• The new troops that the Rohan purchased must be edited back to either Helms Deep or Eastfold.  Probably the former is far safer.


  • Your right, I had forgotten I placed them there.


  • No problem.  Rearrange your Rohan troops until you are satisfied with the new locations.  If they can be crushed by the combination of Saruman and Mordor (Nazgul), the game is essentially over.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Turning on Edit Mode
                EDIT: Adding units owned by Rohan to Eastfold: 7 heavyCavalrys, 10 lightCavalrys, 1 spearInfantry and 1 trebuche
                EDIT: Removing units owned by Rohan from Westfold: 7 heavyCavalrys, 10 lightCavalrys, 1 spearInfantry and 1 trebuche
                EDIT: Turning off Edit Mode
                Gondor buy 3 spearInfantrys, 4 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                    Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
                    Gondor loses 0 PUs for violating Enedwaiths neutrality.
                1 heavyCavalry moved from Anorien to Wold
                2 heavyCavalrys moved from Angren Bank to Adorn
                1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
                      Gondor take Enedwaith Coast from Neutral
                1 spearInfantry moved from Druwaith Laur to Enedwaith
                      Gondor take Enedwaith from Neutral

    Combat - Gondor
                Battle in Adorn
                    Gondor attack with 2 heavyCavalrys
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating Adorns neutrality.
                    Gondor win, taking Adorn from Neutral with 1 heavyCavalry remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Gondor: 1 heavyCavalry
                Battle in Wold
                    Gondor attack with 1 heavyCavalry
                    Saruman defend with 1 urukhai
                    Saruman win with no units remaining. Battle score for attacker is 0
                    Casualties for Saruman: 1 urukhai
                    Casualties for Gondor: 1 heavyCavalry

    Non Combat Move - Gondor
                3 galleons moved from S. E. Central Sea Zone to Morthond
                10 undeads moved from Lamedon to Lebennin
                2 caravels, 3 galleons and 6 spearInfantrys moved from S. E. Central Sea Zone to N. E. Central Sea Zone
                1 galleon moved from S. E. Central Sea Zone to Morthond
                1 galleon moved from S. E. Central Sea Zone to N. E. Central Sea Zone
                1 heavyCavalry moved from W. Osg. to Minas Tirith

    Place Units - Gondor
                3 spearInfantrys, 4 towerGuards and 2 trebuches placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total

    triplea_39083_Gon2.tsvg


  • Done.  I hadn’t noticed the Uruk-Hai in Goldor until late last game, after they would have made an impact.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating Rhovanions neutrality.
                1 spearInfantry moved from Rhun to S. Dale
                7 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon moved from Iron Hills to N. Rhun
                2 spearInfantrys moved from Rhun to N. Rhun
                3 chariotArcherss moved from E. Rhovanion to N. Rhun
                1 spearInfantry moved from S. E. Rhovanion to Rhovanion
                      Rhun take Rhovanion from Neutral
                1 spearInfantry moved from S. Rhovanion to S. E. Rhovanion
                2 warChariots moved from S. Rhovanion to S. E. Rhovanion
                2 warChariots moved from S. E. Rhovanion to E. Rhovanion
                1 spearInfantry moved from E. Rhovanion to Rhun
                1 chariotArchers moved from Rhun to S. Dale

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 10 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon
                    Dale defend with 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 10 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Dale defend with 1 archers
                    1 chariotArchers retreated to Rhun
                    Dale win with 1 archers remaining. Battle score for attacker is -3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                1 chariotArchers and 5 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 20 PUs; end with 20 PUs total

    triplea_39083_Rhu2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to Iron Hills
                      Dwarves take Iron Hills from Rhun

    Combat - Dale

    Non Combat Move - Dale
                1 heavyCavalry and 1 trebuche moved from Lake Town to N. Dale

    Place Units - Dale
                2 archerss and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    triplea_39083_Dal2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 raiderCavalry moved from N. Ithilien to Anorien
                      Khand take Anorien from Gondor
                1 raiderCavalry moved from Anorien to Lossarnach
                      Khand take Lossarnach from Gondor
                1 raiderCavalry moved from Lossarnach to W. Osg.
                1 warWolves moved from S. Ithilien to E. Osg.
                1 warWolves moved from E. Osg. to W. Osg.
                1 raiderCavalry moved from N. Ithilien to W. Osg.

