8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Lord of the Rings
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Elves
Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
Elves loses 0 PUs for violating Carrocks neutrality.
2 eagless, 6 hunterss and 2 wizards moved from Lorien to Celebran
1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
1 ents and 2 hunterss moved from N. Mirkwood to W. Mirkwood
6 hunterss moved from High Mirkwood to W. Mirkwood
2 wizards moved from High Mirkwood to W. Mirkwood
1 eagles and 1 ents moved from E. Mirkwood to W. Mirkwood
1 ents moved from High Mirkwood to Carrock
Elves take Carrock from NeutralCombat - Elves
Battle in Celebran
Elves attack with 2 eagless, 6 hunterss and 2 wizards
Goblins defend with 3 shooterss, 7 stabberss, 2 trollss and 5 wargss
2 wizards retreated to Lorien
Goblins win with 3 shooterss, 1 stabbers, 2 trollss and 5 wargss remaining. Battle score for attacker is -18
Casualties for Elves: 1 eagles and 6 hunterss
Casualties for Goblins: 6 stabberss
Battle in Eregion
Elves attack with 1 hobbits, 6 hunterss and 2 wizards
Goblins defend with 1 shooters
Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in W. Mirkwood
Elves attack with 1 eagles, 2 entss, 8 hunterss and 2 wizards
Goblins defend with 1 wargs
Elves win, taking W. Mirkwood from Goblins with 1 eagles, 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Elves
1 eagles moved from W. Mirkwood to E. Mirkwood
1 eagles moved from Celebran to E. MirkwoodPlace Units - Elves
2 hunterss and 1 wizard placed in High Mirkwood
1 hobbits and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Haradrim
Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs;Combat Move - Haradrim
Haradrim loses 0 PUs for violating Debatable Lands neutrality.
Haradrim loses 0 PUs for violating Debatable Lands neutrality.
2 spearInfantrys moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
2 oliphants and 4 spearInfantrys moved from Harad Road to S. Ithilien
1 oliphant moved from N. Haradwaith to Harad Road
1 oliphant moved from Harad Road to S. Ithilien
2 spearInfantrys moved from N. Haradwaith to Debatable LandCombat - Haradrim
Non Combat Move - Haradrim
1 oliphant moved from Umbar to S. Ithilien
4 corsairss moved from Minas Morgul to N. Ithilien
2 caravels moved from Umbar Peninsula Coast to Bay of Harad
1 galleon moved from Harnen to Umbar Peninsula CoastPlace Units - Haradrim
2 caravels and 1 galleon placed in Bay of HaradTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Gondor
Gondor buy 2 caravels, 1 heavyCavalry, 2 spearInfantrys, 1 towerGuard and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Gondor
3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
3 heavyCavalrys moved from Anfalas to Angren BankCombat - Gondor
Battle in Angren Bank
Gondor attack with 3 heavyCavalrys
Neutral defend with 1 spearInfantry
Gondor loses 0 PUs for violating Angren Banks neutrality.
Gondor win, taking Angren Bank from Neutral with 2 heavyCavalrys remaining. Battle score for attacker is -2
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 1 heavyCavalry
Battle in Druwaith Laur
Gondor attack with 3 spearInfantrys and 1 towerGuard
Neutral defend with 1 spearInfantry
Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor
2 galleons moved from Lefnui to N. E. Central Sea Zone
2 galleons moved from N. E. Central Sea Zone to S. E. Central Sea Zone
1 spearInfantry moved from S. Gondor to S. Gondor Coast
1 spearInfantry moved from Tolfolas to S. Gondor Coast
2 caravels, 2 galleons and 2 spearInfantrys moved from S. Gondor Coast to S. E. Central Sea Zone
2 galleons moved from Gilrain to S. E. Central Sea Zone
3 spearInfantrys and 4 towerGuards moved from Minas Tirith to Anorien
3 trebuches moved from Minas Tirith to Anorien
3 heavyCavalrys moved from Minas Tirith to Anorien
2 spearInfantrys and 2 trebuches moved from W. Osg. to Anorien
3 spearInfantrys moved from E. Osg. to W. Osg.
