BM2 Tallyrand19 (L) vs simon33 (X)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greater Southern Germany: 1 armour and 1 infantry
                EDIT: Removing units owned by British from Western Germany: 2 infantry
                EDIT: Adding units owned by British to Greater Southern Germany: 1 infantry
                EDIT: Changing ownership of Greater Southern Germany from Germans to British
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians

    Purchase Units - British
                British buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                5 aaGuns, 8 artilleries, 2 fighters and 12 infantry moved from Western Germany to Northern Italy
                1 carrier and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
                5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 aaGuns moved from West India to Eastern Persia

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,2,4,4,3
                British collect 36 PUs (4 lost to blockades); end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39070_UK_10.tsvg


  • sorry, crashed again after China, hence the British edits, but it was just one rolling battle so it should all be good now…I think I have TripleA resolved as well (just saw your advice after China, thanks)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greater Southern Germany: 1 armour and 1 infantry
                EDIT: Removing units owned by British from Western Germany: 2 infantry
                EDIT: Adding units owned by British to Greater Southern Germany: 1 infantry
                EDIT: Changing ownership of Greater Southern Germany from Germans to British
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians

    Purchase Units - British
                British buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                5 aaGuns, 8 artilleries, 2 fighters and 12 infantry moved from Western Germany to Northern Italy
                1 carrier and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
                5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 aaGuns moved from West India to Eastern Persia

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,2,4,4,3
                British collect 36 PUs (4 lost to blockades); end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northern Italy: 1 fighter
                EDIT: Adding units owned by British to Baltic States: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39070_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from British
                2 fighters moved from 95 Sea Zone to Greater Southern Germany
                2 fighters moved from Southern Italy to Greater Southern Germany
                1 armour moved from French Equatorial Africa to French Central Africa
                      Italians take Nigeria from British
                      Italians take French Central Africa from British

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Greater Southern Germany
                    Italians attack with 4 fighters
                    British defend with 1 infantry
                    Italians win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Greater Southern Germany to Southern Italy
                1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Egypt

    Place Units - Italians
                2 infantry and 1 marine placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,2,5,5,3
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_39070_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
                ANZAC collect 4 PUs (2 lost to blockades); end with 4 PUs total

    triplea_39070_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_39070_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Northern Italy
                8 armour and 8 mech_infantrys moved from Germany to Northern Italy
                      Germans take Greater Southern Germany from British
                1 armour and 1 mech_infantry moved from Germany to Northern Italy
                1 infantry moved from Germany to Western Germany
                      Germans take Western Germany from British
                1 fighter moved from Germany to Northern Italy

    Purchase Units - Germans
                Germans buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 9 armour, 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys
                    British defend with 5 aaGuns, 8 artilleries, 1 fighter and 12 infantry; Americans defend with 1 factory_minor and 1 infantry
                    3 mech_infantrys owned by the Germans, 9 armour owned by the Germans and 1 artillery owned by the Germans retreated to France
                    Americans win with 8 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 fighter, 2 infantry and 6 mech_infantrys
                    Casualties for British: 5 aaGuns

    Non Combat Move - Germans
                1 mech_infantry moved from Greece to Yugoslavia
                3 aaGuns, 9 artilleries and 11 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Poland to Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                Germans undo move 1.
                2 artilleries placed in France
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 30 PUs; end with 30 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_39070_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                2 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Purchase Units - Russians
                Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 4 artilleries, 57 infantry and 7 mech_infantrys moved from Baltic States to Eastern Poland
                5 mech_infantrys moved from Western Ukraine to Eastern Poland
                3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
                2 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
                3 mech_infantrys moved from Volgograd to Ukraine
                1 armour and 5 mech_infantrys moved from India to Yunnan
                4 fighters and 1 tactical_bomber moved from Eastern Persia to Yunnan
                6 mech_infantrys moved from Russia to Western Ukraine

    Place Units - Russians
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    triplea_39070_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Japanese
                1 infantry moved from Shantung to Kiangsu
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 bomber moved from French Indo China to India
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Gilbert Islands to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery moved from 43 Sea Zone to Borneo
                1 bomber moved from French Indo China to Borneo
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from French Indo China to Kiangsu

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in Dutch New Guinea
                Battle in Solomon Islands
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    retreated to Kiangsu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsu to Shantung
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei
                3 artilleries moved from Kweichow to Shensi
                1 bomber moved from India to French Indo China
                1 aaGun, 1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
                1 bomber moved from Borneo to French Indo China
                2 tactical_bombers moved from Java to 36 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 mech_infantry moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 infantry, 1 marine and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands
                1 tactical_bomber moved from Wake Island to Guam
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 battleship moved from 63 Sea Zone to 26 Sea Zone
                1 artillery moved from Western Australia to Northern Territory

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in French Indo China
                3 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39070_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Americans
                1 infantry moved from Northern Italy to Greater Southern Germany
                      Americans take Greater Southern Germany from Germans
                2 infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 mech_infantrys moved from Southeast Mexico to Central America
                2 fighters moved from Western United States to Central America

