16L BM2.1 Giallo (Allies) vs simon33 (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - Chinese
                1 fighter moved from Chahar to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                2 infantry moved from Hopei to Kweichow
                8 infantry moved from Hopei to Shensi

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_39027_Chi8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - British
                3 fighters and 1 tactical_bomber moved from West India to India
                3 infantry moved from West India to India
                1 artillery moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Norway to Finland

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in France
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 2 infantry
                    1 armour owned by the British, 1 artillery owned by the British and 4 infantry owned by the British retreated to Normandy Bordeaux
                    Germans win with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in India
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 marine moved from Eastern Persia to West India
                1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from India to West India
                1 fighter moved from India to West India
                2 fighters moved from India to 79 Sea Zone
                1 armour moved from Eastern Persia to West India
                3 armour moved from Persia to West India
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 artillery and 1 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                British undo move 1.
                British undo move 1.
                British undo move 1.
                1 carrier placed in 80 Sea Zone
                2 artilleries and 1 infantry placed in Persia
                2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Removing units owned by British from West India: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_39027_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - Italians
                1 fighter moved from Novgorod to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Slovakia Hungary
                1 armour moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    triplea_39027_Ita8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia
                1 fighter moved from Queensland to Western Australia
                1 fighter moved from New South Wales to Western Australia
                1 submarine moved from 49 Sea Zone to 26 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    retreated to Western Australia
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to New South Wales
                1 aaGun and 6 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 11 PUs total

    triplea_39027_ANZ8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39027_Fre8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 artillery moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                4 armour and 4 mech_infantrys moved from Nenetsia to Novosibirsk
                      Germans take Vologda from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Nenetsia to Archangel
                1 armour moved from Nenetsia to Novosibirsk
                3 bombers and 2 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Ukraine to Russia
                2 armour, 1 artillery and 2 mech_infantrys moved from Vyborg to Finland
                2 mech_infantrys moved from Novgorod to Finland
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
                6 mech_infantrys moved from Germany to Holland Belgium
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Ukraine to Archangel

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia

    triplea_39027_Ger9.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '21 '20 '19 '18 '17 '16

    no

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 artillery moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                4 armour and 4 mech_infantrys moved from Nenetsia to Novosibirsk
                      Germans take Vologda from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Nenetsia to Archangel
                1 armour moved from Nenetsia to Novosibirsk
                3 bombers and 2 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Ukraine to Russia
                2 armour, 1 artillery and 2 mech_infantrys moved from Vyborg to Finland
                2 mech_infantrys moved from Novgorod to Finland
                2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
                6 mech_infantrys moved from Germany to Holland Belgium
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Ukraine to Archangel

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Archangel: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,8,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Russia causes 21 damage total.  Damaged units is as follows: factory_major = 20, airfield = 1
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 infantry and 8 mech_infantrys
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery and 1 infantry
                    8 mech_infantrys owned by the Germans and 2 artilleries owned by the Germans retreated to Western Germany
                    Americans win with 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour, 1 artillery and 4 mech_infantrys
                    British defend with 1 infantry; Americans defend with 1 artillery
                    Germans win, taking Finland from Americans with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Archangel
                    Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Western Germany
                1 mech_infantry moved from Smolensk to Novgorod
                1 artillery moved from Novgorod to Vyborg
                1 mech_infantry moved from Nenetsia to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                6 mech_infantrys moved from Eastern Poland to Ukraine

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 2.
                2 armour, 3 infantry and 1 mech_infantry placed in Germany
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_39027_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan
                5 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 24 PUs;
                Russians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Russia to Tambov
                1 aaGun moved from Rostov to Tambov
                1 aaGun, 6 artilleries and 13 infantry moved from Rostov to Caucasus
                3 artilleries and 6 infantry moved from Russia to Vologda
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                5 artilleries and 10 infantry moved from Russia to Tambov
                3 artilleries and 6 infantry moved from Russia to Tambov
                2 artilleries and 4 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

    triplea_39027_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Shantung to Chahar
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Jehol to Chahar
                2 artilleries and 3 infantry moved from Burma to India
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter moved from Burma to Kweichow

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 5 infantry, 2 mech_infantrys and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries and 3 infantry
                    British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun and 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Burma to Shantung
                2 tactical_bombers moved from Shantung to Japan
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                2 fighters moved from 56 Sea Zone to 63 Sea Zone
                1 carrier and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                2 artilleries moved from Yunnan to Burma
                1 armour moved from French Indo China to Burma
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kweichow to Burma
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                2 bombers moved from Japan to Midway

