17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II

  • '19 '17 '16

    Well, unless you attack with unexpected force.

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 13

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to Northern Italy
                1 bomber moved from United Kingdom to Northern Italy
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                2 armour moved from French Indo China to 36 Sea Zone
                2 armour, 1 carrier and 2 transports moved from 36 Sea Zone to 41 Sea Zone
                2 armour moved from 41 Sea Zone to Sumatra
                2 fighters moved from 36 Sea Zone to Sumatra
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 fighters moved from French Indo China to Hunan
                2 fighters moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Szechwan
                1 fighter moved from Hunan to Anhwe
                1 armour moved from Kweichow to Anhwe

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39055_Ame13.tsvg

  • '17 '16 '15 '14 '12

    @simon33:

    Well, unless you attack with unexpected force.

    scramble?

  • '19 '17 '16

    I will scramble. Sorry, looks like we’ve got some dice emails from the auto strat bombing.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 13

    Combat Move - British
                3 mech_infantrys moved from Iraq to Caucasus
                3 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus

    Purchase Units - British
                British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_minor; Remaining resources: 23 PUs;
                UK_Pacific buy 3 armour; Remaining resources: 5 PUs;

    Combat - British
                Battle in Caucasus
                    British attack with 3 armour, 5 artilleries, 3 infantry and 5 mech_infantrys
                    Italians defend with 1 artillery
                    British win, taking Caucasus from Italians with 3 armour, 5 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from Italians to British
                EDIT: Turning off Edit Mode
                3 artilleries moved from Iraq to Northwest Persia
                6 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                3 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
                EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 3 armour

    triplea_39055_UK_13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 13

    Combat Move - Italians

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                3 fighters and 1 mech_infantry moved from Tambov to Rostov
                1 artillery moved from Smolensk to Bryansk
                2 aaGuns, 6 artilleries, 3 infantry and 3 mech_infantrys moved from Ukraine to Rostov
                2 artilleries moved from Volgograd to Rostov
                1 infantry moved from Romania to Bessarabia
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_39055_Ita13.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    triplea_39055_Fre13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 14

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 armour, 2 artilleries and 29 mech_infantrys moved from Smolensk to Russia
                3 tactical_bombers moved from Novgorod to Russia
                9 armour, 35 artilleries, 2 bombers and 25 infantry moved from Tambov to Russia
                3 armour and 8 mech_infantrys moved from Volgograd to Russia
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                EDIT: 2 fighters moved from Germany to 110 Sea Zone
                EDIT: 4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 6 fighters and 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 2 carriers, 1 destroyer, 2 fighters and 2 transports
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 5 fighters
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 carriers, 1 destroyer, 2 fighters and 2 transports
                Battle in Russia
                    Germans attack with 14 armour, 37 artilleries, 2 bombers, 25 infantry, 37 mech_infantrys and 3 tactical_bombers
                    Russians defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 95 infantry and 1 mech_infantry
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 3 artilleries, 2 bombers and 24 mech_infantrys remaining. Battle score for attacker is 30
                    Casualties for Germans: 34 artilleries, 25 infantry, 13 mech_infantrys and 3 tactical_bombers
                    Casualties for Russians: 5 aaGuns, 2 armour, 95 infantry and 1 mech_infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 bombers moved from Russia to Germany
                2 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                2 artilleries moved from Belarus to Eastern Poland
                2 aaGuns moved from Tambov to Rostov
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                2 artilleries and 1 infantry placed in France
                3 artilleries, 1 fighter and 4 infantry placed in Western Germany
                3 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 55 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    triplea_39055_Ger14.tsvg

  • '19 '17 '16

    Edit of the fighters is legal because I bought a CV and they could have landed on that.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 14

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 fighter and 1 infantry moved from Shantung to Anhwe

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 infantry
                    Americans defend with 1 armour
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Shantung