    Combat - Khand
                Battle in W. Osg.
                    Khand attack with 2 raiderCavalrys and 1 warWolves
                    Gondor defend with 1 castle, 3 spearInfantrys and 1 towerGuard
                    2 raiderCavalrys retreated to E. Osg.
                    Gondor win with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Khand: 1 warWolves

    Non Combat Move - Khand
                4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                1 raiderCavalry moved from Khand to N. Ithilien
                1 raiderCavalry moved from Khand to N. Ithilien
                3 raiderss moved from Khand to Harad Road

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    triplea_39083_Kha2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dwarves
                Dwarves buy 2 berzerkerss; Remaining resources: 2 PUs;

    Non Combat Move - Dwarves
                4 axeInfantrys moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                2 berzerkerss placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 18 PUs total

    triplea_39083_Dwa2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 1 orcs and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs moved from Isengard to Westfold
                1 siegeTower moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 1 orcs and 1 siegeTower
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Saruman
                4 urukhais moved from Anduin East Bank to Fangorn

    Place Units - Saruman
                1 orcs and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 15 PUs; end with 15 PUs total

    triplea_39083_Sar3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                4 lightCavalrys moved from Lond Daer to Tharbad
                1 hobbits moved from N. Enedwaith to Tharbad
                2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
                3 lightCavalrys moved from Bree to Tharbad

    Combat - Freefolk
                Battle in Tharbad
                    Freefolk attack with 2 archerss, 1 hobbits, 7 lightCavalrys and 3 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk loses 0 PUs for violating Tharbads neutrality.
                    Freefolk win, taking Tharbad from Neutral with 2 archerss, 7 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 10
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
                    Casualties for Freefolk: 1 hobbits and 1 spearInfantry

    Non Combat Move - Freefolk
                1 archers and 2 spearInfantrys moved from S. Downs to Cardolan
                1 hobbits moved from Minhiriath to N. Enedwaith
                1 spearInfantry moved from Lond Daer to N. Enedwaith
                1 hobbits moved from Minhiriath to N. Enedwaith

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Lond Daer
                3 lightCavalrys placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 22 PUs total

    triplea_39083_Fre3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 1 orcs, 2 siegeTowers and 3 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                    Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                1 nazgul moved from Dagorlad to E. Emnet
                1 nazgul moved from Dagorlad to Dol Goldur
                1 nazgul moved from Dagorlad to Dol Goldur
                1 orcs moved from S. Rhovanion to N. Brown Lands
                      Mordor take N. Brown Lands from Neutral
                1 orcs moved from S. Rhovanion to S. Brown Lands
                      Mordor take S. Brown Lands from Neutral

    Combat - Mordor
                Battle in E. Emnet
                    Mordor attack with 1 nazgul
                    Rohan defend with 1 spearInfantry
                    Mordor win with 1 nazgul remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Mordor
                1 nazgul moved from E. Emnet to N. Ithilien
                2 trollss moved from Minas Morgul to Dagorlad
                1 trolls moved from N. Ithilien to Dagorlad
                1 trolls moved from N. Ithilien to Dagorlad
                1 trolls moved from N. Ithilien to Dagorlad
                1 orcs moved from N. Ithilien to Anorien

    Place Units - Mordor
                1 siegeTower and 3 trollss placed in Dol Goldur
                1 orcs and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 22 PUs; end with 22 PUs total

    triplea_39083_Mor3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Eastfold to Westfold
                1 trebuche moved from Eastfold to Westfold
                2 heavyCavalrys moved from Eastfold to Westfold
                1 lightCavalry moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 2 heavyCavalrys, 1 lightCavalry, 1 spearInfantry and 1 trebuche
                    Saruman defend with 1 orcs and 1 siegeTower
                    Rohan win, taking Westfold from Saruman with 2 heavyCavalrys, 1 lightCavalry, 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 7
                    Casualties for Saruman: 1 orcs and 1 siegeTower

    Non Combat Move - Rohan
                5 heavyCavalrys moved from Eastfold to Westfold
                9 lightCavalrys moved from Eastfold to Westfold

    Place Units - Rohan
                2 heavyCavalrys and 2 lightCavalrys placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_39083_Roh3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 1 bats, 5 shooterss and 3 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters moved from Moria to Eregion
                1 shooters moved from Moria to Eregion
                1 bats moved from Moria to Eregion
                1 bats moved from Moria to N. Caves
                1 bats moved from Moria to N. Caves
                3 shooterss and 5 stabberss moved from Drimrill Dale to N. Caves
                9 wargss moved from Lorien to N. Caves
                1 shooters moved from Lorien to Anduin East Bank

    Combat - Goblins
                Battle in N. Caves
                    Goblins attack with 2 batss, 3 shooterss, 5 stabberss and 9 wargss
                    Elves defend with 1 castle, 1 hobbits, 7 hunterss and 2 wizards
                    9 wargss retreated to Drimrill Dale
                    Elves win with 1 wizard remaining. Battle score for attacker is 22
                    Casualties for Elves: 1 hobbits, 7 hunterss and 1 wizard
                    Casualties for Goblins: 3 shooterss and 5 stabberss
                Battle in Eregion
                    Goblins attack with 1 bats and 2 shooterss
                    Elves defend with 1 hobbits
                    Goblins win with 1 bats remaining. Battle score for attacker is -2
                    Casualties for Elves: 1 hobbits
                    Casualties for Goblins: 2 shooterss