    Purchase Units - Americans
                Americans buy 2 destroyers, 11 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Central America
                    Americans attack with 2 fighters and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Central America from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Western Germany
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Western Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Western Germany to 110 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 64 Sea Zone to 10 Sea Zone
                2 fighters moved from Central America to Southeast Mexico
                2 fighters moved from Southeast Mexico to Mexico
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Holland Belgium
                1 infantry placed in Northern Italy
                Americans undo move 4.
                2 infantry placed in Northern Italy
                1 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Americans collect 75 PUs; end with 75 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    triplea_39070_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_39070_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - British
                8 artilleries, 1 fighter and 12 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from South West Africa to Rhodesia
                      British take Rhodesia from Italians
                3 infantry moved from Union of South Africa to Rhodesia

    Purchase Units - British
                British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_minor; Remaining resources: 14 PUs;
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in Southern Italy
                    British attack with 8 artilleries, 1 fighter and 12 infantry
                    Italians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 4 infantry
                    British captures 27PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 30
                    Casualties for British: 5 artilleries and 12 infantry
                    Casualties for Italians: 4 aaGuns, 1 artillery, 5 fighters and 4 infantry
                triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - British
                1 fighter moved from Southern Italy to 98 Sea Zone
                5 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                3 aaGuns moved from Eastern Persia to Persia
                1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 infantry placed in Persia
                6 infantry placed in United Kingdom
                British undo move 3.
                British undo move 2.
                British undo move 1.
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                British collect 31 PUs (1 lost to blockades); end with 58 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 61 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                UK_Pacific undo move 1.
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39070_UK_11.tsvg

  • '19 '17 '16

    Those were some cruel dice in North Italy. Thought I had your conquest of Rome stopped when I saw the possibility of that attack.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Italians
                2 artilleries moved from Belgian Congo to Rhodesia
                2 fighters moved from Egypt to Rhodesia
                1 armour moved from French Central Africa to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British
                1 marine moved from Egypt to 81 Sea Zone
                1 cruiser and 1 marine moved from 81 Sea Zone to 71 Sea Zone
                1 marine moved from 71 Sea Zone to Union of South Africa

    Combat - Italians
                Battle in Union of South Africa
                Battle in Rhodesia
                    Italians attack with 2 artilleries and 2 fighters
                    British defend with 4 infantry
                    Italians win, taking Union of South Africa from British, taking Rhodesia from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Rhodesia to Belgian Congo
                1 artillery moved from Morocco to Algeria
                1 armour, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 75 Sea Zone to 71 Sea Zone
                1 carrier, 2 destroyers and 1 transport moved from 97 Sea Zone to 93 Sea Zone

    Turn Complete - Italians

    triplea_39070_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Western Australia
                      ANZAC take Western Australia from Japanese
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 fighter moved from Kiangsi to 19 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 19 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 fighter moved from 36 Sea Zone to Kiangsi

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
                ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs total

    triplea_39070_ANZ11.tsvg

  • '19 '17 '16

    I assume nothing for France.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Greater Southern Germany
                2 infantry moved from Germany to Greater Southern Germany
                11 mech_infantrys moved from Poland to Western Germany
                5 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Yugoslavia to Northern Italy
                5 armour moved from France to Northern Italy
                4 armour, 3 artilleries and 3 mech_infantrys moved from France to Southern France

    Purchase Units - Germans
                Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 5 armour and 1 mech_infantry
                    Americans defend with 1 factory_minor and 4 infantry
                    Germans win, taking Northern Italy from Americans with 4 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 4 infantry
                Battle in Western Germany
                    Germans attack with 1 artillery, 6 infantry and 11 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from Americans with 1 artillery, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Greater Southern Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 4 armour, 3 artilleries and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 6 infantry
                    Germans win, taking Southern France from Americans with 4 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 6 infantry

    Non Combat Move - Germans
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Poland to Slovakia Hungary
                4 aaGuns, 30 artilleries and 16 infantry moved from Poland to Germany

    Place Units - Germans
                1 fighter and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_39070_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Greater Southern Germany
                2 infantry moved from Germany to Greater Southern Germany
                11 mech_infantrys moved from Poland to Western Germany
                5 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Yugoslavia to Northern Italy
                5 armour moved from France to Northern Italy
                4 armour, 3 artilleries and 3 mech_infantrys moved from France to Southern France

    Purchase Units - Germans
                Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 5 armour and 1 mech_infantry
                    Americans defend with 1 factory_minor and 4 infantry
                    Germans win, taking Northern Italy from Americans with 4 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 4 infantry
                Battle in Western Germany
                    Germans attack with 1 artillery, 6 infantry and 11 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from Americans with 1 artillery, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Greater Southern Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 4 armour, 3 artilleries and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 6 infantry
                    Germans win, taking Southern France from Americans with 4 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 6 infantry

    Non Combat Move - Germans
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Poland to Slovakia Hungary
                4 aaGuns, 30 artilleries and 16 infantry moved from Poland to Germany

    Place Units - Germans
                1 fighter and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Egypt: 1 marine
                EDIT: Adding units owned by Germans to 81 Sea Zone: 1 marine
                EDIT: Turning off Edit Mode

    triplea_39070_Ger12.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Politics - Germans

    triplea_39070_Ger12.tsvg


  • yup that’s fine, I will keep going with your save file

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