2 heavyCavalrys moved from E. Osg. to Anorien
10 undeads moved from Paths of the Dead to Lamedon
3 spearInfantrys moved from Anfalas to Morthond
1 spearInfantry moved from Belfalas to Morthond
2 galleons and 4 spearInfantrys moved from Morthond to S. E. Central Sea ZonePlace Units - Gondor
2 caravels placed in Lefnui
1 heavyCavalry and 1 towerGuard placed in W. Osg.
2 spearInfantrys and 2 trebuches placed in Minas Tirith
Gondor undo move 1.
2 caravels placed in MorthondTurn Complete - Gondor
Gondor collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating S. Brown Landss neutrality.
Rhun loses 0 PUs for violating S. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. Rhovanions neutrality.
Rhun loses 0 PUs for violating S. Rhovanions neutrality.
4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from NeutralCombat - Rhun
Battle in Iron Hills
Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 15
Casualties for Rhun: 5 spearInfantrys
Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationssNon Combat Move - Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
2 warChariots moved from Udun to S. RhovanionPlace Units - Rhun
1 chariotArchers and 2 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dale
Dale buy 1 heavyCavalry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Dale
1 heavyCavalry moved from N. Dale to N. Rhun
Dale take N. Rhun from RhunCombat - Dale
Non Combat Move - Dale
1 heavyCavalry moved from N. Rhun to N. Dale
1 spearInfantry moved from N. Dale to N. Rhun
3 archerss and 3 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 heavyCavalry and 1 trebuche placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Non Combat Move - Khand
2 raiderCavalrys moved from Khand to N. Ithilien
1 warWolves moved from Khand to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
3 raiderss moved from S. Khand to KhandPlace Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;Non Combat Move - Dwarves
2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
6 axeInfantrys moved from Lonely Mtn. to N. DalePlace Units - Dwarves
4 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Saruman
Saruman buy 6 fortificationss and 1 tower; Remaining resources: 0 PUs;Combat Move - Saruman
Saruman loses 0 PUs for violating Anduin East Banks neutrality.
1 urukhai moved from Isengard to Wold
Saruman take Wold from Rohan
4 urukhais moved from Dol Goldur to Anduin East Bank
Saruman take Anduin East Bank from NeutralCombat - Saruman
Non Combat Move - Saruman
Place Units - Saruman
6 fortificationss and 1 tower placed in IsengardTurn Complete - Saruman
Saruman collect 11 PUs; end with 11 PUs total -
Poor Sauraman, buying walls and watching the Rohan swarm outside his castle.
-
At least their not giant trees this time :roll:
-
FYI: Mordor is going to attack Anorien with everything in range (7 orcs, 6 siege towers, 3 trolls, 3 Nazgul). Let me know the order of losses (OOL) that you want for your units.
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Freefolk
Freefolk buy 3 lightCavalrys; Remaining resources: 6 PUs;Combat Move - Freefolk
Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
3 lightCavalrys moved from Bree to Lond Daer
1 lightCavalry moved from E. Arnor to Lond Daer
2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
1 archers and 1 spearInfantry moved from Minhiriath to Lond Daer
1 hobbits moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from NeutralCombat - Freefolk
Battle in Cardolan
Freefolk attack with 2 archerss and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk loses 0 PUs for violating Cardolans neutrality.
Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Lond Daer
Freefolk attack with 1 archers, 4 lightCavalrys and 1 spearInfantry
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk loses 0 PUs for violating Lond Daers neutrality.
Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 7
Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
Casualties for Freefolk: 1 archersNon Combat Move - Freefolk
1 archers and 2 spearInfantrys moved from Breelands to S. Downs
2 hobbitss moved from Shire to MinhiriathPlace Units - Freefolk
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 20 PUs; end with 26 PUs total -
Best defense, so catapults and infantry first followed by heavy infantry and heavy cav
-
Thought so, but just checking since this is a critical battle for you.