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan
                8 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 70 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_39027_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Americans
                10 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 carriers and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                4 fighters moved from Hawaiian Islands to Wake Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 10 fighters
                    Japanese defend with 2 transports
                    Americans win with 10 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Wake Island
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield and 1 marine
                    Americans win, taking Wake Island from Japanese with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - Americans
                4 fighters moved from Wake Island to 26 Sea Zone
                10 fighters moved from 25 Sea Zone to 26 Sea Zone
                7 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 fighters and 1 infantry placed in Norway
                1 carrier and 3 destroyers placed in 10 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_39027_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Tsinghai
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_39027_Chi9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - British
                2 fighters moved from 79 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from West India to India
                5 infantry moved from West India to India
                1 carrier moved from 80 Sea Zone to 79 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in Southern France
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Southern France from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Neutral_Axis: 1 artillery and 1 infantry
                Battle in India
                    British attack with 3 fighters, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking India from Japanese with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 3 infantry

    Non Combat Move - British
                3 fighters moved from India to 79 Sea Zone
                1 tactical_bomber moved from India to 79 Sea Zone
                1 aaGun moved from West India to India
                2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 artilleries and 1 infantry moved from 79 Sea Zone to West India
                2 armour and 1 mech_infantry moved from Eastern Persia to West India
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to Norway
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from Southern France to United Kingdom
                1 aaGun moved from Egypt to Alexandria

    Place Units - British
                1 harbour placed in Iraq
                1 destroyer placed in 80 Sea Zone
                2 artilleries and 1 infantry placed in Persia
                2 infantry placed in Iraq
                3 infantry placed in Normandy Bordeaux

    Turn Complete - British
                British collect 44 PUs; end with 45 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_39027_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - Italians
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Slovakia Hungary to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 fighters moved from 95 Sea Zone to Southern France
                2 artilleries moved from France to Southern France

    Purchase Units - Italians
                Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 3 artilleries, 2 fighters and 1 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 3 artilleries and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone
                2 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39027_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
                ANZAC collect 6 PUs; end with 6 PUs total

    triplea_39027_ANZ9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Gibraltar to 125 Sea Zone

    Non Combat Move - French
                2 infantry moved from 125 Sea Zone to Norway

    Turn Complete - French

    triplea_39027_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                5 armour and 4 mech_infantrys moved from Novosibirsk to Kansu
                      Germans take Timguska from Russians
                1 fighter, 8 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Novgorod to Normandy Bordeaux
                1 tactical_bomber moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                2 fighters moved from Ukraine to Smolensk
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 tactical_bomber moved from Ukraine to Smolensk

    Purchase Units - Germans
                Germans buy 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Germans attack with 5 armour and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 6 infantry; Americans defend with 1 artillery
                    Germans win, taking Normandy Bordeaux from British with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour and 6 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 bombers moved from Normandy Bordeaux to France
                1 aaGun and 1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 tactical_bomber moved from Smolensk to Finland
                1 artillery moved from Vyborg to Finland
                2 mech_infantrys moved from Novgorod to Finland
                4 mech_infantrys moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
                3 artilleries moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                1 aaGun moved from Germany to Western Germany
                3 artilleries and 1 infantry moved from Western Germany to Germany
                3 infantry moved from Germany to Poland

    Place Units - Germans
                3 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod
                4 infantry placed in Western Germany
                2 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    triplea_39027_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                6 artilleries and 12 infantry moved from Caucasus to Volgograd
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 25 PUs;
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 artilleries and 12 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Caucasus to Volgograd
                1 artillery and 10 infantry moved from Russia to Smolensk
                2 aaGuns, 7 artilleries and 12 infantry moved from Vologda to Smolensk
                1 aaGun, 9 artilleries and 17 infantry moved from Tambov to Russia
                1 mech_infantry moved from Kazakhstan to Samara
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_39027_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Japanese
                1 fighter moved from Midway to 31 Sea Zone
                2 bombers moved from Midway to Wake Island
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                2 tactical_bombers moved from Japan to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Burma to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Northern Territory to South Australia
                      Japanese take South Australia from ANZAC
                1 armour, 2 artilleries and 2 mech_infantrys moved from Chahar to Hopei
                3 artilleries and 4 infantry moved from Burma to India
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
                1 artillery and 1 infantry moved from 85 Sea Zone to Brazil

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Brazil
                Battle in Wake Island
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                    Japanese win, taking Brazil from Americans, taking Wake Island from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 3 artilleries and 4 infantry
                    British defend with 1 aaGun and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Malaya to Burma
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 carrier and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from Shantung to Japan
                3 fighters and 3 tactical_bombers moved from 25 Sea Zone to Midway
                2 bombers moved from Wake Island to Midway
                1 fighter moved from 31 Sea Zone to Midway
                1 carrier and 8 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                3 artilleries placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Shantung
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_39027_Jap10.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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