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,3,6,2,6,6,6,1,1,4,3,1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,1,1,3,1,3,1,6,4,4,1,6,3,4,2,1,1,1,1,4
                Japanese collect 12 PUs (21 lost to blockades); end with 12 PUs total

    triplea_39055_Jap14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 14

    Combat Move - British
                1 infantry moved from Caucasus to Kazakhstan
                      British take Kazakhstan from Germans

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 2 PUs;

    Combat - British

    Non Combat Move - British
                3 infantry moved from Yunnan to Szechwan
                3 artilleries moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                6 mech_infantrys moved from Iraq to Caucasus
                3 artilleries moved from Iraq to Northwest Persia
                1 artillery moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 armour moved from India to Eastern Persia

    Place Units - British
                1 fighter placed in United Kingdom
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 2 fighters placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 1 mech_infantry
                EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 2 fighters

    triplea_39055_UK_14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 14

    Combat Move - Italians
                3 fighters and 1 mech_infantry moved from Rostov to Kazakhstan

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Kazakhstan from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Kazakhstan to Rostov
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39055_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 14

    Combat Move - Italians
                3 fighters and 1 mech_infantry moved from Rostov to Kazakhstan

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Kazakhstan from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Kazakhstan to Rostov
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39055_Ita14.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_39055_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 15

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 bomber moved from Germany to Normandy Bordeaux

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Germany to Western Germany
                3 artilleries moved from Russia to Tambov
                3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
                3 armour and 3 mech_infantrys moved from Russia to Rostov
                8 armour and 18 mech_infantrys moved from Russia to Volgograd
                2 artilleries moved from Eastern Poland to Poland
                4 artilleries and 6 infantry moved from Western Germany to France
                2 aaGuns moved from Western Germany to France

    Place Units - Germans
                1 carrier and 4 fighters placed in 113 Sea Zone
                3 artilleries placed in France
                2 infantry placed in Western Germany
                Germans undo move 2.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns, 4 artilleries and 6 infantry
                EDIT: Removing units owned by Germans from France: 2 aaGuns, 4 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                3 artilleries placed in Western Germany
                3 artilleries placed in Volgograd

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs

    triplea_39055_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 15

    Combat Move - Japanese
                1 fighter moved from Japan to Jehol
                1 fighter and 1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Kiangsu

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Japan
                1 fighter moved from Jehol to Shantung

    Place Units - Japanese
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,4,3,2,4,4,6,5,3,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,6,1,1,4,5,2,5,3,1,5,1,6,5,4,3,2,5,3,4,6,5,3
                Japanese collect 10 PUs (17 lost to blockades); end with 13 PUs total

    triplea_39055_Jap15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 15

    Combat Move - Japanese
                1 fighter moved from Japan to Jehol
                1 fighter and 1 infantry moved from Shantung to Jehol
                1 artillery and 1 infantry moved from Shantung to Kiangsu

    Purchase Units - Japanese
                Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Japan
                1 fighter moved from Jehol to Shantung

    Place Units - Japanese
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,4,3,2,4,4,6,5,3,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,6,1,1,4,5,2,5,3,1,5,1,6,5,4,3,2,5,3,4,6,5,3
                Japanese collect 10 PUs (17 lost to blockades); end with 13 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39055_Jap15.tsvg

  • '19 '17 '16

    Looks like you didn’t get my Italian edit from before. I’ve reapplied it.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 15

    Combat Move - British

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Non Combat Move - British
                3 armour, 8 artilleries, 2 infantry and 11 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour moved from Eastern Persia to Northwest Persia
                3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                2 fighters moved from India to Northwest Persia
                1 armour moved from India to Eastern Persia
                3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry

    triplea_39055_UK_15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 15

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery, 3 fighters and 1 infantry moved from Southern Italy to Northern Italy

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Northern Italy
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking 97 Sea Zone from British, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Western Germany
                2 fighters moved from Rostov to Southern Italy
                2 aaGuns, 10 artilleries, 3 infantry and 4 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Rostov to Germany
                1 mech_infantry moved from Kazakhstan to Caucasus

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_39055_Ita15.tsvg

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