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Mordor
Mordor buy 4 fortificationss and 2 trollss; Remaining resources: 6 PUs;Combat Move - Mordor
7 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to Anorien
1 siegeTower and 2 trollss moved from S. Mirkwood to Dol Goldur
1 orcs moved from Dol Goldur to S. Mirkwood
3 nazguls moved from Minas Morgul to Anorien
2 orcss moved from Dagorlad to S. Rhovanion
1 orcs moved from S. Ithilien to N. Ithilien
8 orcss and 1 siegeTower moved from Minas Morgul to N. IthilienCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 7 orcss, 6 siegeTowers and 3 trollss
Gondor defend with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches
Units damaged: 3 nazguls owned by the Mordor
5 siegeTowers and 3 trollss retreated to N. Ithilien
Gondor win with 4 heavyCavalrys remaining. Battle score for attacker is 31
Casualties for Mordor: 7 orcss and 1 siegeTower
Casualties for Gondor: 1 heavyCavalry, 5 spearInfantrys, 4 towerGuards and 5 trebuchesNon Combat Move - Mordor
3 nazguls moved from Anorien to DagorladPlace Units - Mordor
4 fortificationss placed in Dol Goldur
2 trollss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 23 PUs; end with 29 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Westfold to Fangorn
1 spearInfantry moved from Westfold to FangornCombat - Rohan
Battle in Fangorn
Rohan attack with 1 lightCavalry and 1 spearInfantry
Goblins defend with 1 wargs
Rohan win, taking Fangorn from Goblins with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Rohan
1 spearInfantry moved from Westfold to E. Emnet
1 trebuche moved from Eastfold to Westfold
3 heavyCavalrys moved from Westfold to Eastfold
1 lightCavalry moved from Eastfold to WestfoldPlace Units - Rohan
2 heavyCavalrys and 2 lightCavalrys placed in EastfoldTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total -
I may have made a big mistake with the positioning of Rohan’s heavy cav. My left army (all light cav) is very vulnerable right now
-
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 9 shooterss; Remaining resources: 0 PUs;Combat Move - Goblins
Goblins loses 0 PUs for violating Anduin West Banks neutrality.
3 batss moved from Moria to Fangorn
1 shooters moved from Celebran to Fangorn
1 wargs moved from Drimrill Dale to Lorien
1 wargs moved from Drimrill Dale to Lorien
1 stabbers moved from Drimrill Dale to Lorien
1 shooters moved from Drimrill Dale to Lorien
1 stabbers moved from Drimrill Dale to Lorien
1 wargs moved from S. Mirkwood to Lorien
1 wargs moved from S. Mirkwood to Lorien
1 stabbers moved from Celebran to Fangorn
2 shooterss, 2 trollss and 5 wargss moved from Celebran to Lorien
1 shooters moved from Drimrill Dale to Anduin West Bank
Goblins take Anduin West Bank from NeutralCombat - Goblins
Battle in Lorien
Goblins attack with 3 shooterss, 2 stabberss, 2 trollss and 9 wargss
Elves defend with 1 castle, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 shooterss, 2 trollss and 9 wargss remaining. Battle score for attacker is 25
Casualties for Elves: 3 towers and 2 wizards
Casualties for Goblins: 1 shooters and 2 stabberss
Battle in Fangorn
Goblins attack with 3 batss, 1 shooters and 1 stabbers
Rohan defend with 1 lightCavalry and 1 spearInfantry
Goblins win, taking Fangorn from Elves with 3 batss, 1 shooters and 1 stabbers remaining. Battle score for attacker is 7
Casualties for Rohan: 1 lightCavalry and 1 spearInfantryNon Combat Move - Goblins
3 batss moved from Fangorn to Moria
1 shooters moved from Drimrill Dale to Celebran
1 shooters moved from Moria to Drimrill DalePlace Units - Goblins
8 shooterss placed in Moria
1 shooters placed in S. Caves
Turning on Edit Mode
EDIT: Removing units owned by Goblins from Drimrill Dale: 1 shooters
EDIT: Adding units owned by Goblins to Drimrill Dale: 1 shooters
Goblins undo move 2.
1 shooters placed in N. Caves
EDIT: Turning off Edit ModeTurn Complete - Goblins
Goblins collect 21 PUs; end with 21 PUs total -
Yeah, that is a very bad place for those Rohan units with so little defense. If you want to make edits during this next Elves turn, go ahead. Otherwise those light cavalry are going to get annihilated next round and the game will be essentially over. The heavy losses of Gondor is already putting you in a difficult spot.
-
Thanks. I realized afterwards their poor defense and the Uruk-Hai near Mirkwood would take them out.





