Regularkid (Axis) vs Simon (Allies) - Balance Mod

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                4 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_39036_Chi8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 marine; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 78 Sea Zone

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 aaGun and 3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 artilleries moved from Eastern Persia to West India

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 submarine and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour and 1 marine placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour and 1 marine

    triplea_39036_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 carriers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Egypt to Belgian Congo
                1 marine moved from Egypt to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 cruiser and 1 marine moved from 98 Sea Zone to 95 Sea Zone
                3 destroyers moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Algeria
                2 fighters moved from Egypt to 95 Sea Zone
                2 fighters moved from Egypt to 95 Sea Zone
                1 bomber moved from Egypt to Eastern Persia
                1 infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Eastern Persia from British with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Eastern Persia to Trans-Jordan
                1 aaGun moved from Bryansk to Tambov
                EDIT: 1 artillery moved from Tambov to Smolensk
                EDIT: 1 infantry moved from Smolensk to Vologda
                EDIT: 1 mech_infantry moved from Tambov to Samara
                EDIT: 1 aaGun moved from Tambov to Bryansk
                EDIT: 1 aaGun moved from Bryansk to Samara
                EDIT: 1 aaGun moved from Samara to Tambov
                1 marine moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                2 carriers and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Northern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs

    triplea_39036_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39036_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_39036_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Bryansk
                1 artillery moved from Archangel to Smolensk
                1 mech_infantry moved from Samara to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                8 armour and 8 mech_infantrys moved from Persia to West India
                3 tactical_bombers moved from Bryansk to Eastern Persia
                4 fighters moved from Bryansk to Eastern Persia
                1 fighter moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Germans take Urals from Russians
                3 fighters moved from Western Germany to Bryansk
                3 fighters moved from Germany to Bryansk
                2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Syria to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Combat - Germans
                Battle in West India
                    Germans attack with 8 armour and 8 mech_infantrys
                    British defend with 2 artilleries
                    Germans win, taking West India from UK_Pacific with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_39036_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Urals
                1 fighter and 1 infantry moved from Russia to Vologda
                1 fighter and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery; Italians defend with 1 artillery
                    Russians win, taking Smolensk from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    1 artillery owned by the Russians retreated to Russia
                    Italians win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                    retreated to Samara
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Russians attack with 2 fighters
                    Germans defend with 1 armour
                    Russians win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Urals to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Samara to Russia

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    triplea_39036_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 4 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                1 bomber moved from Caroline Islands to 56 Sea Zone
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Kiangsi to Kwangsi
                1 fighter moved from Malaya to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shantung to Kiangsi
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                4 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 56 Sea Zone to Borneo

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in French Indo China
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                Japanese collect 55 PUs (2 lost to blockades); end with 65 PUs total

    triplea_39036_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from British Guiana to 91 Sea Zone
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Place Units - Americans
                3 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39036_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 fighters moved from Western United States to Hawaiian Islands
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    1 artillery owned by the Chinese retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 3 infantry
                    2 artilleries owned by the Chinese retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Sikang to Yunnan
                EDIT: 1 artillery moved from Szechwan to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    triplea_39036_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Persia
                Battle in Norway

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                2 artilleries, 1 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs; end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39036_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Persia
                Battle in Norway

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                2 artilleries, 1 infantry and 1 mech_infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs; end with 4 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39036_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 airfield, 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 marine moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 carriers moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Trans-Jordan to 91 Sea Zone
                1 tactical_bomber moved from Algeria to 91 Sea Zone
                1 armour moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Belgian Congo
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from Egypt to Persia
                1 fighter moved from Egypt to 80 Sea Zone
                1 armour moved from Belgian Congo to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Algeria to 91 Sea Zone

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Persia
                    Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Persia from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 3 infantry and 1 marine
                    British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                    Italians win, taking Gibraltar from British with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 2 fighters and 2 transports
                    Italians win with 5 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 bomber and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 2 fighters and 2 transports

    Non Combat Move - Italians
                5 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 80 Sea Zone to Eastern Persia
                1 fighter moved from Persia to Eastern Persia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 armour and 1 infantry placed in Northern Italy
                2 armour and 1 mech_infantry placed in Egypt
                1 airfield placed in Eastern Persia

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 60 PUs

    triplea_39036_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 56 Sea Zone
                1 submarine moved from 37 Sea Zone to 56 Sea Zone
                1 submarine moved from 43 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39036_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 56 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39036_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 17x factory_major; Remaining resources: 82 PUs;
                Germans buy 2 fighters, 8 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to 125 Sea Zone
                1 bomber moved from Germany to Russia
                11 armour, 31 artilleries, 6 fighters, 30 infantry and 24 mech_infantrys moved from Bryansk to Russia
                1 bomber, 5 fighters and 4 tactical_bombers moved from Eastern Persia to Russia
                3 armour moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                8 armour and 8 mech_infantrys moved from West India to India
                3 tactical_bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Russia
                    Germans attack with 17 armour, 31 artilleries, 2 bombers, 11 fighters, 30 infantry, 24 mech_infantrys and 7 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 4 fighters and 94 infantry
                    Germans captures 17PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 3 artilleries, 2 bombers, 8 fighters, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 80
                    Casualties for Germans: 28 artilleries, 3 fighters, 30 infantry and 18 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 9 artilleries, 4 fighters and 94 infantry
                Battle in India
                    Germans attack with 8 armour and 8 mech_infantrys
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Germans captures 4PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery and 2 infantry
                triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 mech_infantrys moved from Northwest Persia to Eastern Persia
                2 aaGuns moved from Bryansk to Russia
                2 bombers, 8 fighters and 7 tactical_bombers moved from Russia to Bryansk
                1 bomber and 6 fighters moved from Bryansk to Novgorod
                1 artillery moved from Finland to Karelia
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                2 fighters, 5 infantry and 3 mech_infantrys placed in Western Germany
                3 infantry placed in Southern France
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 67 PUs (2 lost to blockades); end with 88 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs

    triplea_39036_Ger10.tsvg

  • '19 '17 '16

    I concede.


  • GG WP.

  • '19 '17 '16

    Going to have to have a look at this game. I haven’t seen that move being so successful before. Did I do something wrong? Obviously, too much of a bomber focus for the USA but what else?

    Wp. Convincing win in the end.

  • '19 '17 '16

    Perhaps I should swear off the Tobruk crush. It’s devastating enough when an Ethiopian crush fails. I notice that Egypt fell early this game, always a difficult situation for the allies.

    Rematch?

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