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17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Japanese
1 armour, 2 artilleries and 6 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Yunnan to Jehol
1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 bomber moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
1 fighter moved from 19 Sea Zone to JeholPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from 35 Sea Zone to Yunnan
2 artilleries and 1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 2 bombers and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,2
Japanese collect 51 PUs (11 lost to blockades); end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from 98 Sea Zone to Algeria
1 fighter moved from 98 Sea Zone to AlgeriaPurchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Morocco
Battle in Algeria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Morocco from Italians, taking Algeria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Algeria to 92 Sea Zone
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to United Kingdom
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery, 5 infantry and 1 mech_infantry moved from India to West IndiaPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
1 fighter placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Ukraine to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from RussiansPurchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 3 infantry; ANZAC defend with 2 infantry
1 armour owned by the Italians retreated to Tobruk
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for ANZAC: 2 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 fighter placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 96 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sikang: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
6 artilleries, 3 infantry, 1 marine and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 tactical_bomber moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
4 artilleries and 2 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
6 armour, 16 artilleries, 23 infantry and 20 mech_infantrys moved from Bryansk to TambovPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 6 armour, 16 artilleries, 23 infantry and 20 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Tambov from Russians with 6 armour, 16 artilleries, 22 infantry and 20 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 9 artilleries, 1 bomber, 6 infantry, 1 marine and 4 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 5 artilleries, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 4 artilleries, 6 infantry and 1 marine
Casualties for British: 1 aaGun, 1 armour, 14 infantry and 1 mech_infantry
Battle in Nenetsia
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 aaGun and 1 mech_infantry moved from Archangel to Belarus
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Vologda to NovgorodPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Novgorod
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to VologdaPurchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns and 11 infantry moved from Samara to Russia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yakut S.S.R. to Yenisey
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 3 tactical_bombers moved from Yunnan to Shensi
2 bombers moved from Japan to Shensi
2 artilleries and 5 infantry moved from Burma to India
1 bomber moved from Yunnan to ShensiPurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in India
Japanese attack with 2 artilleries and 5 infantry
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 4 infantry
Battle in Shensi
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 12 infantry
retreated to Shensi
Chinese win with 9 infantry remaining. Battle score for attacker is -18
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Shensi: 2 fighters
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 bomber moved from Shensi to Shantung
2 bombers moved from Shensi to Kweichow
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Kweichow
4 artilleries moved from Yunnan to Szechwan
4 tactical_bombers moved from Shensi to Kweichow
1 armour moved from French Indo China to Kweichow
EDIT: Japanese undo move 13.
EDIT: Japanese undo move 4.
EDIT: Japanese undo move 4.
1 bomber moved from Shensi to Shantung
2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from French Indo China to Burma
1 bomber moved from Shensi to Yunnan
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 1.
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3,3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,4,5,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,3
Japanese collect 43 PUs (19 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - British
1 artillery, 5 infantry and 1 mech_infantry moved from West India to India
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
2 destroyers moved from 92 Sea Zone to 96 Sea ZonePurchase Units - British
British buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in India
British attack with 1 artillery, 5 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
4 fighters moved from United Kingdom to 92 Sea Zone
4 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
7 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 fighters and 2 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - British
1 artillery, 5 infantry and 1 mech_infantry moved from West India to India
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 artillery moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
2 destroyers moved from 92 Sea Zone to 96 Sea ZonePurchase Units - British
British buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in India
British attack with 1 artillery, 5 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
4 fighters moved from United Kingdom to 92 Sea Zone
4 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
7 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 fighters and 2 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 4 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Italians
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Caucasus to Northwest Persia
4 artilleries and 3 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Ukraine to VolgogradPurchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Volgograd
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
1 armour owned by the Italians retreated to Rostov
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in 97 Sea Zone
Italians attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
Russians defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Romania to Bessarabia
1 infantry moved from Holland Belgium to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - French
1 destroyer moved from 96 Sea Zone to 95 Sea ZoneNon Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Nenetsia to Vologda
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 armour moved from Tambov to Volgograd
Germans take Samara from Russians
1 artillery and 1 infantry moved from Tambov to VolgogradPurchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat - Germans
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Intercept in the UK?
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yes intercept with both fighters
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Nenetsia to Vologda
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 armour moved from Tambov to Volgograd
Germans take Samara from Russians
1 artillery and 1 infantry moved from Tambov to VolgogradPurchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun, 4 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Vologda to Novgorod
3 artilleries moved from Novgorod to Archangel
4 artilleries and 1 infantry moved from Nenetsia to Archangel
1 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
5 artilleries moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Tambov to Volgograd
3 mech_infantrys moved from Tambov to Volgograd
2 aaGuns, 5 armour, 15 artilleries, 21 infantry and 15 mech_infantrys moved from Tambov to BryanskPlace Units - Germans
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 3 bombers and 2 fighters placed in Western Germany
1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
2 infantry moved from Shensi to HopeiPurchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Timguska to KansuPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Japanese
1 bomber moved from Kweichow to 38 Sea Zone
4 fighters moved from Japan to 17 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kweichow to Suiyuyan
1 armour moved from Szechwan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries moved from Szechwan to Sikang
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from RussiansPurchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
Units damaged: 6 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the Japanese, 1 transport owned by the Japanese, 4 carriers owned by the Japanese and 2 battleships owned by the Japanese retreated to 6 Sea Zone
Americans win with 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -102
Casualties for Americans: 3 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers and 4 tactical_bombers
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
ANZAC defend with 1 artillery and 3 infantry
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Yunnan
UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 7 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
1 tactical_bomber owned by the Americans and 9 fighters owned by the Americans forced to land in Iwo JimaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 38 Sea Zone to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
10 fighters moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Shantung to Anhwe
1 bomber moved from Suiyuyan to Shantung
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Shantung
1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,1,6,3,4,3,1,2
Japanese collect 46 PUs (10 lost to blockades); end with 46 PUs total -
Edit the casualties in the naval battle if you want.
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Whoah that’s some dice!