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16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Hopei to Kweichow
8 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - British
3 fighters and 1 tactical_bomber moved from West India to India
3 infantry moved from West India to India
1 artillery moved from Libya to Tobruk
British take Tobruk from Italians
1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Norway to FinlandPurchase Units - British
British buy 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in France
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 2 infantry
1 armour owned by the British, 1 artillery owned by the British and 4 infantry owned by the British retreated to Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in India
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 marine moved from Eastern Persia to West India
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
2 fighters moved from India to 79 Sea Zone
1 armour moved from Eastern Persia to West India
3 armour moved from Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
1 carrier placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
3 mech_infantrys placed in Persia
British undo move 1.
British undo move 1.
British undo move 1.
1 carrier placed in 80 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Italians
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Ukraine to BryanskPurchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Slovakia Hungary
1 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
1 fighter moved from New South Wales to Western Australia
1 submarine moved from 49 Sea Zone to 26 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 2 PUs;Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Western Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 aaGun and 6 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
4 armour and 4 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Nenetsia to Novosibirsk
3 bombers and 2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Ukraine to Russia
2 armour, 1 artillery and 2 mech_infantrys moved from Vyborg to Finland
2 mech_infantrys moved from Novgorod to Finland
2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
6 mech_infantrys moved from Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Ukraine to ArchangelPurchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans buy 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
4 armour and 4 mech_infantrys moved from Nenetsia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Archangel
1 armour moved from Nenetsia to Novosibirsk
3 bombers and 2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Ukraine to Russia
2 armour, 1 artillery and 2 mech_infantrys moved from Vyborg to Finland
2 mech_infantrys moved from Novgorod to Finland
2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
6 mech_infantrys moved from Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Ukraine to ArchangelPurchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans buy 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia causes 21 damage total. Damaged units is as follows: factory_major = 20, airfield = 1
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 infantry and 8 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery and 1 infantry
8 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Western Germany
Americans win with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 2 armour, 1 artillery and 4 mech_infantrys
British defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Finland from Americans with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Novgorod to Western Germany
1 mech_infantry moved from Smolensk to Novgorod
1 artillery moved from Novgorod to Vyborg
1 mech_infantry moved from Nenetsia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Eastern Poland to UkrainePlace Units - Germans
3 artilleries placed in Novgorod
1 artillery and 6 infantry placed in Western Germany
Germans undo move 2.
2 armour, 3 infantry and 1 mech_infantry placed in Germany
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Kazakhstan
5 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPurchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 24 PUs;
Russians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 artillery and 1 infantry moved from Russia to Tambov
1 aaGun moved from Rostov to Tambov
1 aaGun, 6 artilleries and 13 infantry moved from Rostov to Caucasus
3 artilleries and 6 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
2 infantry moved from Russia to Vologda
5 artilleries and 10 infantry moved from Russia to Tambov
3 artilleries and 6 infantry moved from Russia to Tambov
2 artilleries and 4 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 2 fighters placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Shantung to Chahar
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Jehol to Chahar
2 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Burma to KweichowPurchase Units - Japanese
Japanese buy 3 artilleries, 5 infantry, 2 mech_infantrys and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Shantung
2 tactical_bombers moved from Shantung to Japan
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
2 fighters moved from 56 Sea Zone to 63 Sea Zone
1 carrier and 1 transport moved from 56 Sea Zone to 37 Sea Zone
2 artilleries moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Burma
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
2 bombers moved from Japan to MidwayPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Japan
8 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 70 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Americans
10 fighters moved from Hawaiian Islands to 25 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from Hawaiian Islands to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake IslandPurchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in 25 Sea Zone
Americans attack with 10 fighters
Japanese defend with 2 transports
Americans win with 10 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Wake Island
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 marine
Americans win, taking Wake Island from Japanese with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marineNon Combat Move - Americans
4 fighters moved from Wake Island to 26 Sea Zone
10 fighters moved from 25 Sea Zone to 26 Sea Zone
7 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 fighters and 1 infantry placed in Norway
1 carrier and 3 destroyers placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Non Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - British
2 fighters moved from 79 Sea Zone to India
1 fighter and 1 tactical_bomber moved from West India to India
5 infantry moved from West India to India
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FrancePurchase Units - British
British buy 2 artilleries, 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Southern France
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in India
British attack with 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British win, taking India from Japanese with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 3 infantryNon Combat Move - British
3 fighters moved from India to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
1 aaGun moved from West India to India
2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
4 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to Norway
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
1 bomber moved from Southern France to United Kingdom
1 aaGun moved from Egypt to AlexandriaPlace Units - British
1 harbour placed in Iraq
1 destroyer placed in 80 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Iraq
3 infantry placed in Normandy BordeauxTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Slovakia Hungary to Bryansk
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from 95 Sea Zone to Southern France
2 artilleries moved from France to Southern FrancePurchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 3 artilleries, 2 fighters and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 3 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from Rostov to Ukraine
1 fighter moved from Bryansk to UkrainePlace Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
2 infantry placed in UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
ANZAC collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to 125 Sea ZoneNon Combat Move - French
2 infantry moved from 125 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
5 armour and 4 mech_infantrys moved from Novosibirsk to Kansu
Germans take Timguska from Russians
1 fighter, 8 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
2 fighters moved from Ukraine to Smolensk
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 tactical_bomber moved from Ukraine to SmolenskPurchase Units - Germans
Germans buy 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 5 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 6 infantry; Americans defend with 1 artillery
Germans win, taking Normandy Bordeaux from British with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 6 mech_infantrys
Casualties for British: 1 aaGun, 1 armour and 6 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to France
1 aaGun and 1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Smolensk to Finland
1 artillery moved from Vyborg to Finland
2 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
1 aaGun moved from Germany to Western Germany
3 artilleries and 1 infantry moved from Western Germany to Germany
3 infantry moved from Germany to PolandPlace Units - Germans
3 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
4 infantry placed in Western Germany
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
6 artilleries and 12 infantry moved from Caucasus to Volgograd
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansPurchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Volgograd
Russians attack with 6 artilleries and 12 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to Volgograd
1 artillery and 10 infantry moved from Russia to Smolensk
2 aaGuns, 7 artilleries and 12 infantry moved from Vologda to Smolensk
1 aaGun, 9 artilleries and 17 infantry moved from Tambov to Russia
1 mech_infantry moved from Kazakhstan to Samara
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Japanese
1 fighter moved from Midway to 31 Sea Zone
2 bombers moved from Midway to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 tactical_bombers moved from Japan to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Burma to Szechwan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour, 2 artilleries and 2 mech_infantrys moved from Chahar to Hopei
3 artilleries and 4 infantry moved from Burma to India
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to BrazilPurchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Brazil
Battle in Wake Island
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Japanese win, taking Brazil from Americans, taking Wake Island from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 aaGun and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 5 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Szechwan to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 carrier and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Shantung to Japan
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to Midway
2 bombers moved from Wake Island to Midway
1 fighter moved from 31 Sea Zone to Midway
1 carrier and 8 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
1 artillery moved from Anhwe to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Shantung to AnhwePlace Units - Japanese
3 artilleries placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs