Regularkid (Axis) vs Simon (Allies) - Balance Mod

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 marine; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 78 Sea Zone

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 aaGun and 3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 artilleries moved from Eastern Persia to West India

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 submarine and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour and 1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour and 1 marine

    triplea_39036_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 carriers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Egypt to Belgian Congo
                1 marine moved from Egypt to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 95 Sea Zone
                3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Algeria
                2 fighters moved from Egypt to 95 Sea Zone
                2 fighters moved from Egypt to 95 Sea Zone
                1 bomber moved from Egypt to Eastern Persia
                1 infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Eastern Persia from British with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Eastern Persia to Trans-Jordan
                1 aaGun moved from Bryansk to Tambov
                EDIT: 1 artillery moved from Tambov to Smolensk
                EDIT: 1 infantry moved from Smolensk to Vologda
                EDIT: 1 mech_infantry moved from Tambov to Samara
                EDIT: 1 aaGun moved from Tambov to Bryansk
                EDIT: 1 aaGun moved from Bryansk to Samara
                EDIT: 1 aaGun moved from Samara to Tambov
                1 marine moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                2 carriers and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Northern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs

    triplea_39036_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39036_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_39036_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Bryansk
                1 artillery moved from Archangel to Smolensk
                1 mech_infantry moved from Samara to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                8 armour and 8 mech_infantrys moved from Persia to West India
                3 tactical_bombers moved from Bryansk to Eastern Persia
                4 fighters moved from Bryansk to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Germans take Urals from Russians
                3 fighters moved from Western Germany to Bryansk
                3 fighters moved from Germany to Bryansk
                2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Syria to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Combat - Germans
                Battle in West India
                    Germans attack with 8 armour and 8 mech_infantrys
                    British defend with 2 artilleries
                    Germans win, taking West India from UK_Pacific with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_39036_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Urals
                1 fighter and 1 infantry moved from Russia to Vologda
                1 fighter and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery; Italians defend with 1 artillery
                    Russians win, taking Smolensk from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    1 artillery owned by the Russians retreated to Russia
                    Italians win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                    retreated to Samara
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Russians attack with 2 fighters
                    Germans defend with 1 armour
                    Russians win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Urals to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_39036_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 4 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                1 bomber moved from Caroline Islands to 56 Sea Zone
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Malaya to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shantung to Kiangsi
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                4 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 56 Sea Zone to Borneo

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in French Indo China
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Japanese collect 55 PUs (2 lost to blockades); end with 65 PUs total

    triplea_39036_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from British Guiana to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Americans
                3 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39036_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 fighters moved from Western United States to Hawaiian Islands
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    1 artillery owned by the Chinese retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 3 infantry
                    2 artilleries owned by the Chinese retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Sikang to Yunnan
                EDIT: 1 artillery moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    triplea_39036_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Persia
                Battle in Norway

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                2 artilleries, 1 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs; end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39036_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Persia
                Battle in Norway

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                2 artilleries, 1 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs; end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39036_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 airfield, 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 marine moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 carriers moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Trans-Jordan to 91 Sea Zone
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 armour moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Belgian Congo
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from Egypt to Persia
                1 fighter moved from Egypt to 80 Sea Zone
                1 armour moved from Belgian Congo to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Algeria to 91 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Persia
                    Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Persia from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 3 infantry and 1 marine
                    British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                    Italians win, taking Gibraltar from British with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 2 fighters and 2 transports
                    Italians win with 5 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 bomber and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 2 fighters and 2 transports

    Non Combat Move - Italians
                5 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 80 Sea Zone to Eastern Persia
                1 fighter moved from Persia to Eastern Persia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 armour and 1 infantry placed in Northern Italy
                2 armour and 1 mech_infantry placed in Egypt
                1 airfield placed in Eastern Persia

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 60 PUs

    triplea_39036_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 56 Sea Zone
                1 submarine moved from 37 Sea Zone to 56 Sea Zone
                1 submarine moved from 43 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39036_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 56 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39036_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 17x factory_major; Remaining resources: 82 PUs;
                Germans buy 2 fighters, 8 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to 125 Sea Zone
                1 bomber moved from Germany to Russia
                11 armour, 31 artilleries, 6 fighters, 30 infantry and 24 mech_infantrys moved from Bryansk to Russia
                1 bomber, 5 fighters and 4 tactical_bombers moved from Eastern Persia to Russia
                3 armour moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                8 armour and 8 mech_infantrys moved from West India to India
                3 tactical_bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Russia
                    Germans attack with 17 armour, 31 artilleries, 2 bombers, 11 fighters, 30 infantry, 24 mech_infantrys and 7 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 4 fighters and 94 infantry
                    Germans captures 17PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 3 artilleries, 2 bombers, 8 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 80
                    Casualties for Germans: 28 artilleries, 3 fighters, 30 infantry and 18 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 9 artilleries, 4 fighters and 94 infantry
                Battle in India
                    Germans attack with 8 armour and 8 mech_infantrys
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Germans captures 4PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry
                triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                2 aaGuns moved from Bryansk to Russia
                2 bombers, 8 fighters and 7 tactical_bombers moved from Russia to Bryansk
                1 bomber and 6 fighters moved from Bryansk to Novgorod
                1 artillery moved from Finland to Karelia
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                2 fighters, 5 infantry and 3 mech_infantrys placed in Western Germany
                3 infantry placed in Southern France
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 67 PUs (2 lost to blockades); end with 88 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs

    triplea_39036_Ger10.tsvg

  • '19 '17 '16

    I concede.


  • GG WP.

  • '19 '17 '16

    Going to have to have a look at this game. I haven’t seen that move being so successful before. Did I do something wrong? Obviously, too much of a bomber focus for the USA but what else?

    Wp. Convincing win in the end.

  • '19 '17 '16

    Perhaps I should swear off the Tobruk crush. It’s devastating enough when an Ethiopian crush fails. I notice that Egypt fell early this game, always a difficult situation for the allies.

    Rematch?


  • that wasn’t an ideal opening for UK, in my opinion, but i don’t think thats what killed yuh. what killed yuh was how US was played, imho.

    you can have all the bombers you want, . . but bombers don’t project danger against Axis. transports do. also it was way to easy to crush the small fleets u sent against me.

    also, and less importantly, you kept your amur stack in Amur the whole game, but you never actually used it. if you moved that shit in like two or three rounds ago, it would have put a hurting on japan.

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