17L Variance (Allies) vs Talleyrand19 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 11 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 93 Sea Zone

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 armour and 7 mech_infantrys moved from Northern Italy to Romania
                1 artillery moved from Southern Italy to Northern Italy
                3 fighters moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in 95 Sea Zone
                3 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 3 mech_infantrys
                EDIT: Adding units owned by Italians to Rostov: 3 mech_infantrys
                EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
                EDIT: Adding units owned by Italians to Caucasus: 1 mech_infantry
                EDIT: Removing units owned by Italians from Ukraine: 1 artillery
                EDIT: Adding units owned by Italians to Rostov: 1 artillery
                EDIT: Removing units owned by Italians from Western Ukraine: 1 artillery
                EDIT: Adding units owned by Italians to Ukraine: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 33 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_39064_Ita15.tsvg

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Combat Move - French

    triplea_39064_Fre15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 2 bombers, 9 mech_infantrys and 2 submarines; Remaining resources: 11 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour, 3 artilleries and 18 mech_infantrys moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                      Germans take 125 Sea Zone from Russians

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Caucasus to Iraq

    Place Units - Germans
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                2 bombers placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_39064_Ger16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 2 bombers, 9 mech_infantrys and 2 submarines; Remaining resources: 11 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour, 3 artilleries and 18 mech_infantrys moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                      Germans take 125 Sea Zone from Russians

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Caucasus to Iraq

    Place Units - Germans
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                2 bombers placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Iraq: 4 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Southern Italy: 4 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_39064_Ger16.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Japanese
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    1 artillery owned by the Russians retreated to Russia
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    1 artillery owned by the Russians retreated to Russia
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    1 artillery owned by the Russians and 1 infantry owned by the Russians retreated to Russia
                    Japanese win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    1 artillery owned by the Russians retreated to Russia
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_39064_Rus16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    French defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 23 Sea Zone to 6 Sea Zone
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                3 mech_infantrys moved from India to Eastern Persia
                3 mech_infantrys moved from Eastern Persia to Iraq
                14 mech_infantrys moved from Caucasus to Iraq
                2 armour, 2 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 6 tactical_bombers moved from Iraq to Trans-Jordan
                1 artillery moved from Tambov to Rostov
                1 mech_infantry moved from Samara to Rostov
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Vologda to Belarus
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Hopei to Tsinghai
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Tsinghai to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer, 2 fighters and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,3,3,3,2,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,2,4,6,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,6,5,1,6,6,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                Japanese collect 52 PUs (14 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_39064_Jap16.tsvg

  • 17 16 15 14 12

    having a problem with this file.  There is no password


  • hmmm, what do you mean? isn’t the only password it asks for your password in the TripleA login?

  • 17 16 15 14 12

    no its missing.  Can you open it, type in the password, and post it? thanks


  • yup


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Americans

    triplea_39064_Ame16.tsvg

  • 17 16 15 14 12

    thanks

  • 17 16 15 14 12

    Strange. I opened it and did the allies turn, but when I went to post I got an error that says “Summary text: Incorrect password”.  You should be able to enter your password and open it.

    triplea_39064_Allies16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern France to France
                1 artillery moved from Northern Italy to France
                3 fighters moved from Southern Italy to 95 Sea Zone
                1 armour and 7 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Caucasus to Rostov

    Place Units - Italians
                1 carrier, 1 fighter and 2 submarines placed in 95 Sea Zone
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_39064_Ita16.tsvg

  • 17 16 15 14 12

    france 16

  • 17 16 15 14 12


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 factory_minor, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                6 fighters moved from Southern Italy to Trans-Jordan
                2 tactical_bombers moved from Southern Italy to Trans-Jordan
                3 mech_infantrys moved from Persia to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Archangel to Belarus
                1 mech_infantry moved from Archangel to Belarus
                1 artillery moved from Rostov to Bryansk
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                4 bombers moved from Southern Italy to Western Germany

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 bombers placed in Western Germany
                1 mech_infantry placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_39064_Ger17.tsvg

  • 17 16 15 14 12


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Belarus to Smolensk
                      Japanese take Smolensk from Russians
                1 mech_infantry moved from Kansu to Samara
                1 armour moved from Rostov to Samara
                1 artillery and 1 mech_infantry moved from Rostov to Tambov
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                3 fighters moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 22 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Samara
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                14 mech_infantrys moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Eastern Persia to Iraq
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Tsinghai to Volgograd
                1 mech_infantry moved from Shensi to Novosibirsk
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kweichow to Tsinghai
                3 fighters moved from 22 Sea Zone to 6 Sea Zone
                3 fighters moved from 23 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                5 destroyers and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,3,3,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,4,1,5,6,1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_39064_Jap17.tsvg


  • thanks for dealing with the password issue, don’t really know what’s going on

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