• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 fighter moved from Anhwe to Guam
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39011_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_39011_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                2 mech_infantrys moved from Vologda to Russia
                1 artillery moved from Smolensk to Russia
                2 infantry moved from Smolensk to Russia
                2 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                2 fighters moved from Bryansk to Russia
                6 armour and 5 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                2 armour moved from Rostov to Russia
                1 infantry moved from Kazakhstan to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 mech_infantry moved from Germany to Denmark
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 fighters
                    British defend with 1 armour
                    Germans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Holland Belgium
                    Germans attack with 3 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Denmark
                    Germans attack with 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win with 1 armour, 2 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Russia
                    Germans attack with 15 armour, 1 artillery, 4 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 5 fighters, 13 infantry and 1 tactical_bomber; British defend with 1 fighter and 1 tactical_bomber
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 14 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 armour, 7 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 tactical_bomber

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Germany
                1 fighter moved from Russia to Eastern Poland
                1 aaGun moved from Bryansk to Rostov
                1 fighter moved from Russia to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                2 fighters moved from Greece to Southern Italy

    Place Units - Germans
                3 infantry placed in France
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour, 4 artilleries and 5 infantry placed in Western Germany
                3 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_39011_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 armour moved from Tambov to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Turn Complete - Russians

    triplea_39011_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                4 submarines moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                      Japanese take 22 Sea Zone from Americans
                      Japanese take 6 Sea Zone from Americans

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 4 submarines
                    British defend with 1 battleship; Americans defend with 2 battleships and 1 cruiser; ANZAC defend with 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Japanese Submerged
                    Americans win with 3 battleships, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Japanese: 3 submarines
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands

    Non Combat Move - Japanese

    Place Units - Japanese
                2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
                Japanese collect 17 PUs (3 lost to blockades); end with 19 PUs total

    triplea_39011_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 3 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from 110 Sea Zone to 113 Sea Zone
                2 bombers moved from United Kingdom to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Denmark
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery moved from Korea to Amur
                      Americans take Amur from Japanese

    Combat - Americans
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers and 4 fighters
                    Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 2 bombers and 4 fighters in 113 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Denmark
                    Americans attack with 3 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 battleship in Denmark, round 2 :  1/1 hits
                        Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Denmark, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 carriers moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Denmark to 112 Sea Zone
                2 bombers moved from 113 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Eastern United States to United Kingdom
                2 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Kiangsi to Tsinghai
                1 artillery and 1 infantry moved from Kiangsi to Hunan

    Place Units - Americans
                1 airfield and 3 armour placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,4,4
                Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_39011_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Shantung to Jehol
                2 artilleries and 2 infantry moved from Kiangsu to Shantung
                2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kwangsi to Kwangtung

    Place Units - Chinese
                1 infantry placed in Kansu
                1 artillery placed in Suiyuyan
                1 artillery placed in Chahar
                1 infantry placed in Yunnan
                1 artillery placed in Szechwan
                1 infantry placed in Kweichow
                2 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_39011_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 artilleries moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship and 2 cruisers moved from 110 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
                5 fighters moved from Normandy Bordeaux to Germany
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 armour and 2 mech_infantrys moved from Sikang to Samara
                      British take Kazakhstan from Germans
                      British take Samara from Germans
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 33 Sea Zone to 43 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 battleship in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery and 2 fighters
                    Germans defend with 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 fighters in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        1 artillery owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 armour and 2 fighters in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 armour and 2 fighters in Holland Belgium, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Germany
                    British attack with 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_major, 3 infantry and 2 mech_infantrys
                        British roll dice for 1 battleship and 2 cruisers in Germany, round 2 :  1/3 hits
                        British roll dice for 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 :  4/13 hits
                        Germans roll dice for 3 infantry and 2 mech_infantrys in Germany, round 2 :  3/5 hits
                        2 mech_infantrys owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
                    British captures 101PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 3 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Germany to Denmark
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone
                2 fighters moved from Germany to Denmark
                1 tactical_bomber moved from Germany to 113 Sea Zone
                1 fighter moved from 113 Sea Zone to Denmark
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Shensi to Timguska
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 armour moved from Anhwe to Shensi
                1 aaGun moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Burma to West India
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Egypt to Caucasus

    Place Units - British
                3 transports placed in 110 Sea Zone
                1 armour, 1 artillery and 1 fighter placed in United Kingdom
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,5,5,2,2,2,6,6,6,6
                British collect 45 PUs (2 lost to blockades); end with 146 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 151 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    triplea_39011_UK_7.tsvg

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