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16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 artillery moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
5 artilleries moved from Vologda to Smolensk
1 infantry moved from Russia to Vologda
9 artilleries and 11 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
16 artilleries and 32 infantry moved from Bryansk to Smolensk
3 armour and 3 mech_infantrys moved from Bryansk to SmolenskPurchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 3 armour, 30 artilleries, 43 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 3 armour, 30 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Eastern Poland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
3 fighters moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 aaGun moved from Bryansk to Ukraine
5 aaGuns moved from Bryansk to Smolensk
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 artillery and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 4 fighters moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from New Zealand to 62 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 6 fighters and 2 submarines
British defend with 1 submarine
Japanese win, taking Java from UK_Pacific, taking Sumatra from UK_Pacific, taking 37 Sea Zone from UK_Pacific with 2 carriers, 2 destroyers, 6 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
2 infantry moved from Malaya to Shan State
5 armour and 5 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
4 artilleries and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to Midway
1 bomber moved from 62 Sea Zone to 63 Sea Zone
1 bomber moved from 63 Sea Zone to New ZealandPlace Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - Americans
2 fighters moved from Queensland to New Zealand
1 fighter moved from Queensland to 42 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
8 fighters moved from 31 Sea Zone to Gilbert Islands
4 carriers, 4 destroyers and 1 submarine moved from 31 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from Norway to France
1 fighter moved from Norway to France
1 fighter moved from 112 Sea Zone to FrancePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;Combat - Americans
Battle in New Zealand
Americans attack with 2 fighters
Japanese defend with 1 airfield, 1 bomber and 1 harbour
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Battle in Holland Belgium
Battle in Gilbert Islands
Americans attack with 8 fighters
Japanese defend with 1 armour and 1 infantry
Americans win, taking Holland Belgium from Germans with 8 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in France
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter
Battle in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from France to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
8 fighters moved from Gilbert Islands to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 fighter moved from New Zealand to 63 Sea Zone
2 fighters moved from 51 Sea Zone to Hawaiian Islands
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - Americans
1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
3 fighters moved from Persia to India
3 armour, 1 artillery and 2 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to Sumatra
1 submarine moved from 80 Sea Zone to 39 Sea Zone
6 mech_infantrys moved from Eastern Persia to India
1 carrier and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea ZonePurchase Units - British
British repair damage of 2x factory_major; Remaining resources: 43 PUs;
British buy 1 aaGun, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Sumatra to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaPlace Units - British
1 aaGun and 1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 fighters placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Southern Italy to 112 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
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Scramble to SZ112?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Southern Italy to 112 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in 112 Sea Zone
Italians attack with 4 fighters
Americans defend with 1 destroyer
Italians win, taking Cyprus from British with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Western Germany
2 artilleries and 1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from 112 Sea Zone to Western GermanyPlace Units - Italians
3 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC repair damage of 2x factory_minor; Remaining resources: 7 PUs;
ANZAC buy 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 15
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 armour moved from Karelia to Finland
Germans take Finland from Americans
1 armour moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Evenkiyskiy to Urals
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 artillery moved from Archangel to Vologda
1 fighter moved from Novgorod to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 armour moved from Evenkiyskiy to Urals
1 mech_infantry moved from Archangel to UralsPurchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat - Germans
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scramble from Norway and submerge the sub?
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no, submergbe
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Research Technology - Germans
Combat Move - Germans
1 armour moved from Karelia to Finland
Germans take Finland from Americans
1 armour moved from Finland to Karelia
2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Evenkiyskiy to Urals
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 artillery moved from Archangel to Vologda
1 fighter moved from Novgorod to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 armour moved from Evenkiyskiy to Urals
1 mech_infantry moved from Archangel to UralsPurchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 113 Sea Zone
Germans attack with 2 fighters, 3 submarines and 1 tactical_bomber
Russians defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans win with 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
retreated to Novosibirsk
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 3 infantry and 10 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
5 artilleries moved from Karelia to Novgorod
5 infantry moved from Novgorod to Karelia
1 fighter moved from Vologda to Novgorod
1 fighter moved from Novosibirsk to Evenkiyskiy
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 infantry moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
4 infantry moved from Germany to Poland
5 armour, 15 artilleries, 7 infantry and 21 mech_infantrys moved from Archangel to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
2 artilleries, 1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Archangel
3 fighters and 1 tactical_bomber moved from Ukraine to Archangel
2 armour, 8 infantry and 2 mech_infantrys moved from Russia to Vologda
1 artillery moved from Russia to Vologda
4 fighters moved from Russia to Urals
1 artillery moved from Novosibirsk to UralsPurchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Vologda
Russians attack with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 4 fighters
Germans defend with 2 armour and 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 fighterNon Combat Move - Russians
3 fighters moved from Urals to Russia
3 fighters and 1 tactical_bomber moved from Archangel to Smolensk
2 infantry moved from Bessarabia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
5 fighters moved from 37 Sea Zone to Sumatra
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to YunnanPurchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 5 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
5 fighters moved from Sumatra to 37 Sea Zone
1 aaGun, 15 artilleries and 22 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to 37 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
2 artilleries and 3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 6.
Japanese undo move 3.
2 artilleries and 1 mech_infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,6,5
Japanese collect 63 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 63 Sea Zone to 30 Sea Zone
2 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 29 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsPurchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 battleship, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline IslandsNon Combat Move - Americans
8 fighters moved from 48 Sea Zone to Hawaiian Islands
4 carriers moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 submarine moved from 48 Sea Zone to 33 Sea Zone
3 destroyers moved from 48 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from Western Australia to Queensland
1 fighter moved from 99 Sea Zone to Syria
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 tactical_bombers
EDIT: Turning off Edit Mode
3 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western United States
1 battleship placed in 10 Sea Zone
3 infantry placed in Norway
1 artillery and 2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Purchase Units - UK_Pacific
UK_Pacific buy 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to 41 Sea ZonePurchase Units - British
British buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Sumatra to 39 Sea Zone
2 fighters moved from Persia to India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 fighter placed in United Kingdom
3 armour placed in Persia
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in 39 Sea Zone change ownership: 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 artillery moved from France to Holland Belgium
1 artillery and 1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
3 fighters moved from Western Germany to Holland BelgiumPurchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 fighters
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to 95 Sea Zone
1 fighter moved from Holland Belgium to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 16
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPurchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat - ANZAC
Battle in New ZealandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs