to Greece
3 bombers moved from Egypt to Greece
3 bombers moved from Egypt to French Equatorial AfricaPlace Units - Germans
2 armour and 1 fighter placed in Novgorod
2 armour and 1 mech_infantry placed in Romania
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Southern France
3 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
5 mech_infantrys moved from Bryansk to Novgorod
3 fighters and 2 tactical_bombers moved from Russia to Novgorod
1 armour moved from Russia to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 5 armour, 1 factory_minor, 2 fighters and 1 harbour
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 5 armour and 2 fighters
Casualties for Russians: 1 fighter, 1 infantry and 5 mech_infantrys
Battle in Archangel
Russians attack with 1 armour
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 tactical_bombers moved from Novgorod to Bryansk
2 fighters moved from Novgorod to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery, 1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 destroyer and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
ANZAC win with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 fighter
Americans defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,5,6,5,3,2,3,3,4,2,2,6,5,1,2,1,2,1,1,6,2,6,6,3
Japanese collect 9 PUs (8 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from Brazil to Argentina
Americans take Argentina from Germans
1 armour moved from Argentina to Chile
Americans take Chile from Germans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 carrier, 7 destroyers, 4 infantry, 8 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 carriers moved from 86 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
1 bomber moved from Siberia to Yakut S.S.R.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to Amur
Russians take Amur from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Battle in Spain
Battle in Yakut S.S.R.
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 mech_infantry
Americans win, taking Gibraltar from Germans, taking Spain from Germans, taking Yakut S.S.R. from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in PhilippinesNon Combat Move - Americans
2 fighters moved from Siberia to Korea
1 bomber moved from Siberia to Korea
1 bomber moved from Yakut S.S.R. to Korea
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
1 factory_minor placed in Korea
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,5
Americans collect 69 PUs (1 lost to blockades); end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Bryansk to Novgorod
Russians take Novgorod from Germans
1 bomber moved from Russia to Baltic States
2 mech_infantrys moved from Bryansk to Baltic States
4 armour and 2 mech_infantrys moved from India to Eastern Persia
4 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
3 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
1 mech_infantry moved from Algeria to LibyaCombat - British
Battle in Baltic States
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Baltic States from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Baltic States to BryanskPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from Bulgaria to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Greece to Trans-JordanCombat - Italians
Battle in Caucasus
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
ANZAC defend with 2 armour
ANZAC win, taking Caucasus from Russians with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 fighter and 1 infantry
Casualties for ANZAC: 2 armourNon Combat Move - Italians
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from South West Africa to Angola
ANZAC take Angola from Germans
1 infantry moved from Rhodesia to Mozambique
ANZAC take Mozambique from Germans
1 fighter moved from Saudi Arabia to 98 Sea Zone
1 artillery moved from Saudi Arabia to Trans-Jordan
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 bomber moved from New South Wales to Shan State
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Saudi Arabia to Turkey
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to RostovCombat - ANZAC
Battle in Turkey
ANZAC attack with 1 armour
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 armour
Battle in Caucasus
ANZAC attack with 1 armour and 1 mech_infantry
Italians defend with 1 factory_minor and 2 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 armour and 1 mech_infantry
Battle in 98 Sea Zone
ANZAC attack with 1 fighter
Germans defend with 3 transports; Italians defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 29
Casualties for Germans: 3 transports
Casualties for Italians: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 98 Sea Zone to Saudi ArabiaPlace Units - ANZAC
2 artilleries and 1 mech_infantry placed in Saudi Arabia
2 armour placed in Union of South AfricaTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French





