Here is the game, Have Fun
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
3 bombers moved from France to United Kingdom
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel
5 armour and 3 mech_infantrys moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from RussiansPurchase Units - Germans
Germans buy 1 fighter, 3 infantry and 7 submarines; Remaining resources: 4 PUs;Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,5,7 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Germans attack with 5 armour and 3 mech_infantrys
Chinese defend with 1 fighter and 3 infantry
Germans win, taking Tsinghai from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
13 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
17 artilleries moved from Belarus to Novgorod
3 infantry moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Eastern Poland
4 artilleries and 2 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
1 aaGun and 2 infantry moved from France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Novgorod
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
7 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 53 PUs; end with 57 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to CaucasusPurchase Units - Russians
Russians buy 3 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
3 aaGuns, 8 artilleries and 21 infantry moved from Smolensk to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Nenetsia to Vologda
1 aaGun, 6 artilleries and 8 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 aaGun, 8 artilleries and 20 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to TambovPlace Units - Russians
3 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
4 fighters and 3 tactical_bombers moved from Midway to 31 Sea Zone
2 bombers moved from Midway to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Hopei to ShensiPurchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 1 harbour, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
2 bombers moved from 30 Sea Zone to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 aaGun, 5 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 1 marine and 6 submarines moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 harbour placed in Midway
1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,5
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Americans
1 fighter moved from Gibraltar to Brazil
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 fighter moved from Gibraltar to Brazil
1 submarine moved from 85 Sea Zone to 88 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
4 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea ZonePurchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 4 PUs;Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Denmark
Battle in Brazil
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans, taking Brazil from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from Brazil to French Guiana
1 destroyer and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
3 mech_infantrys moved from Eastern Persia to India
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 41 Sea Zone
1 carrier and 1 fighter moved from 80 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Norway to GermanyPurchase Units - British
British buy 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - British
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 aaGun, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 transport placed in 80 Sea Zone
1 tactical_bomber placed in Persia
1 armour and 1 artillery placed in Persia
2 mech_infantrys placed in Iraq
2 infantry placed in Egypt
British undo move 4.
1 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - Italians
1 fighter moved from 95 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Ukraine
1 aaGun, 1 armour, 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Rostov to Ukraine
2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I guess the USSR sub will submerge on the German turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - French
1 infantry moved from Norway to FinlandNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone -
Intercept in Norway?
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yes
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Misclick in SZ113.
Att
Rolling 7d6:
(1, 1, 2, 4, 4, 5, 5)def
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Americans launches 3 interceptors out of Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Norway causes 16 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6, airfield = 4
Battle in 113 Sea Zone
Germans attack with 7 submarines
Russians defend with 1 cruiser and 1 submarine
7 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans winRussians win with 1 cruiser remaining, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 infantry moved from Baltic States to Novgorod
4 artilleries and 2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Americans launches 3 interceptors out of Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Norway causes 16 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6, airfield = 4
Battle in 113 Sea Zone
Germans attack with 7 submarines
Russians defend with 1 cruiser and 1 submarine
7 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans winRussians win with 1 cruiser remaining, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 infantry moved from Baltic States to Novgorod
4 artilleries and 2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Removing units owned by Germans from Amur: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Sakha: 1 mech_infantry
EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
EDIT: Turning off Edit Mode -
Forgot about Siberia + Tinguska.
Tinguska
Rolls: 2@1 5@3; Total Hits: 22@1: (4, 2)5@3: (3, 5, 3, 4, 6)
def
Rolling 1d6:
(1) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Americans launches 3 interceptors out of Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Norway causes 16 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6, airfield = 4
Battle in 113 Sea Zone
Germans attack with 7 submarines
Russians defend with 1 cruiser and 1 submarine
7 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans winRussians win with 1 cruiser remaining, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 infantry moved from Baltic States to Novgorod
4 artilleries and 2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Removing units owned by Germans from Amur: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Sakha: 1 mech_infantry
EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 infantry
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Changing ownership of Novosibirsk from Russians to Germans
EDIT: Removing units owned by Germans from Tsinghai: 5 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Timguska: 5 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
6 artilleries, 9 infantry and 1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
2 infantry moved from Tambov to Volgograd
4 fighters moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 infantry moved from Bryansk to Belarus
2 fighters moved from Tambov to BelarusPurchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Volgograd
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
4 fighters moved from Volgograd to Russia
6 infantry moved from Tambov to Rostov
3 artilleries moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
5 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
7 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 artillery and 2 infantry moved from Tambov to Bryansk
1 aaGun moved from Caucasus to RostovPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Japanese
2 fighters moved from Japan to 6 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to SikangPurchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Sikang
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 11 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 8 carriers, 2 destroyers, 18 fighters, 4 submarines and 1 transport; ANZAC defend with 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 7 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese