@Adam514 No scramble.
17L Variance (Allies) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 20 mech_infantrys moved from Persia to Northwest Persia
3 armour, 3 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia
3 bombers moved from Rostov to Tambov
5 infantry moved from Rostov to Tambov
6 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 8 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 6 armour, 3 artilleries and 27 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 6 armour, 3 artilleries and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 bombers and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Tambov to Southern Italy
2 fighters and 1 tactical_bomber moved from Rostov to Southern Italy
3 aaGuns moved from Rostov to Volgograd
6 mech_infantrys moved from Ukraine to Caucasus
8 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Novgorod to Belarus
7 mech_infantrys moved from Archangel to Belarus
1 bomber moved from Turkmenistan to Southern ItalyPlace Units - Germans
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 armour placed in Caucasus
2 bombers placed in Western Germany
2 infantry placed in Volgograd
1 artillery placed in Western Germany
1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 artilleries
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 20 mech_infantrys moved from Persia to Northwest Persia
3 armour, 3 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia
3 bombers moved from Rostov to Tambov
5 infantry moved from Rostov to Tambov
6 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 8 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Germans attack with 6 armour, 3 artilleries and 27 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 6 armour, 3 artilleries and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 bombers and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Tambov to Southern Italy
2 fighters and 1 tactical_bomber moved from Rostov to Southern Italy
3 aaGuns moved from Rostov to Volgograd
6 mech_infantrys moved from Ukraine to Caucasus
8 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Novgorod to Belarus
7 mech_infantrys moved from Archangel to Belarus
1 bomber moved from Turkmenistan to Southern ItalyPlace Units - Germans
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 armour placed in Caucasus
2 bombers placed in Western Germany
2 infantry placed in Volgograd
1 artillery placed in Western Germany
1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 artilleries
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
5 artilleries moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Samara
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
1 artillery owned by the Russians and 1 infantry owned by the Russians retreated to Russia
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries, 2 fighters and 5 infantry
Germans defend with 7 infantry
Russians win, taking Smolensk from Germans with 5 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
5 artilleries moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Samara
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
1 artillery owned by the Russians and 1 infantry owned by the Russians retreated to Russia
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries, 2 fighters and 5 infantry
Germans defend with 7 infantry
Russians win, taking Smolensk from Germans with 5 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 aaGuns and 27 infantry
EDIT: Adding units owned by Russians to Smolensk: 6 aaGuns and 27 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Tambov
5 artilleries moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Samara
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
1 artillery owned by the Russians and 1 infantry owned by the Russians retreated to Russia
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries, 2 fighters and 5 infantry
Germans defend with 7 infantry
Russians win, taking Smolensk from Germans with 5 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 aaGuns and 27 infantry
EDIT: Adding units owned by Russians to Smolensk: 6 aaGuns and 27 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 3 aaGuns
EDIT: Adding units owned by Russians to Russia: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 carriers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 tactical_bombers moved from French Indo China to Philippines
4 fighters moved from French Indo China to Philippines
2 bombers moved from French Indo China to Philippines
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 fighter moved from French Indo China to 43 Sea Zone
1 armour moved from Vologda to Novosibirsk -
do you have order of loss in mind for Philippines plane battle? or do you want to know how many hits in each round?
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round by round please.
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Illegal move.
You can only place 3 carriers in z36, so that means on 6 fighters/tacs can go to philippines with a landing spot.
I am afraid you will need to re-do your combat move.
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oh shit, sorry, totally right, blanked on that, why the hell did it let me fly all the planes, thought it calculated that stuff
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okay if I start over? had it in my head that 4 carriers was allowed there (that’s what happens when you don’t play for a year haha)
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Yeah go ahead and start over. No worries; easy mistake to make (I am rusty too!)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier and 6 destroyers; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 bomber moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 mech_infantrys moved from French Indo China to Szechwan
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from West India to Persia
2 artilleries and 6 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Szechwan to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
4 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Shantung to Hopei
6 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to India
1 bomber moved from 43 Sea Zone to India
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from French Indo China to Japan
1 bomber, 3 fighters and 5 tactical_bombers moved from French Indo China to India
1 bomber, 3 fighters and 5 tactical_bombers moved from India to Eastern Persia
1 armour moved from Burma to West India
1 infantry moved from Manchuria to AmurPlace Units - Japanese
1 carrier and 6 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,2,5,4,1,4,6
Japanese collect 57 PUs (6 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery
EDIT: Adding units owned by Americans to Scotland: 1 artillery
EDIT: Turning off Edit Mode
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to Persia
8 mech_infantrys moved from Egypt to TobrukCombat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tobruk
British attack with 8 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British win, taking Tobruk from Italians with 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 4 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - British
2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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Whoah! gotta fix an NCM :-P
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery
EDIT: Adding units owned by Americans to Scotland: 1 artillery
EDIT: Turning off Edit Mode
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to Persia
8 mech_infantrys moved from Egypt to TobrukCombat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tobruk
British attack with 8 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British win, taking Tobruk from Italians with 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 4 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - British
2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 90 Sea Zone: 3 carriers, 3 destroyers and 1 submarine
EDIT: Adding units owned by British to 90 Sea Zone: 6 fighters
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Removing units owned by British from 91 Sea Zone: 6 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 carriers, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode -
No wait. That was a battle. I can;t move that stuff. OK I will put them back :-P :cry:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery
EDIT: Adding units owned by Americans to Scotland: 1 artillery
EDIT: Turning off Edit Mode
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to Persia
8 mech_infantrys moved from Egypt to TobrukCombat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tobruk
British attack with 8 mech_infantrys
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British win, taking Tobruk from Italians with 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 4 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - British
2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 90 Sea Zone: 3 carriers, 3 destroyers and 1 submarine
EDIT: Adding units owned by British to 90 Sea Zone: 6 fighters
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Removing units owned by British from 91 Sea Zone: 6 fighters
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 3 carriers, 3 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 3 destroyers, 1 submarine and 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 6 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 90 Sea Zone: 6 fighters
EDIT: Removing units owned by Americans from 90 Sea Zone: 3 carriers, 3 destroyers and 1 submarine
EDIT: Turning off Edit Mode -
rusty
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Holland Belgium to Northern Italy
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Holland Belgium to France
3 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from France to Northern Italy
4 mech_infantrys moved from France to Northern Italy
2 carriers, 1 cruiser, 8 destroyers, 3 fighters and 3 transports moved from 92 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Ukraine to Western Ukraine
3 artilleries moved from Rostov to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 artillery moved from Samara to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
2 submarines placed in 95 Sea Zone
3 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs





