@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
StuckTojo (Axis) vs. Dawgonit (Allies +20) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Volgograd to Sikang
1 artillery moved from Kazakhstan to Sikang
3 armour and 3 mech_infantrys moved from Kazakhstan to Shensi
1 armour moved from Volgograd to Sikang
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Shensi
Italians attack with 3 armour and 3 mech_infantrys
British defend with 1 armour
Italians win, taking Shensi from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 99 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians win, taking 99 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Sikang from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Caucasus from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Greece from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 armour and 6 infantry moved from Shan State to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 armour placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour moved from Kazakhstan to Northwest Persia
7 armour, 2 bombers, 3 fighters, 15 mech_infantrys and 4 tactical_bombers moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Northwest Persia
Germans attack with 22 armour, 3 bombers, 3 fighters, 15 mech_infantrys and 4 tactical_bombers
British defend with 17 armour, 1 artillery, 1 bomber, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans win, taking Northwest Persia from British with 15 armour, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 7 armour and 15 mech_infantrys
Casualties for British: 17 armour, 1 artillery, 1 bomber, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 mech_infantrys moved from Bryansk to Caucasus
4 aaGuns moved from Volgograd to Caucasus
1 artillery moved from Samara to Kazakhstan
1 armour moved from Tsinghai to Sikang
1 armour moved from Tsinghai to Shensi
3 fighters moved from Northwest Persia to Caucasus
4 tactical_bombers moved from Northwest Persia to Caucasus
2 bombers moved from Northwest Persia to Slovakia Hungary
1 bomber moved from Northwest Persia to CaucasusPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour placed in Russia
3 armour placed in Volgograd
1 artillery and 2 infantry placed in France
2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
6 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
2 battleships moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
3 armour moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from Kiangsu to Kiangsi
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Manchuria
Japanese attack with 4 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 6 infantry
Japanese win, taking Manchuria from Chinese with 4 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 6 infantry
Battle in Kiangsi
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Hopei to Shensi
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
5 fighters moved from 26 Sea Zone to Queensland
1 fighter moved from Western United States to 26 Sea Zone
2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shensi
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 3 armour and 3 mech_infantrys; Japanese defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
retreated to Shensi
Italians win with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -42
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 5 fightersNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
8 fighters placed in Western United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Persia
5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from West India to Iraq
6 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
7 infantry moved from India to West India
5 infantry moved from Yunnan to Hunan
3 infantry moved from Kwangsi to Kiangsi
1 armour moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to HunanCombat - British
Battle in Kiangsi
British attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
British attack with 5 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Hunan from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian CongoPlace Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 armour and 9 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
UK_Pacific collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 9 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Shensi to Szechwan
1 armour, 1 artillery and 1 mech_infantry moved from Sikang to Szechwan
1 submarine moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Szechwan
Italians attack with 4 armour, 1 artillery and 2 mech_infantrys
British defend with 4 infantry; Chinese defend with 4 infantry
4 armour owned by the Italians retreated to Sikang
Chinese win with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Caucasus to Sikang
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from 97 Sea Zone to Kazakhstan
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Greece to Albania
1 mech_infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to France
1 artillery and 1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Holland Belgium to Northern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
1 fighter placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Siam to Shensi
1 armour moved from Yunnan to Shensi
2 artilleries and 8 infantry moved from Yunnan to Szechwan
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Libya to TobrukCombat - ANZAC
Battle in Shensi
ANZAC attack with 1 armour and 3 fighters
Germans defend with 1 armour; Japanese defend with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
retreated to Shensi
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 armour and 2 fighters
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Shensi to Szechwan
2 armour and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to YunnanPlace Units - ANZAC
1 mech_infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 destroyer, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Evenkiyskiy to Timguska
1 armour moved from Sikang to Kazakhstan
1 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Caucasus to Persia
3 fighters and 3 tactical_bombers moved from Caucasus to Persia
1 bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from France to 104 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Persia
Germans attack with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Persia from British with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Persia to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
4 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Russia to Volgograd
1 tactical_bomber moved from Caucasus to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 fighter moved from 104 Sea Zone to 112 Sea Zone
2 bombers moved from Slovakia Hungary to Southern Italy
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from Persia to Ukraine
3 infantry moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 bomber moved from United Kingdom to FrancePlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 artilleries placed in Volgograd
3 armour placed in Russia
1 armour, 3 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Turn Complete - Russians
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I went for you with Russia. You just have a sub which can’t attack. I did nothing. If you want to non-combat your sub go ahead and edit it in.
I hope that’s cool. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Buryatia to Amur
Japanese take Amur from Russians
5 infantry moved from Kiangsu to Kiangsi
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsi
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 fighter and 2 tactical_bombers moved from Kiangsu to HunanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 4 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry and 1 mech_infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Hunan to Kiangsi
4 armour moved from Manchuria to Shantung
3 infantry moved from Shantung to Anhwe
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
3 fighters and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 cruiser, 6 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
retreated to 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour and 1 artillery moved from Morocco to Algeria
3 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
8 fighters moved from Western United States to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Johnston Island
6 fighters moved from 30 Sea Zone to 49 Sea Zone
3 carriers moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from 26 Sea Zone to QueenslandPlace Units - Americans
1 cruiser placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from ItaliansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Chinese undo move 1.
1 artillery and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 cruiser, 6 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
7 fighters moved from Western United States to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Johnston Island
5 fighters moved from 30 Sea Zone to 49 Sea Zone
1 fighter moved from Western United States to 49 Sea Zone
3 carriers and 1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
5 fighters moved from Queensland to 37 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to AlgeriaPlace Units - Americans
6 fighters placed in Western United States
1 cruiser placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
Americans undo move 2.
1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Italians
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs





