sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Tsinghai to Kazakhstan
5 infantry moved from Sikang to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 7 infantry
Germans defend with 1 aaGun and 1 armour
Russians win, taking Kazakhstan from Germans with 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Tsinghai to Kazakhstan
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun and 7 infantry moved from Kwangtung to Kwangsi
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
3 bombers, 2 fighters and 1 tactical_bomber moved from Queensland to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
10 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Victoria to 62 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
5 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from 47 Sea Zone to New Britain
1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 mech_infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Japanese attack with 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Solomon Islands
Battle in 35 Sea Zone
Japanese attack with 3 bombers, 5 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win, taking Solomon Islands from ANZAC with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Non Combat Move - Japanese
3 bombers moved from 35 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 62 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 transports moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
2 carriers, 3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3
Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Misclick - I’ll reload.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 1 bomber and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 bombers and 1 fighter moved from United Kingdom to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
Combat - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 109 Sea Zone
Americans attack with 3 bombers and 1 fighter
Germans defend with 2 fighters; Italians defend with 1 carrier, 1 cruiser, 2 destroyers and 4 transports
Units damaged: 1 carrier owned by the Italians
Italians win with 2 fighters and 4 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Americans: 3 bombers and 1 fighter
2 fighters owned by the Germans forced to land in Scotland
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 armour and 1 infantry moved from Kwangtung to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Jehol to Korea
1 artillery and 2 infantry moved from Jehol to Anhwe
2 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to Central America
2 fighters moved from 89 Sea Zone to Central America
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Central America
Place Units - Americans
1 armour and 2 infantry placed in Korea
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
3 artilleries and 7 infantry placed in Western United States
1 artillery placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1
Americans collect 60 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Turning off Edit Mode
Non Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
5 infantry moved from Burma to Yunnan
8 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
3 infantry placed in Yunnan
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes French Equatorial Africa from Italians
EDIT: Turning off Edit Mode
2 fighters moved from Norway to 109 Sea Zone
1 armour moved from Rhodesia to Belgian Congo
British take Tanganyika Territory from Italians
British take Belgian Congo from Italians
EDIT: 1 artillery moved from Nigeria to French Equatorial Africa
EDIT: 1 infantry moved from Gold Coast to French West Africa
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
Scramble to SZ109?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes French Equatorial Africa from Italians
EDIT: Turning off Edit Mode
2 fighters moved from Norway to 109 Sea Zone
1 armour moved from Rhodesia to Belgian Congo
British take Tanganyika Territory from Italians
British take Belgian Congo from Italians
EDIT: 1 artillery moved from Nigeria to French Equatorial Africa
EDIT: 1 infantry moved from Gold Coast to French West Africa
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
Combat - British
Italians scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in West India
Battle in French Madagascar
Battle in 109 Sea Zone
British attack with 2 fighters
Germans defend with 2 fighters; Italians defend with 4 transports
retreated to 109 Sea Zone
Italians win, taking West India from Japanese, taking French Madagascar from Neutral_Axis with 2 fighters and 4 transports remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Non Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
5 artilleries, 1 fighter and 8 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Rhodesia
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 carriers, 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 6 infantry moved from Scotland to United Kingdom
3 bombers moved from Southern Italy to United Kingdom
2 bombers moved from Northern Italy to United Kingdom
1 bomber moved from Novgorod to United Kingdom
2 fighters moved from Rostov to Bulgaria
1 armour moved from Eastern Poland to Bulgaria
Germans take Romania from Russians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bulgaria
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians win, taking Bulgaria from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Italians attack with 2 artilleries, 6 bombers and 6 infantry
French defend with 1 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 marine
Italians captures 27PUs while taking British capital
Italians converts factory_major into different units
Italians win, taking United Kingdom from British with 1 artillery and 4 bombers remaining. Battle score for attacker is 13
Casualties for French: 1 infantry
Casualties for British: 4 aaGuns, 1 fighter, 7 infantry and 1 marine
Casualties for Italians: 1 artillery, 2 bombers and 6 infantry
Trigger Italians Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsItalians: Setting destroysPUs to true for playerAttatchment attached to British
Non Combat Move - Italians
4 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to Holland Belgium
4 bombers moved from United Kingdom to Scotland
5 artilleries and 8 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 4 mech_infantrys moved from Iraq to Egypt
3 artilleries moved from Iraq to Trans-Jordan
3 artilleries moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Tambov to Caucasus
3 fighters moved from Western Ukraine to Western Germany
2 fighters moved from Bulgaria to 97 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Morocco to Algeria
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
1 factory_minor placed in Scotland
3 infantry placed in Northern Italy
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 47 PUs; end with 74 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 77 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 81 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 86 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 91 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 aaGuns; Remaining resources: 0 PUs;
Combat Move - Germans
23 armour and 2 mech_infantrys moved from Russia to Volgograd
Germans take Volgograd from Russians
3 armour and 2 mech_infantrys moved from Finland to Norway
4 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
4 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from Western Germany to Norway
3 infantry moved from Caucasus to Volgograd
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Bryansk to Russia
Combat - Germans
Battle in Norway
Germans attack with 3 armour, 4 fighters, 4 infantry, 5 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 3 infantry; Americans defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans win, taking Norway from Americans with 3 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Germans
1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Norway to 109 Sea Zone
2 fighters moved from Norway to Scotland
1 fighter moved from France to Scotland
2 tactical_bombers moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to Scotland
1 aaGun moved from Bryansk to Russia
Place Units - Germans
3 aaGuns placed in Russia
3 aaGuns placed in Novgorod
3 aaGuns placed in Normandy Bordeaux
3 aaGuns placed in France
8 aaGuns placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
I concede.
Damn. Though I had you when I got on Korea and expanded. Looks like losing Egypt early was a the fatal blow that I thought Korea would be.
I’ll post it when I get home.
GG.
Thanks for the game. I think I’ve made the same mistake in one or two other games I’ve got going.
my pleasure. you mean egypt?
Yeah, I mean Egypt
Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.
Egypt is a huge PU swing, yeah. and axis air is so mobile, it’s a nightmare to retake egypt.
You do have a good offensive knack, but you leave openings everywhere when you go balls out like that. Jus’ sayin’. Pay attention to defence and income/TUV swing as well as your tactical flair and you’ll post more W’s.
Yeah, defence is my weakness. Losing that USN fleet SZ35 near the end was a major setback, or would have been had I not lost in Europe.
yeah. It began with your decision to scramble 110 on G1 :-P. That was pretty ballsy