Forgot to Blitz Alexandria so I did it during NCM.
StuckTojo (Axis) vs. Dawgonit (Allies +20) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kwangsi
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 4 infantry
Battle in Hunan
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Suiyuyan to Hopei
5 armour moved from Shensi to Anhwe
1 aaGun moved from Suiyuyan to Shensi
1 artillery moved from Kansu to Shensi
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
2 tactical_bombers moved from Hunan to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Kweichow to Anhwe
1 armour and 1 infantry moved from Japan to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
2 tactical_bombers moved from Kwangsi to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Siam to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
6 fighters moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 36 Sea Zone from Japanese with 1 bomber, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 fighter moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
6 fighters moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from 36 Sea Zone to Siam
1 fighter moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to KwangsiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Szechwan to Shensi
1 armour moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Szechwan to Hunan
7 infantry moved from Burma to Yunnan
6 infantry moved from India to Burma
1 infantry moved from India to West India
1 fighter moved from 37 Sea Zone to MalayaCombat - British
Battle in Shensi
British attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun and 1 artillery
British win, taking Shensi from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 artillery
Battle in Hunan
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 aaGun and 1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Sikang
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kweichow
2 fighters moved from Libya to Gibraltar
1 bomber and 1 tactical_bomber moved from Libya to Egypt
1 armour moved from Libya to Alexandria
3 armour and 3 mech_infantrys moved from Egypt to Iraq
5 armour moved from Iraq to Northwest Persia
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 2.
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 2.
British undo move 1.
3 infantry placed in Iraq
2 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to 110 Sea Zone
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 2 transports
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
3 mech_infantrys moved from Ukraine to Caucasus
3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 fighters moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to Yunnan
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
15 armour, 9 artilleries, 5 fighters, 18 infantry, 21 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
5 infantry moved from Smolensk to Russia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to Russia
1 artillery and 2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Germany to Holland BelgiumCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win, taking 109 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 15 armour, 9 artilleries, 2 bombers, 5 fighters, 26 infantry, 22 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 59 infantry and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 8 artilleries, 2 fighters, 26 infantry and 22 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 artilleries, 3 fighters, 59 infantry and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Russia to Caucasus
4 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
2 bombers moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Rostov
3 armour moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Finland to Norway
1 armour moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to France
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
3 fighters and 3 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 60 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
15 armour, 9 artilleries, 5 fighters, 18 infantry, 21 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
5 infantry moved from Smolensk to Russia
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to Russia
1 artillery and 2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Germany to Holland BelgiumCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win, taking 109 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 15 armour, 9 artilleries, 2 bombers, 5 fighters, 26 infantry, 22 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 59 infantry and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 8 artilleries, 2 fighters, 26 infantry and 22 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 artilleries, 3 fighters, 59 infantry and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Russia to Caucasus
4 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
2 bombers moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Rostov
3 armour moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Finland to Norway
1 armour moved from Germany to Western Germany
1 fighter moved from 110 Sea Zone to France
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
3 fighters and 3 infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 60 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Use the 2nd Germany file, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
6 infantry moved from Yakut S.S.R. to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery and 3 infantry moved from Hopei to Shensi
4 armour moved from Anhwe to Shensi
1 armour and 1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Shantung to Hunan
1 armour moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
2 tactical_bombers moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Anhwe to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangsi
Japanese attack with 1 armour, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 1 mech_infantry; Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 4 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry
Japanese win, taking Shensi from Chinese with 4 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 3 infantryNon Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from Kwangsi to 20 Sea Zone
2 fighters moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 fighter moved from Japan to Kwangtung
2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to SiberiaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
If you attack my fleet the follow ool’s, please:
2 BB keels
2 subs
7 destroyers
2 cruisers
4 carrier keels
4 carriers
2 BBs
2 tacs.
9 fightersThanks.
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oops, lose that final destroyer only after the carriers, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 3 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
2 fighters moved from Midway to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 3 cruisers, 2 destroyers and 2 transports
Italians defend with 1 destroyer
Americans win with 1 carrier, 3 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer and 2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Western United States
Americans undo move 5.
1 infantry placed in Western United States
1 artillery, 1 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Northwest Persia
3 armour, 1 bomber, 3 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
3 armour, 1 bomber and 5 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Hunan
3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Hunan
1 fighter moved from Malaya to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Hunan
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan StatePlace Units - British
3 armour placed in Iraq
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 36 PUs (1 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour, 5 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Burma: 5 infantry
EDIT: Removing units owned by British from Burma: 6 infantry
EDIT: Adding units owned by British to Yunnan: 6 infantry
EDIT: Turning off Edit Mode
1 armour, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in Burma change ownership: 5 infantry
Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Caucasus to Kazakhstan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Kazakhstan
Italians attack with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Kazakhstan from British with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in CyprusNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Northern Italy
2 fighters moved from France to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from Queensland to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
3 infantry moved from Siam to Shan State
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
1 armour and 3 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 mech_infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French