    Non Combat Move - Goblins
                1 bats moved from Eregion to Moria
                2 batss moved from N. Caves to Moria
                1 shooters and 2 trollss moved from Lorien to Drimrill Dale
                1 shooters and 1 stabbers moved from Fangorn to Isengard

    Place Units - Goblins
                1 shooters placed in Lorien
                1 bats, 4 shooterss and 3 stabberss placed in Moria
                Turning on Edit Mode
                EDIT: Removing units owned by Goblins from Moria: 3 shooterss
                EDIT: Adding units owned by Goblins to Drimrill Dale: 3 shooterss
                EDIT: Turning off Edit Mode

    Turn Complete - Goblins
                Goblins collect 18 PUs; end with 18 PUs total

    triplea_39083_Gob3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 5 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hunters and 1 wizard moved from S. Mirkwood to Rhovanion
                4 hunterss moved from Rivendell to N. Dunland
                1 wizard moved from N. Caves to N. Dunland

    Combat - Elves
                Battle in Rhovanion
                    Elves attack with 1 hunters and 1 wizard
                    Rhun defend with 1 spearInfantry
                    Elves win, taking Rhovanion from Rhun with 1 hunters and 1 wizard remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in N. Dunland
                    Elves attack with 4 hunterss and 1 wizard
                    Neutral defend with 1 spearInfantry
                    Elves loses 0 PUs for violating N. Dunlands neutrality.
                    Elves win, taking N. Dunland from Neutral with 3 hunterss and 1 wizard remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                3 hunterss and 1 wizard moved from Anduin West Bank to W. Mirkwood
                2 entss moved from S. Mirkwood to Rhovanion
                1 wizard moved from S. Mirkwood to W. Mirkwood
                4 hunterss moved from S. Mirkwood to W. Mirkwood
                1 hobbits moved from Rivendell to Eregion
                1 ents moved from Anduin West Bank to Carrock

    Place Units - Elves
                5 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 23 PUs; end with 24 PUs total

    triplea_39083_Elv3.tsvg


  • TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor

    triplea_39083_Gon3.tsvg


  • Sorry, I clicked through too fast and didn’t post the details.  The Haradrim killed a couple of spearman in W. Osgaliath and then retreated.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 7 spearInfantrys, 1 towerGuard and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                10 undeads moved from Lebennin to Lossarnach
                      Gondor take Lossarnach from Khand
                1 heavyCavalry, 5 spearInfantrys, 4 towerGuards and 4 trebuches moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in Anorien
                    Gondor attack with 1 heavyCavalry, 5 spearInfantrys, 4 towerGuards and 4 trebuches
                    Mordor defend with 1 orcs
                    Gondor win, taking Anorien from Khand with 1 heavyCavalry, 5 spearInfantrys, 4 towerGuards and 3 trebuches remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Gondor: 1 trebuche

    Non Combat Move - Gondor
                2 caravels, 4 galleons and 6 spearInfantrys moved from N. E. Central Sea Zone to Gilrain
                6 spearInfantrys moved from Gilrain to Lebennin
                2 caravels moved from Morthond to Lefnui
                1 spearInfantry and 1 towerGuard moved from Druwaith Laur to Andrast
                1 heavyCavalry moved from Adorn to Eastfold
                1 spearInfantry moved from Enedwaith Coast to Druwaith Laur
                1 spearInfantry moved from Enedwaith to N. Dunland
                4 galleons moved from Morthond to Gilrain

    Place Units - Gondor
                7 spearInfantrys, 1 towerGuard and 2 trebuches placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total

    triplea_39083_Gon3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers, 3 spearInfantrys and 1 warChariot; Remaining resources: 0 PUs;

    Combat Move - Rhun
                10 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon moved from N. Rhun to Iron Hills
                2 chariotArcherss moved from Rhun to Iron Hills
                2 warChariots moved from E. Rhovanion to Rhun
                1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 12 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon
                    Dale defend with 1 spearInfantry; Dwarves defend with 1 castle
                    Rhun win, taking Iron Hills from Dwarves with 12 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                1 chariotArchers, 3 spearInfantrys and 1 warChariot placed in Rhun

    Turn Complete - Rhun
                Rhun collect 19 PUs; end with 19 PUs total

    triplea_39083_Rhu3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 heavyCavalry moved from N. Dale to N. Rhun
                      Dale take N. Rhun from Rhun
                1 spearInfantry moved from N. Dale to Celduin
                1 archers moved from S. Dale to Celduin

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 archers and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    1 spearInfantry retreated to S. Dale
                    Neutral win with 1 spearInfantry remaining. Battle score for attacker is -3
                    Casualties for Dale: 1 archers

    Non Combat Move - Dale
                1 heavyCavalry moved from N. Rhun to N. Dale
                2 archerss and 2 spearInfantrys moved from Lake Town to N. Dale
                1 spearInfantry moved from N. Dale to N. Rhun

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    triplea_39083_Dal3.tsvg

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