Here is the game, Have Fun
BM2 Tallyrand19 (L) vs simon33 (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Manchuria to Jehol
2 fighters moved from Midway to 26 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 destroyers, 1 fighter and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
2 bombers and 1 tactical_bomber moved from Guam to 26 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour, 6 artilleries and 12 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Shantung to JeholPurchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 82 PUs;
Japanese buy 2 armour, 1 battleship, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 4 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Northern Territory from ANZAC, taking 26 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier and 2 fighters remaining. Battle score for attacker is 74
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 2 carriers, 4 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 26 Sea Zone to Wake Island
2 fighters moved from 26 Sea Zone to Wake Island
1 armour moved from Manchuria to Shantung
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 tactical_bomber moved from Jehol to Japan
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Burma
1 aaGun moved from India to West India
1 fighter moved from 35 Sea Zone to Guam
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
3 infantry placed in Shantung
1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Wake Island: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
not looking at the map right now, but what happened with the edits there at the end (near Hawaii)…did you change your casualties in the last round to take two hits on a carrier instead of losing a fighter and a tact? guessing that’s the case, thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Holland Belgium: 1 fighter
EDIT: Turning off Edit Mode
4 artilleries and 12 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to West India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
3 mech_infantrys moved from Persia to West India
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
1 artillery moved from Iraq to Syria
British take Syria from Italians
1 artillery moved from Iraq to Trans-Jordan
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
1 submarine moved from 92 Sea Zone to 97 Sea ZonePurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 100 PUs;
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 artillery
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
EDIT: Changing ownership of Syria from British to Italians
EDIT: Turning off Edit Mode
British buy 4 artilleries, 2 destroyers, 1 factory_minor, 8 infantry and 2 mech_infantrys; Remaining resources: 24 PUs;Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 79 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
Japanese defend with 1 destroyer
British win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
British attack with 6 artilleries, 2 fighters, 13 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 6 artilleries and 12 infantry
British win, taking West India from Japanese with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 4 artilleries, 13 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 1 armour, 6 artilleries and 12 infantry
Battle in Egypt
British attack with 1 armour
Germans defend with 1 marine; Italians defend with 1 harbour
Italians win with 1 marine remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
3 aaGuns moved from Eastern Persia to West India
2 fighters moved from West India to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 92 Sea Zone to 93 Sea Zone
5 aaGuns, 2 artilleries, 2 fighters and 8 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Suriname to 88 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 99 Sea Zone to PersiaPlace Units - British
2 mech_infantrys placed in Persia
1 destroyer placed in 80 Sea Zone
1 factory_minor placed in Iraq
1 destroyer placed in 110 Sea Zone
1 artillery and 8 infantry placed in United Kingdom
British undo move 5.
3 infantry placed in Union of South Africa
4 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 57 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUsTurn Complete - UK_Pacific
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not looking at the map right now, but what happened with the edits there at the end (near Hawaii)…did you change your casualties in the last round to take two hits on a carrier instead of losing a fighter and a tact? guessing that’s the case, thanks
Correct.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Italians
1 artillery moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery, 1 fighter and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to Northern Italy
1 armour moved from Belgian Congo to Rhodesia
Italians take Tanganyika Territory from British
Italians take Rhodesia from British
1 artillery moved from Belgian Congo to Rhodesia
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Western Ukraine to Ukraine
2 fighters moved from 76 Sea Zone to 77 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 77 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 7 PUs;Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers
British defend with 1 destroyer
Italians win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 armour and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 77 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to EgyptPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 33 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - French
1 artillery and 3 infantry moved from Southern France to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
French win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - French
1 fighter moved from Northern Italy to Holland Belgium
1 cruiser and 1 destroyer moved from 93 Sea Zone to 99 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Vyborg to Finland
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 mech_infantry moved from Western Ukraine to Baltic States
Germans take Baltic States from Russians
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 artillery moved from Novgorod to Archangel
Germans take Archangel from RussiansPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Northern Italy
Germans attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Northern Italy from French with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
2 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Poland
11 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 23 artilleries and 19 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 9 armour and 7 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 artilleries placed in France
6 infantry and 3 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Vyborg to Finland
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 mech_infantry moved from Western Ukraine to Baltic States
Germans take Baltic States from Russians
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
1 artillery moved from Novgorod to Archangel
Germans take Archangel from RussiansPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Northern Italy
Germans attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 3 infantry
Germans win, taking Northern Italy from French with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for French: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany
2 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Poland
11 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 23 artilleries and 19 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 9 armour and 7 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 artilleries placed in France
6 infantry and 3 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Russians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Russians takes Western Ukraine from Italians
EDIT: Russians takes Novgorod from Germans
EDIT: 1 infantry moved from Rostov to Ukraine
EDIT: 1 infantry moved from Bryansk to Ukraine
EDIT: 1 armour moved from Bryansk to Western Ukraine
EDIT: 1 armour moved from Western Ukraine to Bryansk
EDIT: 1 mech_infantry moved from Bryansk to Novgorod
EDIT: 1 armour moved from Bryansk to Smolensk
EDIT: 1 armour moved from Smolensk to Archangel
EDIT: 2 mech_infantrys moved from Bryansk to Archangel
EDIT: 1 infantry moved from Bryansk to Belarus
EDIT: 3 fighters moved from Bryansk to Ukraine
EDIT: 2 mech_infantrys moved from Bryansk to Baltic States
EDIT: 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
EDIT: Russians undo move 9.
EDIT: 4 mech_infantrys moved from Bryansk to Novgorod
EDIT: 2 armour moved from Bryansk to Novgorod
EDIT: 4 infantry moved from Shensi to Kweichow
EDIT: 4 infantry moved from Shensi to Szechwan
EDIT: 4 infantry moved from Shensi to SikangPurchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
EDIT: Battle in Kweichow
EDIT: Russians attack with 4 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Kweichow
EDIT: Chinese takes Kweichow from Japanese
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Sikang
EDIT: Russians attack with 4 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Sikang
EDIT: Chinese takes Sikang from Japanese
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Szechwan
EDIT: Russians attack with 4 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Szechwan
EDIT: Chinese takes Szechwan from Japanese
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Ukraine
EDIT: Russians attack with 3 fighters and 2 infantry
EDIT: Germans defend with 1 factory_minor and 1 infantry
EDIT: 1 infantry owned by the Germans lost in Ukraine
EDIT: Russians takes Ukraine from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Baltic States
EDIT: Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
EDIT: Germans defend with 1 mech_infantry
EDIT: 1 mech_infantry owned by the Germans lost in Baltic States
EDIT: Russians takes Baltic States from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Battle in Archangel
EDIT: Russians attack with 1 armour and 2 mech_infantrys
EDIT: Germans defend with 1 artillery
EDIT: 1 artillery owned by the Germans lost in Archangel
EDIT: Russians takes Archangel from Germans
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Recording Battle StatisticsNon Combat Move - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sikang: 1 infantry
EDIT: Removing units owned by Russians from Kweichow: 1 infantry
EDIT: Removing units owned by Russians from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 armour and 9 mech_infantrys moved from Russia to Kazakhstan
1 aaGun moved from Shensi to Kweichow
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Bryansk to BelarusPlace Units - Russians
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
so I somehow was in Edit Mode without realizing it while doing combat moves, hence all the craziness…but the dice still rolled, they just didn’t take out the casualties from the attackers (me), so I did it afterwards, it should all check out with the dice…sorry about that, don’t know what the hell I did
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Anhwe
2 bombers, 3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 55 Sea Zone to 33 Sea ZonePurchase Units - Japanese
Japanese buy 5 artilleries, 2 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
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so I somehow was in Edit Mode without realizing it while doing combat moves, hence all the craziness…but the dice still rolled, they just didn’t take out the casualties from the attackers (me), so I did it afterwards, it should all check out with the dice…sorry about that, don’t know what the hell I did
Pretty sure that was my fault. Posted with Edit mode still on. Sorry about that.
Anyway, scramble from Hawaii?
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no scram
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 tactical_bomber moved from Shantung to Anhwe
2 bombers, 3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 55 Sea Zone to 33 Sea ZonePurchase Units - Japanese
Japanese buy 5 artilleries, 2 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Caroline Islands
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Caroline Islands from Americans, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 3 submarines
3 submarines owned by the Americans Submerged
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kiangsu to Japan
1 tactical_bomber moved from Anhwe to Shantung
1 artillery moved from Hunan to Yunnan
1 infantry moved from Yunnan to Hunan
3 infantry moved from French Indo China to Yunnan
1 artillery moved from Burma to India
1 infantry moved from Yunnan to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to Wake Island
3 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 cruisers and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 artilleries placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in India
2 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Scramble 2ftr 1tac if you attack SZ25.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Americans
3 submarines moved from 26 Sea Zone to 25 Sea Zone
5 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
6 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 99 Sea Zone to GreecePurchase Units - Americans
Americans buy 1 artillery, 3 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
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okay, will do, also attacking west germany on suicide mission so what units do you want to lose if I get hits?
and in the usa/japan naval battle, what is your order of loss? or do you want to go round by round?
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No scramble. Preserve AAA.
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sorry, is that scramble out of West Germany (wouldn’t do that to you haha, your planes would get immediately killed)…
but you still want me to scramble in the pacific, right?
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sorry, is that scramble out of West Germany (wouldn’t do that to you haha, your planes would get immediately killed)…
but you still want me to scramble in the pacific, right?
Correct. No scramble W Germany.
Scramble 2ftr 1tac Midway.